pcsx2/3rdparty/wxwidgets3.0/src/msw/region.cpp

463 lines
11 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/msw/region.cpp
// Purpose: wxRegion implementation using Win32 API
// Author: Vadim Zeitlin
// Modified by:
// Created: Fri Oct 24 10:46:34 MET 1997
// Copyright: (c) 1997-2002 wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/region.h"
#ifndef WX_PRECOMP
#include "wx/gdicmn.h"
#endif
#include "wx/msw/private.h"
IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
// ----------------------------------------------------------------------------
// wxRegionRefData implementation
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxRegionRefData : public wxGDIRefData
{
public:
wxRegionRefData()
{
m_region = 0;
}
wxRegionRefData(const wxRegionRefData& data) : wxGDIRefData()
{
#if defined(__WIN32__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
DWORD noBytes = ::GetRegionData(data.m_region, 0, NULL);
RGNDATA *rgnData = (RGNDATA*) new char[noBytes];
::GetRegionData(data.m_region, noBytes, rgnData);
m_region = ::ExtCreateRegion(NULL, noBytes, rgnData);
delete[] (char*) rgnData;
#else
RECT rect;
::GetRgnBox(data.m_region, &rect);
m_region = ::CreateRectRgnIndirect(&rect);
#endif
}
virtual ~wxRegionRefData()
{
::DeleteObject(m_region);
m_region = 0;
}
HRGN m_region;
private:
// Cannot use
// wxDECLARE_NO_COPY_CLASS(wxRegionRefData);
// because copy constructor is explicitly declared above;
// but no copy assignment operator is defined, so declare
// it private to prevent the compiler from defining it:
wxRegionRefData& operator=(const wxRegionRefData&);
};
#define M_REGION (((wxRegionRefData*)m_refData)->m_region)
#define M_REGION_OF(rgn) (((wxRegionRefData*)(rgn.m_refData))->m_region)
// ============================================================================
// wxRegion implementation
// ============================================================================
// ----------------------------------------------------------------------------
// ctors and dtor
// ----------------------------------------------------------------------------
wxRegion::wxRegion()
{
m_refData = NULL;
}
wxRegion::wxRegion(WXHRGN hRegion)
{
m_refData = new wxRegionRefData;
M_REGION = (HRGN) hRegion;
}
wxRegion::wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
{
m_refData = new wxRegionRefData;
M_REGION = ::CreateRectRgn(x, y, x + w, y + h);
}
wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
{
m_refData = new wxRegionRefData;
M_REGION = ::CreateRectRgn(topLeft.x, topLeft.y, bottomRight.x, bottomRight.y);
}
wxRegion::wxRegion(const wxRect& rect)
{
m_refData = new wxRegionRefData;
M_REGION = ::CreateRectRgn(rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
}
wxRegion::wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle)
{
#if defined(__WXMICROWIN__) || defined(__WXWINCE__)
wxUnusedVar(n);
wxUnusedVar(points);
wxUnusedVar(fillStyle);
m_refData = NULL;
M_REGION = NULL;
#else
m_refData = new wxRegionRefData;
M_REGION = ::CreatePolygonRgn
(
(POINT*)points,
n,
fillStyle == wxODDEVEN_RULE ? ALTERNATE : WINDING
);
#endif
}
wxRegion::~wxRegion()
{
// m_refData unrefed in ~wxObject
}
wxGDIRefData *wxRegion::CreateGDIRefData() const
{
return new wxRegionRefData;
}
wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxRegionRefData(*(wxRegionRefData *)data);
}
// ----------------------------------------------------------------------------
// wxRegion operations
// ----------------------------------------------------------------------------
// Clear current region
void wxRegion::Clear()
{
UnRef();
}
bool wxRegion::DoOffset(wxCoord x, wxCoord y)
{
wxCHECK_MSG( GetHrgn(), false, wxT("invalid wxRegion") );
if ( !x && !y )
{
// nothing to do
return true;
}
AllocExclusive();
if ( ::OffsetRgn(GetHrgn(), x, y) == ERROR )
{
wxLogLastError(wxT("OffsetRgn"));
return false;
}
return true;
}
// combine another region with this one
bool wxRegion::DoCombine(const wxRegion& rgn, wxRegionOp op)
{
// we can't use the API functions if we don't have a valid region handle
if ( !m_refData )
{
// combining with an empty/invalid region works differently depending
// on the operation
switch ( op )
{
case wxRGN_COPY:
case wxRGN_OR:
case wxRGN_XOR:
*this = rgn;
break;
default:
wxFAIL_MSG( wxT("unknown region operation") );
// fall through
case wxRGN_AND:
case wxRGN_DIFF:
// leave empty/invalid
return false;
}
}
else // we have a valid region
{
AllocExclusive();
int mode;
switch ( op )
{
case wxRGN_AND:
mode = RGN_AND;
break;
case wxRGN_OR:
mode = RGN_OR;
break;
case wxRGN_XOR:
mode = RGN_XOR;
break;
case wxRGN_DIFF:
mode = RGN_DIFF;
break;
default:
wxFAIL_MSG( wxT("unknown region operation") );
// fall through
case wxRGN_COPY:
mode = RGN_COPY;
break;
}
if ( ::CombineRgn(M_REGION, M_REGION, M_REGION_OF(rgn), mode) == ERROR )
{
wxLogLastError(wxT("CombineRgn"));
return false;
}
}
return true;
}
// ----------------------------------------------------------------------------
// wxRegion bounding box
// ----------------------------------------------------------------------------
// Outer bounds of region
bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const
{
if (m_refData)
{
RECT rect;
::GetRgnBox(M_REGION, & rect);
x = rect.left;
y = rect.top;
w = rect.right - rect.left;
h = rect.bottom - rect.top;
return true;
}
else
{
x = y = w = h = 0;
return false;
}
}
// Is region empty?
