mirror of https://github.com/PCSX2/pcsx2.git
817 lines
17 KiB
C++
817 lines
17 KiB
C++
/*
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* Copyright (C) 2007-2009 Gabest
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* http://www.gabest.org
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*
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* This Program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This Program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with GNU Make; see the file COPYING. If not, write to
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* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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* http://www.gnu.org/copyleft/gpl.html
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*
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*/
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#pragma once
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#include "GSRenderer.h"
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template<class Device> class GSTextureCache
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{
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typedef typename Device::Texture Texture;
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public:
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class GSSurface
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{
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protected:
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GSRenderer<Device>* m_renderer;
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typedef typename Device::Texture Texture;
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public:
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Texture m_texture;
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Texture m_palette;
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bool m_initpalette;
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int m_age;
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GSDirtyRectList m_dirty;
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GIFRegTEX0 m_TEX0;
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explicit GSSurface(GSRenderer<Device>* renderer)
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: m_renderer(renderer)
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, m_age(0)
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, m_initpalette(false)
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{
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m_TEX0.TBP0 = (UINT32)~0;
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}
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virtual ~GSSurface()
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{
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m_renderer->m_dev.Recycle(m_texture);
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m_renderer->m_dev.Recycle(m_palette);
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}
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virtual void Update()
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{
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m_age = 0;
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}
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};
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class GSRenderTarget : public GSSurface
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{
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public:
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bool m_used;
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explicit GSRenderTarget(GSRenderer<Device>* renderer)
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: GSSurface(renderer)
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, m_used(true)
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{
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}
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virtual bool Create(int w, int h)
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{
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// FIXME: initial data should be unswizzled from local mem in Update() if dirty
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return m_renderer->m_dev.CreateRenderTarget(m_texture, w, h);
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}
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virtual void Read(CRect r) = 0;
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};
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class GSDepthStencil : public GSSurface
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{
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public:
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bool m_used;
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explicit GSDepthStencil(GSRenderer<Device>* renderer)
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: GSSurface(renderer)
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, m_used(false)
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{
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}
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virtual bool Create(int w, int h)
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{
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// FIXME: initial data should be unswizzled from local mem in Update() if dirty
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return m_renderer->m_dev.CreateDepthStencil(m_texture, w, h);
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}
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};
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class GSTexture : public GSSurface
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{
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protected:
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bool GetDirtyRect(CRect& rr)
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{
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int w = 1 << m_TEX0.TW;
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int h = 1 << m_TEX0.TH;
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CRect r(0, 0, w, h);
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POSITION pos = m_dirty.GetHeadPosition();
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while(pos)
