3rdparty
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Copy liba52 into the main 3rdparty directory, and set the linux port of spu2-x in codeblocks up to use it from there.
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2010-05-08 02:45:51 +00:00 |
bin
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Get the console title-bar to say "Unknown Game" if the game wasn't found in the database...
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2010-05-13 22:04:52 +00:00 |
cmake
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cmake: Missed uncommenting these two lines in r2986. (Which, naturally, broke cmake.)
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2010-05-13 10:02:03 +00:00 |
common
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Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2.
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2010-05-12 11:25:30 +00:00 |
fps2bios
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
nsis
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* Added Refresh button to the bios selector.
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2010-05-14 18:15:27 +00:00 |
pcsx2
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* Added Refresh button to the bios selector.
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2010-05-14 18:15:27 +00:00 |
pcsx2hostfs
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
plugins
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Same fix for cdvdGigaherz as the last rev + workaround for ZeroGS so it also works in default Vista/Win7 installs.
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2010-05-15 01:15:41 +00:00 |
tools
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Initial work on vs2010 project files for PCSX2 and plugins.
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2010-04-14 19:44:04 +00:00 |
CMakeLists.txt
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cmake: Make Devel the default for the moment. Commit another cmake patch...
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2010-05-06 09:33:23 +00:00 |
build-plugins.sh
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Got rid of various obsolete files, and moved the codeblocks workspace file.
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2009-09-09 10:02:12 +00:00 |
build.rb
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Fixed up the Linux build. A couple minor OnePad changes.
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2009-07-11 17:21:23 +00:00 |
clean_msvc.cmd
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Minor fixes to selecting isos and changing cdvd source types.
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2010-04-27 16:20:49 +00:00 |
pcsx2-codeblocks.workspace
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Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2.
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2010-05-12 11:25:30 +00:00 |
pcsx2_suite_2008.sln
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w32pthreads: (Upgrade to v4) Added pthread_cond and pthread_rwlock APIs.
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2010-04-27 13:06:03 +00:00 |
pcsx2_suite_2010.sln
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Committing "blood's" work on building PCSX2 and plugins under msvc 2010.
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2010-04-30 19:46:43 +00:00 |
rebuild.sh
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Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.)
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2009-09-07 00:50:36 +00:00 |