PCSX2 - The Playstation 2 Emulator
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Jake.Stine 18c4765d31 Emitter: Changed a lot of 'i's into 'x's, because...
<JakeStine>sudonim says he likes xMOV better than iMOV as an emitter prefix. I'm wondering if I should go ahead and change it.
<JakeStine>I tend to favor logic, but everyone else just thinks it looks like iMac and iPod
<JakeStine>I just don't want to have to change it more than once.
<cotton>well 'x' is like the algebraic variable, which can be anything
<cotton>so it does kindoff make sense
<cotton>cuz like
<cotton>you have xSOMETHING, where SOMETHING is all the different emitter functions

... I'm sold. :p

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1030 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-04-20 03:10:05 +00:00
3rdparty Buildsystem improvements - Added two new property sheets for Incremental Linking and Global Linking. Incremental Linking is fast and allows for Edit and Continue debugging (debug/devel builds), Global Linking is for Release builds. 2009-03-21 04:01:44 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common Emitter: Fixed a small bug in the ModSib emitter logic which caused some forms of ESP to encode incorrectly. Implemented CALL/BSF/BSR [x86], MOVQ, MOVD, and MOVSS [mmx/xmm]. Renamed ix86_mmx.cpp and i86_sse.cpp to ix86_legacy_mmx.cpp and i8x_legacy_sse.cpp. 2009-04-19 02:14:50 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
pcsx2 Emitter: Changed a lot of 'i's into 'x's, because... 2009-04-20 03:10:05 +00:00
plugins LilyPad: Fixed a potential threading issue when read input in gs thread is disabled. Odds of the issue being a problem, while perhaps significantly greater than 1/<number of atoms in the universe>, weren't too high. 2009-04-19 23:04:21 +00:00
build.sh Linux: memcpy_fast seems stable enough on Linux, so I'm removing the switch, and turning it on by default. 2009-03-13 01:39:54 +00:00
pcsx2_suite_2008.sln Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00