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{
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const CRect& dirty = m_dirty.GetNext(pos).GetDirtyRect(m_TEX0) & r;
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if(!(m_valid & dirty).IsRectEmpty())
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{
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// find the rect having the largest area, outside dirty, inside m_valid
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CRect left(m_valid.left, m_valid.top, min(m_valid.right, dirty.left), m_valid.bottom);
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CRect top(m_valid.left, m_valid.top, m_valid.right, min(m_valid.bottom, dirty.top));
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CRect right(max(m_valid.left, dirty.right), m_valid.top, m_valid.right, m_valid.bottom);
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CRect bottom(m_valid.left, max(m_valid.top, dirty.bottom), m_valid.right, m_valid.bottom);
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int leftsize = !left.IsRectEmpty() ? left.Width() * left.Height() : 0;
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int topsize = !top.IsRectEmpty() ? top.Width() * top.Height() : 0;
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int rightsize = !right.IsRectEmpty() ? right.Width() * right.Height() : 0;
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int bottomsize = !bottom.IsRectEmpty() ? bottom.Width() * bottom.Height() : 0;
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// TODO: sort
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m_valid =
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leftsize > 0 ? left :
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topsize > 0 ? top :
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rightsize > 0 ? right :
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bottomsize > 0 ? bottom :
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CRect(0, 0, 0, 0);
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}
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}
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m_dirty.RemoveAll();
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m_renderer->MinMaxUV(w, h, r);
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if(GSUtil::IsRectInRect(r, m_valid))
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{
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return false;
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}
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else if(GSUtil::IsRectInRectH(r, m_valid) && (r.left >= m_valid.left || r.right <= m_valid.right))
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{
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r.top = m_valid.top;
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r.bottom = m_valid.bottom;
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if(r.left < m_valid.left) r.right = m_valid.left;
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else r.left = m_valid.right; // if(r.right > m_valid.right)
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}
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else if(GSUtil::IsRectInRectV(r, m_valid) && (r.top >= m_valid.top || r.bottom <= m_valid.bottom))
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{
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r.left = m_valid.left;
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r.right = m_valid.right;
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if(r.top < m_valid.top) r.bottom = m_valid.top;
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else r.top = m_valid.bottom; // if(r.bottom > m_valid.bottom)
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}
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else
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{
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r |= m_valid;
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}
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if(r.IsRectEmpty())
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{
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return false;
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}
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rr = r;
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return true;
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}
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public:
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GIFRegCLAMP m_CLAMP;
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DWORD* m_clut; // *
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CRect m_valid;
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int m_bpp;
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int m_bpp2;
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bool m_rendered;
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explicit GSTexture(GSRenderer<Device>* renderer)
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: GSSurface(renderer)
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, m_valid(0, 0, 0, 0)
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, m_bpp(0)
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, m_bpp2(0)
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, m_rendered(false)
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{
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m_clut = (DWORD*)_aligned_malloc(256 * sizeof(DWORD), 16);
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memset(m_clut, 0, sizeof(m_clut));
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}
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~GSTexture()
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{
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_aligned_free(m_clut);
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}
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virtual bool Create() = 0;
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virtual bool Create(GSRenderTarget* rt) = 0;
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virtual bool Create(GSDepthStencil* ds) = 0;
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};
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protected:
