mirror of https://github.com/PCSX2/pcsx2.git
70 lines
3.3 KiB
CMake
70 lines
3.3 KiB
CMake
### Select the build type
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# Use Release/Devel/Debug : -DCMAKE_BUILD_TYPE=Release|Devel|Debug
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# Enable/disable the stipping : -DCMAKE_BUILD_STRIP=TRUE|FALSE
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### Force the choice of 3rd party library in pcsx2 over system libraries
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# Use all internal lib: -DFORCE_INTERNAL_ALL=TRUE
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# Use soundtouch internal lib: -DFORCE_INTERNAL_SOUNDTOUCH=TRUE
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# Use zlib internal lib: -DFORCE_INTERNAL_ZLIB=TRUE
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#-------------------------------------------------------------------------------
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### Cmake set default value for various compilation variable
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### Here the list of default value for documentation purpose
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# ${CMAKE_SHARED_LIBRARY_CXX_FLAGS} = "-fPIC"
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# ${CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS} = "-rdynamic"
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#
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# Use in debug mode
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# ${CMAKE_CXX_FLAGS_DEBUG} = "-g"
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# Use in release mode
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# ${CMAKE_CXX_FLAGS_RELEASE} = "-O3 -DNDEBUG"
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#-------------------------------------------------------------------------------
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# Remove bad default option
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#-------------------------------------------------------------------------------
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# Remove -rdynamic option that can some segmentation fault when openining pcsx2 plugins
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SET(CMAKE_SHARED_LIBRARY_LINK_C_FLAGS " ")
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SET(CMAKE_SHARED_LIBRARY_LINK_CXX_FLAGS " ")
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#-------------------------------------------------------------------------------
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# if no build type is set, use Devel as default
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# Note without the CMAKE_BUILD_TYPE options the value is still defined to ""
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# Ensure that the value set by the User is correct to avoid some bad behavior later
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#-------------------------------------------------------------------------------
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if(NOT CMAKE_BUILD_TYPE MATCHES "Debug|Devel|Release")
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set(CMAKE_BUILD_TYPE Devel)
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message(STATUS "BuildType set to ${CMAKE_BUILD_TYPE} by default")
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endif(NOT CMAKE_BUILD_TYPE MATCHES "Debug|Devel|Release")
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#-------------------------------------------------------------------------------
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#-------------------------------------------------------------------------------
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# Set default strip option. Can be set with -DCMAKE_BUILD_STRIP=TRUE/FALSE
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#-------------------------------------------------------------------------------
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if(NOT DEFINED CMAKE_BUILD_STRIP)
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if(CMAKE_BUILD_TYPE STREQUAL "Release")
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set(CMAKE_BUILD_STRIP TRUE)
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message(STATUS "Enable the stripping by default in ${CMAKE_BUILD_TYPE} build !!!")
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else(CMAKE_BUILD_TYPE STREQUAL "Release")
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set(CMAKE_BUILD_STRIP FALSE)
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message(STATUS "Disable the stripping by default in ${CMAKE_BUILD_TYPE} build !!!")
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endif(CMAKE_BUILD_TYPE STREQUAL "Release")
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endif(NOT DEFINED CMAKE_BUILD_STRIP)
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#-------------------------------------------------------------------------------
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# Select library system vs 3rdparty
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#-------------------------------------------------------------------------------
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if(FORCE_INTERNAL_ALL)
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set(FORCE_INTERNAL_SOUNDTOUCH TRUE)
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set(FORCE_INTERNAL_ZLIB TRUE)
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endif(FORCE_INTERNAL_ALL)
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if(NOT DEFINED FORCE_INTERNAL_SOUNDTOUCH)
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set(FORCE_INTERNAL_SOUNDTOUCH TRUE)
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message(STATUS "Use internal version of Soundtouch by default.
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Note: There have been issues in the past with sound quality depending on the version of Soundtouch
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Use -DFORCE_INTERNAL_SOUNDTOUCH=FALSE at your own risk")
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# set(FORCE_INTERNAL_SOUNDTOUCH FALSE)
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endif(NOT DEFINED FORCE_INTERNAL_SOUNDTOUCH)
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if(NOT DEFINED FORCE_INTERNAL_ZLIB)
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set(FORCE_INTERNAL_ZLIB FALSE)
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endif(NOT DEFINED FORCE_INTERNAL_ZLIB)
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