pcsx2/plugins/onepad
gregory.hainaut 452cf72ddf onepad: fix a bug to handle multiple button (fix #1271)
zzogl: fix memory leak (fix #1431, #1432)
GSdx ogl: disable geometry shader on Nvidia/Windows (I will wait a 3rd implementation to find which one is correct)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5724 96395faa-99c1-11dd-bbfe-3dabce05a288
2013-08-25 12:11:32 +00:00
..
Linux clean (some) gdb warning: round 1 2013-06-28 10:43:50 +00:00
Windows WIP: Zeropad fork. This is intended more as a backup copy so I have a good copy to work from then as a release. As such, while it works, the gui is glitchy, the Windows port is non-existant, and a lot of things are subject to change... 2009-07-03 11:45:47 +00:00
CMakeLists.txt copyright: soundtouch was LGPL2.1 not LGPL2.1+, add an header to launch_pcsx2_linux.sh 2012-04-16 15:36:16 +00:00
KeyStatus.cpp onepad: slim down a little more the KeyStatus API 2011-06-28 22:16:06 +00:00
KeyStatus.h onepad: slim down a little more the KeyStatus API 2011-06-28 22:16:06 +00:00
bitwise.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
controller.cpp onepad: remove deadcode 2011-07-01 09:01:50 +00:00
controller.h gsdx, sdl: cast window as expected by sdl 2011-08-20 12:17:47 +00:00
joystick.cpp gsdx, sdl: cast window as expected by sdl 2011-08-20 12:17:47 +00:00
joystick.h onepad: remove deadcode 2011-07-01 09:01:50 +00:00
keyboard.cpp onepad: remove deadcode 2011-07-01 09:01:50 +00:00
keyboard.h onepad: create a key_status object to handle key activities with a single press/release interface 2011-06-28 21:30:06 +00:00
onepad.cpp onepad: fix a bug to handle multiple button (fix #1271) 2013-08-25 12:11:32 +00:00
onepad.h onepad: create a key_status object to handle key activities with a single press/release interface 2011-06-28 21:30:06 +00:00