mirror of https://github.com/PCSX2/pcsx2.git
![]() * make a rough implementation of most of the opengl device interface. Only a savestate nothing to expect yet. * depend of libglew 1.6 (normally 1.7 but I manually defined the only missing function) git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@4971 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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convert.fx | ||
convert.glsl | ||
fxaa.fx | ||
interlace.fx | ||
interlace.glsl | ||
logo9.bmp | ||
logo10.bmp | ||
merge.fx | ||
merge.glsl | ||
tfx.fx |