pcsx2/pcsx2/StateWrapper.h

273 lines
6.1 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "common/HeapArray.h"
#include "common/Pcsx2Defs.h"
#include <array>
#include <cstring>
#include <deque>
#include <string>
#include <type_traits>
#include <vector>
class String;
class StateWrapper
{
public:
enum class Mode
{
Read,
Write
};
// Only supports up to 4GB. More than enough.
class IStream
{
public:
virtual u32 Read(void* buf, u32 count) = 0;
virtual u32 Write(const void* buf, u32 count) = 0;
virtual u32 GetPosition() = 0;
virtual bool SeekAbsolute(u32 pos) = 0;
virtual bool SeekRelative(s32 count) = 0;
};
class ReadOnlyMemoryStream : public IStream
{
public:
ReadOnlyMemoryStream(const void* buf, u32 buf_length);
u32 Read(void* buf, u32 count) override;
u32 Write(const void* buf, u32 count) override;
u32 GetPosition() override;
bool SeekAbsolute(u32 pos) override;
bool SeekRelative(s32 count) override;
private:
const u8* m_buf;
u32 m_buf_length;
u32 m_buf_position = 0;
};
class MemoryStream : public IStream
{
public:
MemoryStream(void* buf, u32 buf_length);
u32 Read(void* buf, u32 count) override;
u32 Write(const void* buf, u32 count) override;
u32 GetPosition() override;
bool SeekAbsolute(u32 pos) override;
bool SeekRelative(s32 count) override;
private:
u8* m_buf;
u32 m_buf_length;
u32 m_buf_position = 0;
};
class VectorMemoryStream : public IStream
{
public:
VectorMemoryStream();
VectorMemoryStream(u32 reserve);
const std::vector<u8>& GetBuffer() const { return m_buf; }
u32 Read(void* buf, u32 count) override;
u32 Write(const void* buf, u32 count) override;
u32 GetPosition() override;
bool SeekAbsolute(u32 pos) override;
bool SeekRelative(s32 count) override;
private:
void Expand(u32 new_size);
std::vector<u8> m_buf;
u32 m_buf_position = 0;
};
public:
StateWrapper(IStream* stream, Mode mode, u32 version);
StateWrapper(const StateWrapper&) = delete;
~StateWrapper();
IStream* GetStream() const { return m_stream; }
bool HasError() const { return m_error; }
bool IsReading() const { return (m_mode == Mode::Read); }
bool IsWriting() const { return (m_mode == Mode::Write); }
Mode GetMode() const { return m_mode; }
void SetMode(Mode mode) { m_mode = mode; }
u32 GetVersion() const { return m_version; }
/// Overload for integral or floating-point types. Writes bytes as-is.
template <typename T, std::enable_if_t<std::is_integral_v<T> || std::is_floating_point_v<T>, int> = 0>
void Do(T* value_ptr)
{
if (m_mode == Mode::Read)
{
if (m_error || (m_error |= (m_stream->Read(value_ptr, sizeof(T)) != sizeof(T))) == true)
*value_ptr = static_cast<T>(0);
}
else
{
if (!m_error)
m_error |= (m_stream->Write(value_ptr, sizeof(T)) != sizeof(T));
}
}
/// Overload for enum types. Uses the underlying type.
template <typename T, std::enable_if_t<std::is_enum_v<T>, int> = 0>
void Do(T* value_ptr)
{
using TType = std::underlying_type_t<T>;
if (m_mode == Mode::Read)
{
TType temp;
if (m_error || (m_error |= (m_stream->Read(&temp, sizeof(TType)) != sizeof(T))) == true)
temp = static_cast<TType>(0);
*value_ptr = static_cast<T>(temp);
}
else
{
TType temp;
std::memcpy(&temp, value_ptr, sizeof(TType));
if (!m_error)
m_error |= (m_stream->Write(&temp, sizeof(TType)) != sizeof(TType));
}
}
/// Overload for POD types, such as structs.
template <typename T, std::enable_if_t<std::is_pod_v<T>, int> = 0>
void DoPOD(T* value_ptr)
{
if (m_mode == Mode::Read)
{
if (m_error || (m_error |= (m_stream->Read(value_ptr, sizeof(T)) != sizeof(T))) == true)
std::memset(value_ptr, 0, sizeof(*value_ptr));
}
else
{
if (!m_error)
m_error |= (m_stream->Write(value_ptr, sizeof(T)) != sizeof(T));
}
}
template <typename T>
void DoArray(T* values, size_t count)
{
for (size_t i = 0; i < count; i++)
Do(&values[i]);
}
template <typename T>
void DoPODArray(T* values, size_t count)
{
for (size_t i = 0; i < count; i++)
DoPOD(&values[i]);
}
void DoBytes(void* data, size_t length);
void Do(bool* value_ptr);
void Do(std::string* value_ptr);
void Do(String* value_ptr);
template <typename T, size_t N>
void Do(std::array<T, N>* data)
{
DoArray(data->data(), data->size());
}
template <typename T, size_t N>
void Do(HeapArray<T, N>* data)
{
DoArray(data->data(), data->size());
}
template <typename T>
void Do(std::vector<T>* data)
{
u32 length = static_cast<u32>(data->size());
Do(&length);
if (m_mode == Mode::Read)
data->resize(length);
DoArray(data->data(), data->size());
}
template <typename T>
void Do(std::deque<T>* data)
{
u32 length = static_cast<u32>(data->size());
Do(&length);
if (m_mode == Mode::Read)
{
data->clear();
for (u32 i = 0; i < length; i++)
{
T value;
Do(&value);
data->push_back(value);
}
}
else
{
for (u32 i = 0; i < length; i++)
Do(&data[i]);
}
}
template <typename T>
T DoBitfield(T data)
{
Do(&data);
return data;
}
bool DoMarker(const char* marker);
template <typename T>
void DoEx(T* data, u32 version_introduced, T default_value)
{
if (m_version < version_introduced)
{
*data = std::move(default_value);
return;
}
Do(data);
}
void SkipBytes(u32 count)
{
if (m_mode != Mode::Read)
{
m_error = true;
return;
}
if (!m_error)
m_error = !m_stream->SeekRelative(static_cast<s32>(count));
}
private:
IStream* m_stream;
Mode m_mode;
u32 m_version;
bool m_error = false;
};