pcsx2/plugins/USBnull/Windows
Jonathan Li 9ed9b2d8cd windows: Switch to DefaultPlatformToolset aka non-XP toolsets
Basically I ran
find . -name "*.vcxproj" -exec sed -i -e 's/_xp//' {} \;

This will likely break XP, but it paves the way on Windows for a PCSX2
that does not require the DirectX redistributables to be installed for
Windows 8, 8.1 and 10 users. Windows Vista and 7 users will still require
the DirectX redistributable files for XInput and XAudio, though PCSX2
should still be capable of running if a user does not actually use either
of them.
2016-03-13 12:04:28 +00:00
..
Config.cpp license: add missing header 2014-04-12 19:42:41 +02:00
Makefile Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00
ProjectRootDir.props Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
USBnull.def Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
USBnull.rc Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
USBnull.vcxproj windows: Switch to DefaultPlatformToolset aka non-XP toolsets 2016-03-13 12:04:28 +00:00
USBnull.vcxproj.filters Rename files. 2015-08-18 00:44:35 -04:00
Win32.cpp license: add missing header 2014-04-12 19:42:41 +02:00
resource.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00