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GSRenderer<Device>* m_renderer;
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CAtlList<GSRenderTarget*> m_rt;
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CAtlList<GSDepthStencil*> m_ds;
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CAtlList<GSTexture*> m_tex;
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template<class T> void RecycleByAge(CAtlList<T*>& l, int maxage = 60)
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{
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POSITION pos = l.GetHeadPosition();
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while(pos)
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{
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POSITION cur = pos;
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T* t = l.GetNext(pos);
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if(++t->m_age > maxage)
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{
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l.RemoveAt(cur);
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delete t;
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}
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}
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}
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virtual GSRenderTarget* CreateRenderTarget() = 0;
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virtual GSDepthStencil* CreateDepthStencil() = 0;
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virtual GSTexture* CreateTexture() = 0;
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public:
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GSTextureCache(GSRenderer<Device>* renderer)
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: m_renderer(renderer)
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{
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}
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virtual ~GSTextureCache()
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{
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RemoveAll();
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}
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void RemoveAll()
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{
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while(m_rt.GetCount()) delete m_rt.RemoveHead();
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while(m_ds.GetCount()) delete m_ds.RemoveHead();
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while(m_tex.GetCount()) delete m_tex.RemoveHead();
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}
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GSRenderTarget* GetRenderTarget(const GIFRegTEX0& TEX0, int w, int h, bool fb = false)
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{
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GSRenderTarget* rt = NULL;
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if(rt == NULL)
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{
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for(POSITION pos = m_rt.GetHeadPosition(); pos; m_rt.GetNext(pos))
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{
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GSRenderTarget* rt2 = m_rt.GetAt(pos);
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if(rt2->m_TEX0.TBP0 == TEX0.TBP0)
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{
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m_rt.MoveToHead(pos);
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rt = rt2;
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if(!fb) rt->m_TEX0 = TEX0;
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rt->Update();
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break;
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}
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}
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}
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if(rt == NULL && fb)
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{
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// HACK: try to find something close to the base pointer
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for(POSITION pos = m_rt.GetHeadPosition(); pos; m_rt.GetNext(pos))
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{
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GSRenderTarget* rt2 = m_rt.GetAt(pos);
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if(rt2->m_TEX0.TBP0 <= TEX0.TBP0 && TEX0.TBP0 < rt2->m_TEX0.TBP0 + 0x700 && (!rt || rt2->m_TEX0.TBP0 >= rt->m_TEX0.TBP0))
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{
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rt = rt2;
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}
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}
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if(rt)
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{
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rt->Update();
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}
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}
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if(rt == NULL)
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{
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rt = CreateRenderTarget();
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rt->m_TEX0 = TEX0;
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if(!rt->Create(w, h))
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{
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delete rt;
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return NULL;
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}
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m_rt.AddHead(rt);
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}
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if(m_renderer->CanUpscale())
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{
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int ww = (int)(m_renderer->GetFramePos().cx + rt->m_TEX0.TBW * 64);
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int hh = (int)(m_renderer->GetFramePos().cy + m_renderer->GetDisplaySize().cy);
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if(hh <= m_renderer->GetDeviceSize().cy / 2)
