mirror of https://github.com/PCSX2/pcsx2.git
175 lines
3.5 KiB
CMake
175 lines
3.5 KiB
CMake
# Check that people use the good file
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if(NOT TOP_CMAKE_WAS_SOURCED)
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message(FATAL_ERROR "
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You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
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It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
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endif(NOT TOP_CMAKE_WAS_SOURCED)
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# plugin name
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set(Output zzogl-cg-0.3.0)
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set(CommonFlags
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-pthread
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-DZEROGS_SSE2
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-fno-regmove
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-fno-strict-aliasing
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-Wstrict-aliasing # Allow to track strict aliasing issue.
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-Wunused-variable
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)
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set(OptimizationFlags
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-O2
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-DNDEBUG
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)
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# Debug - Build
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if(CMAKE_BUILD_TYPE STREQUAL Debug)
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# add defines
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set(zzoglFinalFlags
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${CommonFlags} -g -Wall -D_DEBUG
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)
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endif(CMAKE_BUILD_TYPE STREQUAL Debug)
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# Devel - Build
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if(CMAKE_BUILD_TYPE STREQUAL Devel)
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# add defines
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set(zzoglFinalFlags
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${CommonFlags} ${OptimizationFlags} -g -W -DZEROGS_DEVBUILD
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)
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endif(CMAKE_BUILD_TYPE STREQUAL Devel)
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# Release - Build
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if(CMAKE_BUILD_TYPE STREQUAL Release)
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# add defines
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set(zzoglFinalFlags
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${CommonFlags} ${OptimizationFlags} -W
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)
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endif(CMAKE_BUILD_TYPE STREQUAL Release)
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# zzogl sources
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set(zzoglSources
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GifTransfer.cpp
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GLWin32.cpp
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GLWinX11.cpp
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GSDump.cpp
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GSmain.cpp
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HostMemory.cpp
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Mem.cpp
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Mem_Swizzle.cpp
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Mem_Tables.cpp
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Profile.cpp
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rasterfont.cpp
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NewRegs.cpp
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Regs.cpp
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targets.cpp
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x86.cpp
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zerogs.cpp
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zpipe.cpp
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ZZClut.cpp
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ZZHacks.cpp
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ZZKeyboard.cpp
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ZZoglDrawing.cpp
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ZZLog.cpp
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ZZoglCreate.cpp
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ZZoglCRTC.cpp
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ZZoglFlush.cpp
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ZZoglFlushHack.cpp
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ZZoglSave.cpp
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ZZoglShaders.cpp
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ZZoglShoots.cpp
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ZZoglVB.cpp
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)
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# zzogl headers
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set(zzoglHeaders
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common.h
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CRC.h
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GifTransfer.h
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# glprocs.h
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GS.h
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GSDump.h
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HostMemory.h
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Mem.h
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Mem_Swizzle.h
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Mem_Transmit.h
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Profile.h
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rasterfont.h
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NewRegs.h
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Regs.h
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targets.h
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Util.h
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x86.h
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zerogs.h
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zpipe.h
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ZZClut.h
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ZZGl.h
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ZZHacks.h
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ZZoglDrawing.h
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ZZLog.h
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ZZoglCRTC.h
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ZZoglMath.h
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ZZoglShaders.h
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ZZoglShoots.h
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ZZoglVB.h
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)
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# zzogl S sources
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set(zzoglSSources
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x86-32.S)
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# zzogl shader sources
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set(zzoglShaderSources
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ctx0/ps2hw_ctx.fx
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ctx1/ps2hw_ctx.fx)
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# zzogl Linux sources
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set(zzoglLinuxSources
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Linux/Conf.cpp
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Linux/Linux.cpp)
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# zzogl Linux headers
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set(zzoglLinuxHeaders
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Linux/Linux.h)
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set(zzoglFinalSources
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${zzoglSources}
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${zzoglHeaders}
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${zzoglSSources}
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${zzoglShaderSources}
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${zzoglLinuxSources}
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${zzoglLinuxHeaders}
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)
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set(zzoglFinalLibs
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Utilities
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${CG_LIBRARIES}
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${GLEW_LIBRARY}
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${OPENGL_LIBRARIES}
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${X11_LIBRARIES}
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${JPEG_LIBRARIES}
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${GTK2_LIBRARIES}
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${ZLIB_LIBRARIES}
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${LIBC_LIBRARIES}
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)
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# change language of .S-files to c++
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set_source_files_properties(${zzoglSSources} PROPERTIES LANGUAGE CXX)
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# add additional include directories
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include_directories(Linux)
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add_pcsx2_plugin(${Output} "${zzoglFinalSources}" "${zzoglFinalLibs}" "${zzoglFinalFlags}")
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# Trick that allow to compile zzogl with GSOPEN2 and the replayer with GSOPEN
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set_target_properties(${Output} PROPERTIES COMPILE_DEFINITIONS USE_GSOPEN2)
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################################### Replay Loader
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if(BUILD_REPLAY_LOADERS)
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set(Replay pcsx2_ZZCGReplayLoader)
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set(zzoglReplayLoaderFinalSources
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${zzoglFinalSources}
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linux_replay.cpp
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)
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add_pcsx2_executable(${Replay} "${zzoglReplayLoaderFinalSources}" "${zzoglFinalLibs}" "${zzoglFinalFlags}")
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endif(BUILD_REPLAY_LOADERS)
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