mirror of https://github.com/PCSX2/pcsx2.git
92 lines
2.7 KiB
C++
92 lines
2.7 KiB
C++
//GiGaHeRz's SPU2 Driver
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//Copyright (c) 2003-2008, David Quintana <gigaherz@gmail.com>
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//
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//This library is free software; you can redistribute it and/or
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//modify it under the terms of the GNU Lesser General Public
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//License as published by the Free Software Foundation; either
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//version 2.1 of the License, or (at your option) any later version.
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//
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//This library is distributed in the hope that it will be useful,
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//but WITHOUT ANY WARRANTY; without even the implied warranty of
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//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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//Lesser General Public License for more details.
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//
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//You should have received a copy of the GNU Lesser General Public
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//License along with this library; if not, write to the Free Software
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//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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//
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#ifndef SNDOUT_H_INCLUDE
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#define SNDOUT_H_INCLUDE
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// Number of stereo samples per SndOut block.
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// All drivers must work in units of this size when communicating with
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// SndOut.
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static const int SndOutPacketSize = 1024;
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static const int SndOutVolumeShiftBase = 8;
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extern int SndOutVolumeShift;
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#define pcmlog
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extern FILE *wavelog;
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s32 SndInit();
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void SndClose();
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s32 SndWrite(s32 ValL, s32 ValR);
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s32 SndTest();
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void SndConfigure(HWND parent, u32 outmodidx );
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bool SndGetStats(u32 *written, u32 *played);
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int FindOutputModuleById( const char* omodid );
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class SndBuffer
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{
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public:
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virtual ~SndBuffer() {}
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virtual void WriteSamples(s32 *buffer, int nSamples)=0;
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virtual void PauseOnWrite(bool doPause)=0;
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virtual void ReadSamples( s16* bData )=0;
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virtual void ReadSamples( s32* bData )=0;
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//virtual s32 GetBufferUsage()=0;
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//virtual s32 GetBufferSize()=0;
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};
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class SndOutModule
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{
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public:
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// Virtual destructor, because it helps fight C+++ funny-business.
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virtual ~SndOutModule(){};
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// Returns a unique identification string for this driver.
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// (usually just matches the driver's cpp filename)
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virtual const char* GetIdent() const=0;
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// Returns the long name / description for this driver.
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// (for use in configuration screen)
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virtual const char* GetLongName() const=0;
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virtual s32 Init(SndBuffer *buffer)=0;
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virtual void Close()=0;
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virtual s32 Test() const=0;
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virtual void Configure(HWND parent)=0;
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virtual bool Is51Out() const=0;
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// Returns the number of empty samples in the output buffer.
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// (which is effectively the amount of data played since the last update)
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virtual int GetEmptySampleCount() const=0;
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};
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//internal
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extern SndOutModule *WaveOut;
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extern SndOutModule *DSoundOut;
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extern SndOutModule *FModOut;
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extern SndOutModule *ASIOOut;
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extern SndOutModule *XAudio2Out;
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extern SndOutModule *DSound51Out;
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extern SndOutModule* mods[];
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#endif // SNDOUT_H_INCLUDE
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