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{
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hh *= 2;
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}
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if(ww > 0 && hh > 0)
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{
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rt->m_texture.m_scale.x = (float)w / ww;
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rt->m_texture.m_scale.y = (float)h / hh;
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}
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}
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if(!fb)
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{
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rt->m_used = true;
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}
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return rt;
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}
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GSDepthStencil* GetDepthStencil(const GIFRegTEX0& TEX0, int w, int h)
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{
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GSDepthStencil* ds = NULL;
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if(ds == NULL)
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{
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for(POSITION pos = m_ds.GetHeadPosition(); pos; m_ds.GetNext(pos))
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{
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GSDepthStencil* ds2 = m_ds.GetAt(pos);
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if(ds2->m_TEX0.TBP0 == TEX0.TBP0)
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{
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m_ds.MoveToHead(pos);
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ds = ds2;
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ds->m_TEX0 = TEX0;
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ds->Update();
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break;
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}
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}
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}
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if(ds == NULL)
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{
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ds = CreateDepthStencil();
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ds->m_TEX0 = TEX0;
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if(!ds->Create(w, h))
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{
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delete ds;
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return NULL;
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}
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m_ds.AddHead(ds);
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}
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if(m_renderer->m_context->DepthWrite())
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{
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ds->m_used = true;
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}
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return ds;
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}
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GSTexture* GetTexture()
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{
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const GIFRegTEX0& TEX0 = m_renderer->m_context->TEX0;
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const GIFRegCLAMP& CLAMP = m_renderer->m_context->CLAMP;
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const DWORD* clut = m_renderer->m_mem.m_clut;
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const int pal = GSLocalMemory::m_psm[TEX0.PSM].pal;
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if(pal > 0)
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{
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m_renderer->m_mem.m_clut.Read(TEX0);
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/*
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POSITION pos = m_tex.GetHeadPosition();
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while(pos)
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{
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POSITION cur = pos;
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GSSurface* s = m_tex.GetNext(pos);
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if(s->m_TEX0.TBP0 == TEX0.CBP)
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{
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m_tex.RemoveAt(cur);
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delete s;
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}
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}
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pos = m_rt.GetHeadPosition();
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while(pos)
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{
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POSITION cur = pos;
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GSSurface* s = m_rt.GetNext(pos);
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if(s->m_TEX0.TBP0 == TEX0.CBP)
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{
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m_rt.RemoveAt(cur);
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delete s;
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}
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}
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pos = m_ds.GetHeadPosition();
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while(pos)
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{
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POSITION cur = pos;
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GSSurface* s = m_ds.GetNext(pos);
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if(s->m_TEX0.TBP0 == TEX0.CBP)
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{
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m_ds.RemoveAt(cur);
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delete s;
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}
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}
