pcsx2/common/include
Gregory Hainaut e3d1871f86 MTVU: small thread scheduling improvement
* Use yield to avoid a spin loop during WAIT
* Don't flush the full buffer when we miss space
2017-01-18 19:11:10 +01:00
..
Utilities MTVU: small thread scheduling improvement 2017-01-18 19:11:10 +01:00
api reformat main common directory 2016-11-12 16:52:49 +01:00
wx User Interface: 2009-10-16 03:58:29 +00:00
x86emitter reformat main common directory 2016-11-12 16:52:49 +01:00
PS2Edefs.h Added callbacks for OSD Log and Monitor. Added wrappers in PCSX2 main for callbacks. Added some basic info calls (e.g. Saving loading FPS) 2017-01-03 10:43:56 +01:00
PS2Eext.h reformat main common directory 2016-11-12 16:52:49 +01:00
PS2Etypes.h reformat main common directory 2016-11-12 16:52:49 +01:00
Pcsx2Api.h reformat main common directory 2016-11-12 16:52:49 +01:00
Pcsx2Defs.h reformat main common directory 2016-11-12 16:52:49 +01:00
Pcsx2Types.h reformat main common directory 2016-11-12 16:52:49 +01:00
PluginCallbacks.h reformat main common directory 2016-11-12 16:52:49 +01:00
afxresmw.h Fix for the v110_xp toolset in vs2012. Removed winuser.h from afxresmw.h, nothing seems to be using it, but it breaks something in string.h. I did not change the projects to use v110_xp by default, to get an xp compatible binary, you have to call it from command line like this: msbuild pcsx2_suite_2012.sln /t:Build "/p:Configuration=Release AVX2" /p:PlatformToolset=v110_xp /m. Change Configuration=... as needed. 2013-07-02 16:01:06 +00:00