PCSX2 - The Playstation 2 Emulator
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Jake.Stine 1a1d51308c Fixed a typo in the SIO2 hardware read interface: SIO2_getSend1 and getSend2 had inverted switch cases (probably been there for years).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1094 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-30 21:28:54 +00:00
3rdparty Buildsystem improvements - Added two new property sheets for Incremental Linking and Global Linking. Incremental Linking is fast and allows for Edit and Continue debugging (debug/devel builds), Global Linking is for Release builds. 2009-03-21 04:01:44 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
pcsx2 Fixed a typo in the SIO2 hardware read interface: SIO2_getSend1 and getSend2 had inverted switch cases (probably been there for years). 2009-04-30 21:28:54 +00:00
plugins GSdx: more alpha test magic 2009-04-27 21:19:50 +00:00
build.sh Get rid of duplicated code in PS2Etypes.h. :) 2009-04-29 11:47:05 +00:00
pcsx2_suite_2008.sln Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00