mirror of https://github.com/PCSX2/pcsx2.git
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2021 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "Pcsx2Defs.h"
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#include <cstdint>
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#include <cstddef>
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struct fastjmp_buf
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{
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#if defined(_M_X86_64) && defined(_WIN32)
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static constexpr std::size_t BUF_SIZE = 240;
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#elif defined(_M_X86_64)
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static constexpr std::size_t BUF_SIZE = 64;
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#elif defined(_M_X86_32)
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static constexpr std::size_t BUF_SIZE = 24;
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#else
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#error Unknown architecture.
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#endif
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alignas(16) std::uint8_t buf[BUF_SIZE];
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};
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extern "C" {
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int __fastcall fastjmp_set(fastjmp_buf* buf);
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__noreturn void __fastcall fastjmp_jmp(const fastjmp_buf* buf, int ret);
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}
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