bool wxRegion::IsEmpty() const
{
wxCoord x, y, w, h;
GetBox(x, y, w, h);
return (w == 0) && (h == 0);
}
bool wxRegion::DoIsEqual(const wxRegion& region) const
{
return ::EqualRgn(M_REGION, M_REGION_OF(region)) != 0;
}
// ----------------------------------------------------------------------------
// wxRegion hit testing
// ----------------------------------------------------------------------------
// Does the region contain the point (x,y)?
wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const
{
if (!m_refData)
return wxOutRegion;
return ::PtInRegion(M_REGION, (int) x, (int) y) ? wxInRegion : wxOutRegion;
}
// Does the region contain the rectangle (x, y, w, h)?
wxRegionContain wxRegion::DoContainsRect(const wxRect& rect) const
{
if (!m_refData)
return wxOutRegion;
RECT rc;
wxCopyRectToRECT(rect, rc);
return ::RectInRegion(M_REGION, &rc) ? wxInRegion : wxOutRegion;
}
// Get internal region handle
WXHRGN wxRegion::GetHRGN() const
{
return (WXHRGN)(m_refData ? M_REGION : 0);
}
// ============================================================================
// wxRegionIterator implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxRegionIterator ctors/dtor
// ----------------------------------------------------------------------------
void wxRegionIterator::Init()
{
m_current =
m_numRects = 0;
m_rects = NULL;
}
wxRegionIterator::~wxRegionIterator()
{
delete [] m_rects;
}
// Initialize iterator for region
wxRegionIterator::wxRegionIterator(const wxRegion& region)
{
m_rects = NULL;
Reset(region);
}
wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& ri)
{
delete [] m_rects;
m_current = ri.m_current;
m_numRects = ri.m_numRects;
if ( m_numRects )
{
m_rects = new wxRect[m_numRects];
for ( long n = 0; n < m_numRects; n++ )
m_rects[n] = ri.m_rects[n];
}
else
{
m_rects = NULL;
}
return *this;
}
// ----------------------------------------------------------------------------
// wxRegionIterator operations
// ----------------------------------------------------------------------------
// Reset iterator for a new region.
void wxRegionIterator::Reset(const wxRegion& region)
{
m_current = 0;
m_region = region;
wxDELETEA(m_rects);
if (m_region.Empty())
m_numRects = 0;
else
{
DWORD noBytes = ::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, 0, NULL);
RGNDATA *rgnData = (RGNDATA*) new char[noBytes];
::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, noBytes, rgnData);
RGNDATAHEADER* header = (RGNDATAHEADER*) rgnData;
m_rects = new wxRect[header->nCount];
RECT* rect = (RECT*) ((char*)rgnData + sizeof(RGNDATAHEADER));
size_t i;
for (i = 0; i < header->nCount; i++)
{
m_rects[i] = wxRect(rect->left, rect->top,
rect->right - rect->left, rect->bottom - rect->top);
rect ++; // Advances pointer by sizeof(RECT)
}
m_numRects = header->nCount;
delete[] (char*) rgnData;
}
}
wxRegionIterator& wxRegionIterator::operator++()
{
if (m_current < m_numRects)
++m_current;
return *this;
}
wxRegionIterator wxRegionIterator::operator ++ (int)
{
wxRegionIterator tmp = *this;
if (m_current < m_numRects)
++m_current;
return tmp;
}
// ----------------------------------------------------------------------------
// wxRegionIterator accessors
// ----------------------------------------------------------------------------
wxCoord wxRegionIterator::GetX() const
{
wxCHECK_MSG( m_current < m_numRects, 0, wxT("invalid wxRegionIterator") );
return m_rects[m_current].x;
}
wxCoord wxRegionIterator::GetY() const
{
wxCHECK_MSG( m_current < m_numRects, 0, wxT("invalid wxRegionIterator") );
return m_rects[m_current].y;
}
wxCoord wxRegionIterator::GetW() const
{
wxCHECK_MSG( m_current < m_numRects, 0, wxT("invalid wxRegionIterator") );
return m_rects[m_current].width;
}
wxCoord wxRegionIterator::GetH() const
{
wxCHECK_MSG( m_current < m_numRects, 0, wxT("invalid wxRegionIterator") );
return m_rects[m_current].height;
}