pcsx2/common/include
Jake.Stine 71e2dc2fb4 Many small bugfixes and optimizations:
* Fixed Memcard init so that Memcard1 isn't default in both slots (oops!)
 * Fixed Memcard path logic so that cards outside your pcsx2 folder can be browsed/selected.
 * Fixed CDVD-to-BIOS time sync (I simply forgot a function call!)
 * Optimized yuvrgb_sse2, by using Mod/RM form instructions.
 * Win32: Same optimization applied to FreezeXMMRegs and FreezeMMXRegs (linux already had this optimization)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@719 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-08 20:10:09 +00:00
..
PS2Edefs.h Major GUI API Cleanups. Most likely buggy as all hell. 2009-03-04 11:33:45 +00:00
PS2Etypes.h Many small bugfixes and optimizations: 2009-03-08 20:10:09 +00:00
Pcsx2Config.h Move the configuration section of Misc.h to a new file, Pcsx2Config.h. 2009-03-06 15:09:42 +00:00
afxresmw.h Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00