pcsx2/pcsx2/gui/MSWstuff.cpp

45 lines
1.4 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "MSWstuff.h"
#ifdef __WXMSW__
# include <wx/msw/wrapwin.h> // needed for OutputDebugString
#endif
void MSW_SetWindowAfter( WXWidget hwnd, WXWidget hwndAfter )
{
#ifdef __WXMSW__
SetWindowPos( (HWND)hwnd, (HWND)hwndAfter, 0, 0, 0, 0, SWP_NOACTIVATE | SWP_NOSIZE | SWP_NOMOVE );
#endif
}
// Text scales automatically on Windows but that's about it. The dialog widths
// and images need to be scaled manually.
float MSW_GetDPIScale()
{
#ifdef __WXMSW__
HDC screen = GetDC(0);
float scale = GetDeviceCaps(screen, LOGPIXELSX) / 96.0; // 96.0 dpi = 100% scale
ReleaseDC(NULL, screen);
return scale;
#else
return 1.0;
#endif
}