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*/
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}
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GSTexture* t = NULL;
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for(POSITION pos = m_tex.GetHeadPosition(); pos; m_tex.GetNext(pos))
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{
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t = m_tex.GetAt(pos);
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if(GSUtil::HasSharedBits(t->m_TEX0.TBP0, t->m_TEX0.PSM, TEX0.TBP0, TEX0.PSM))
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{
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if(TEX0.PSM == t->m_TEX0.PSM && TEX0.TBW == t->m_TEX0.TBW
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&& TEX0.TW == t->m_TEX0.TW && TEX0.TH == t->m_TEX0.TH
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&& (m_renderer->m_psrr || (CLAMP.WMS != 3 && t->m_CLAMP.WMS != 3 && CLAMP.WMT != 3 && t->m_CLAMP.WMT != 3 || CLAMP.i64 == t->m_CLAMP.i64))
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&& (pal == 0 || TEX0.CPSM == t->m_TEX0.CPSM && GSVector4i::compare(t->m_clut, clut, pal * sizeof(clut[0]))))
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{
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m_tex.MoveToHead(pos);
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break;
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}
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}
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t = NULL;
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}
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if(t == NULL)
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{
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for(POSITION pos = m_rt.GetHeadPosition(); pos; m_rt.GetNext(pos))
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{
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GSRenderTarget* rt = m_rt.GetAt(pos);
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if(rt->m_dirty.IsEmpty() && GSUtil::HasSharedBits(rt->m_TEX0.TBP0, rt->m_TEX0.PSM, TEX0.TBP0, TEX0.PSM))
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{
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t = CreateTexture();
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if(!t->Create(rt))
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{
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delete t;
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return NULL;
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}
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m_tex.AddHead(t);
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break;
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}
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}
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}
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if(t == NULL)
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{
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for(POSITION pos = m_ds.GetHeadPosition(); pos; m_ds.GetNext(pos))
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{
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GSDepthStencil* ds = m_ds.GetAt(pos);
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if(ds->m_dirty.IsEmpty() && ds->m_used && GSUtil::HasSharedBits(ds->m_TEX0.TBP0, ds->m_TEX0.PSM, TEX0.TBP0, TEX0.PSM))
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{
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t = CreateTexture();
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if(!t->Create(ds))
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{
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delete t;
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return NULL;
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}
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m_tex.AddHead(t);
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break;
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}
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}
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}
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if(t == NULL)
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{
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t = CreateTexture();
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if(!t->Create())
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{
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delete t;
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return NULL;
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}
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m_tex.AddHead(t);
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}
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if(pal > 0)
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{
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int size = pal * sizeof(clut[0]);
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if(t->m_palette)
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{
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if(t->m_initpalette)
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{
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memcpy(t->m_clut, clut, size);
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t->m_palette.Update(CRect(0, 0, pal, 1), t->m_clut, size);
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t->m_initpalette = false;
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}
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else
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{
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if(GSVector4i::update(t->m_clut, clut, size))
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{
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t->m_palette.Update(CRect(0, 0, pal, 1), t->m_clut, size);
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}
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}
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}
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else
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{
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memcpy(t->m_clut, clut, size);
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}
