PCSX2 - The Playstation 2 Emulator
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refraction 0f30bf62b5 COP0.cpp: Updated the commented out Perf counter code to work on the newer builds, also removed the line which stopped them updating at all if the interrupt wasnt on.
Others: Fixed a couple of unpack bugs, tried to tackle an MFIFO bug with Tekken Tag. Also re-jiggled a few bits on my recent changed, please negative if it breaks anything.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1400 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-06-19 03:13:03 +00:00
3rdparty Major Build System changes: 2009-06-18 08:20:19 +00:00
bin I don't think we really need someone's random Thumbs.db file on the SVN. 2009-03-31 10:21:22 +00:00
common Linux: Quick fixes to get the Linux build working with the changes in r1388. 2009-06-18 09:32:35 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
pcsx2 COP0.cpp: Updated the commented out Perf counter code to work on the newer builds, also removed the line which stopped them updating at all if the interrupt wasnt on. 2009-06-19 03:13:03 +00:00
plugins GSdx: removed the last bit of mfc dependency from cdvdolio 2009-06-19 00:11:56 +00:00
setup Improvements to the new installer project: 2009-06-18 20:44:20 +00:00
build.rb Linux: A bit more work on the ruby version of the build script. It now summarises what built and what didn't at the end, and can be used for building GSnull and PadNull as well... 2009-06-19 01:02:10 +00:00
build.sh ZeroPad: Refactor a bunch of code. Escape now sets the key value to 'Unknown' when configuring. Work some more on the hat code (still disabled). 2009-05-23 11:57:28 +00:00
pcsx2_suite_2008.sln Improvements to the new installer project: 2009-06-18 20:44:20 +00:00