pcsx2/plugins/zerospu2
Jake.Stine 95c2cce3d5 Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@733 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-10 11:45:20 +00:00
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Linux Remove forceinlining on a few functions that won't inline, a few minor tweaks, and add a warning in the build file for Linux x64 people trying to compile. 2009-02-27 04:54:07 +00:00
Windows Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00
Makefile.am Linux: Get ZeroSPU2 compiling. May be modified later, because I'm not sure I'm happy about manually copying libSoundTouch.a in build.sh. 2009-02-27 00:07:07 +00:00
build.sh Linux: Get ZeroSPU2 compiling. May be modified later, because I'm not sure I'm happy about manually copying libSoundTouch.a in build.sh. 2009-02-27 00:07:07 +00:00
compile git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
configure.ac Plugins: Add a check for libjpeg-dev to ZeroGS(Issue 60), and a few minor tweaks. 2009-02-27 01:55:11 +00:00
depcomp git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
install-sh git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
misc.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
missing git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
mkinstalldirs git-svn-id: http://pcsx2.googlecode.com/svn/trunk@425 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:52:59 +00:00
reg.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
voices.cpp Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux. 2009-02-13 09:57:15 +00:00
zerodma.cpp Plugins: Devbuild and Debug should be separate, and let's use ZEROGS_DEVBUILD and not RELEASE_TO_PUBLIC in ZeroGS. 2009-02-20 03:22:19 +00:00
zerospu2.cpp Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason." 2009-02-28 20:55:53 +00:00
zerospu2.h Plugins: Devbuild and Debug should be separate, and let's use ZEROGS_DEVBUILD and not RELEASE_TO_PUBLIC in ZeroGS. 2009-02-20 03:22:19 +00:00