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}
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t->Update();
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return t;
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}
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void InvalidateTextures(const GIFRegFRAME& FRAME, const GIFRegZBUF& ZBUF)
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{
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POSITION pos = m_tex.GetHeadPosition();
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while(pos)
|
|
{
|
|
POSITION cur = pos;
|
|
|
|
GSTexture* t = m_tex.GetNext(pos);
|
|
|
|
if(GSUtil::HasSharedBits(FRAME.Block(), FRAME.PSM, t->m_TEX0.TBP0, t->m_TEX0.PSM)
|
|
|| GSUtil::HasSharedBits(ZBUF.Block(), ZBUF.PSM, t->m_TEX0.TBP0, t->m_TEX0.PSM))
|
|
{
|
|
m_tex.RemoveAt(cur);
|
|
|
|
delete t;
|
|
}
|
|
}
|
|
}
|
|
|
|
void InvalidateVideoMem(const GIFRegBITBLTBUF& BITBLTBUF, const CRect& r)
|
|
{
|
|
bool found = false;
|
|
|
|
POSITION pos = m_tex.GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
POSITION cur = pos;
|
|
|
|
GSTexture* t = m_tex.GetNext(pos);
|
|
|
|
if(GSUtil::HasSharedBits(BITBLTBUF.DBP, BITBLTBUF.DPSM, t->m_TEX0.TBP0, t->m_TEX0.PSM))
|
|
{
|
|
if(BITBLTBUF.DBW == t->m_TEX0.TBW && !t->m_rendered)
|
|
{
|
|
t->m_dirty.AddTail(GSDirtyRect(BITBLTBUF.DPSM, r));
|
|
|
|
found = true;
|
|
}
|
|
else
|
|
{
|
|
m_tex.RemoveAt(cur);
|
|
|
|
delete t;
|
|
}
|
|
}
|
|
else if(GSUtil::HasCompatibleBits(BITBLTBUF.DPSM, t->m_TEX0.PSM))
|
|
{
|
|
if(BITBLTBUF.DBW == t->m_TEX0.TBW && !t->m_rendered)
|
|
{
|
|
int rowsize = (int)BITBLTBUF.DBW * 8192;
|
|
int offset = ((int)BITBLTBUF.DBP - (int)t->m_TEX0.TBP0) * 256;
|
|
|
|
if(rowsize > 0 && offset % rowsize == 0)
|
|
{
|
|
int y = m_renderer->m_mem.m_psm[BITBLTBUF.DPSM].pgs.cy * offset / rowsize;
|
|
|
|
CRect r2(r.left, r.top + y, r.right, r.bottom + y);
|
|
|
|
int w = 1 << t->m_TEX0.TW;
|
|
int h = 1 << t->m_TEX0.TH;
|
|
|
|
if(r2.bottom > 0 && r2.top < h && r2.right > 0 && r2.left < w)
|
|
{
|
|
t->m_dirty.AddTail(GSDirtyRect(BITBLTBUF.DPSM, r2));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
pos = m_rt.GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
POSITION cur = pos;
|
|
|
|
GSRenderTarget* rt = m_rt.GetNext(pos);
|
|
|
|
if(GSUtil::HasSharedBits(BITBLTBUF.DBP, BITBLTBUF.DPSM, rt->m_TEX0.TBP0, rt->m_TEX0.PSM))
|
|
{
|
|
if(!found && GSUtil::HasCompatibleBits(BITBLTBUF.DPSM, rt->m_TEX0.PSM))
|
|
{
|
|
rt->m_dirty.AddTail(GSDirtyRect(BITBLTBUF.DPSM, r));
|
|
rt->m_TEX0.TBW = BITBLTBUF.DBW;
|
|
}
|
|
else
|
|
{
|
|
m_rt.RemoveAt(cur);
|
|
delete rt;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if(GSUtil::HasSharedBits(BITBLTBUF.DPSM, rt->m_TEX0.PSM) && BITBLTBUF.DBP < rt->m_TEX0.TBP0)
|
|
{
|
|
DWORD rowsize = BITBLTBUF.DBW * 8192;
|
|
DWORD offset = (DWORD)((rt->m_TEX0.TBP0 - BITBLTBUF.DBP) * 256);
|
|
|
|
if(rowsize > 0 && offset % rowsize == 0)
|
|
{
|
|
int y = m_renderer->m_mem.m_psm[BITBLTBUF.DPSM].pgs.cy * offset / rowsize;
|
|
|
|
if(r.bottom >= y)
|
|
{
|
|
// TODO: do not add this rect above too
|
|
rt->m_dirty.AddTail(GSDirtyRect(BITBLTBUF.DPSM, CRect(r.left, r.top - y, r.right, r.bottom - y)));
|
|
rt->m_TEX0.TBW = BITBLTBUF.DBW;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// copypaste for ds
|
|
|
|
pos = m_ds.GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
POSITION cur = pos;
|
|
|
|
GSDepthStencil* ds = m_ds.GetNext(pos);
|
|
|
|
if(GSUtil::HasSharedBits(BITBLTBUF.DBP, BITBLTBUF.DPSM, ds->m_TEX0.TBP0, ds->m_TEX0.PSM))
|
|
{
|
|
if(!found && GSUtil::HasCompatibleBits(BITBLTBUF.DPSM, ds->m_TEX0.PSM))
|
|
{
|
|
ds->m_dirty.AddTail(GSDirtyRect(BITBLTBUF.DPSM, r));
|
|
ds->m_TEX0.TBW = BITBLTBUF.DBW;
|
|
}
|
|
else
|
|
{
|
|
m_ds.RemoveAt(cur);
|
|
delete ds;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if(GSUtil::HasSharedBits(BITBLTBUF.DPSM, ds->m_TEX0.PSM) && BITBLTBUF.DBP < ds->m_TEX0.TBP0)
|
|
{
|
|
DWORD rowsize = BITBLTBUF.DBW * 8192;
|
|
DWORD offset = (DWORD)((ds->m_TEX0.TBP0 - BITBLTBUF.DBP) * 256);
|
|
|
|
if(rowsize > 0 && offset % rowsize == 0)
|
|
{
|
|
int y = m_renderer->m_mem.m_psm[BITBLTBUF.DPSM].pgs.cy * offset / rowsize;
|
|
|
|
if(r.bottom >= y)
|
|
{
|
|
// TODO: do not add this rect above too
|
|
ds->m_dirty.AddTail(GSDirtyRect(BITBLTBUF.DPSM, CRect(r.left, r.top - y, r.right, r.bottom - y)));
|
|
ds->m_TEX0.TBW = BITBLTBUF.DBW;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
void InvalidateLocalMem(const GIFRegBITBLTBUF& BITBLTBUF, const CRect& r)
|
|
{
|
|
POSITION pos = m_rt.GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
POSITION cur = pos;
|
|
|
|
GSRenderTarget* rt = m_rt.GetNext(pos);
|
|
|
|
if(GSUtil::HasSharedBits(BITBLTBUF.SBP, BITBLTBUF.SPSM, rt->m_TEX0.TBP0, rt->m_TEX0.PSM))
|
|
{
|
|
if(GSUtil::HasCompatibleBits(BITBLTBUF.SPSM, rt->m_TEX0.PSM))
|
|
{
|
|
rt->Read(r);
|
|
return;
|
|
}
|
|
else if(BITBLTBUF.SPSM == PSM_PSMCT32 && (rt->m_TEX0.PSM == PSM_PSMCT16 || rt->m_TEX0.PSM == PSM_PSMCT16S))
|
|
{
|
|
// ffx-2 riku changing to her default (shoots some reflecting glass at the end), 16-bit rt read as 32-bit
|
|
|
|
rt->Read(CRect(r.left, r.top, r.right, r.top + (r.bottom - r.top) * 2));
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
m_rt.RemoveAt(cur);
|
|
delete rt;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
/*
|
|
// no good, ffx does a lot of readback after exiting menu, at 0x02f00 this wrongly finds rt 0x02100 (0,448 - 512,480)
|
|
|
|
GSRenderTarget* rt2 = NULL;
|
|
int ymin = INT_MAX;
|
|
|
|
pos = m_rt.GetHeadPosition();
|
|
|
|
while(pos)
|
|
{
|
|
GSRenderTarget* rt = m_rt.GetNext(pos);
|
|
|
|
if(HasSharedBits(BITBLTBUF.SPSM, rt->m_TEX0.PSM) && BITBLTBUF.SBP > rt->m_TEX0.TBP0)
|
|
{
|
|
// ffx2 pause screen background
|
|
|
|
DWORD rowsize = BITBLTBUF.SBW * 8192;
|
|
DWORD offset = (DWORD)((BITBLTBUF.SBP - rt->m_TEX0.TBP0) * 256);
|
|
|
|
if(rowsize > 0 && offset % rowsize == 0)
|
|
{
|
|
int y = m_renderer->m_mem.m_psm[BITBLTBUF.SPSM].pgs.cy * offset / rowsize;
|
|
|
|
if(y < ymin && y < 512)
|
|
{
|
|
rt2 = rt;
|
|
ymin = y;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(rt2)
|
|
{
|
|
rt2->Read(CRect(r.left, r.top + ymin, r.right, r.bottom + ymin));
|
|
}
|
|
|
|
// TODO: ds
|
|
*/
|
|
}
|
|
|
|
void IncAge()
|
|
{
|
|
RecycleByAge(m_tex, 2);
|
|
RecycleByAge(m_rt);
|
|
RecycleByAge(m_ds);
|
|
}
|
|
};
|