mirror of https://github.com/PCSX2/pcsx2.git
352 lines
7.5 KiB
C++
352 lines
7.5 KiB
C++
/* ZZ Open GL graphics plugin
|
|
* Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com
|
|
* Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
// keyboard functions
|
|
|
|
#include "Util.h"
|
|
#include "GS.h"
|
|
#include "ZZoglShaders.h"
|
|
#include "Profile.h"
|
|
#include "GLWin.h"
|
|
|
|
extern int CurrentSavestate, g_GSMultiThreaded, g_nPixelShaderVer;
|
|
extern char *libraryName;
|
|
extern const unsigned char zgsversion;
|
|
extern unsigned char zgsrevision, zgsbuild, zgsminor;
|
|
|
|
extern u32 THR_KeyEvent; // value for passing out key events between threads
|
|
extern bool THR_bShift, SaveStateExists;
|
|
|
|
const char* s_aa[5] = { "AA none |", "AA 2x |", "AA 4x |", "AA 8x |", "AA 16x |" };
|
|
const char* pbilinear[] = { "off", "normal", "forced" };
|
|
|
|
|
|
void ProcessBilinear()
|
|
{
|
|
FUNCLOG
|
|
char strtitle[256];
|
|
|
|
if (g_nPixelShaderVer == SHADER_REDUCED)
|
|
{
|
|
conf.bilinear = 0;
|
|
sprintf(strtitle, "reduced shaders don't support bilinear filtering");
|
|
}
|
|
else
|
|
{
|
|
conf.bilinear = (conf.bilinear + 1) % 3;
|
|
sprintf(strtitle, "bilinear filtering - %s", pbilinear[conf.bilinear]);
|
|
}
|
|
ZZLog::WriteToScreen(strtitle);
|
|
SaveConfig();
|
|
}
|
|
|
|
void ProcessInterlace()
|
|
{
|
|
FUNCLOG
|
|
|
|
char strtitle[256];
|
|
conf.interlace++;
|
|
|
|
if (conf.interlace > 2) conf.interlace = 0;
|
|
|
|
if (conf.interlace < 2)
|
|
sprintf(strtitle, "interlace on - mode %d", conf.interlace);
|
|
else
|
|
sprintf(strtitle, "interlace off");
|
|
|
|
ZZLog::WriteToScreen(strtitle);
|
|
SaveConfig();
|
|
}
|
|
|
|
void ProcessAASetting(bool reverse)
|
|
{
|
|
FUNCLOG
|
|
|
|
char strtitle[256];
|
|
|
|
if (reverse)
|
|
conf.decAA();
|
|
else
|
|
conf.incAA();
|
|
|
|
sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa]);
|
|
ZeroGS::SetAA(conf.aa);
|
|
ZZLog::WriteToScreen(strtitle);
|
|
|
|
SaveConfig();
|
|
}
|
|
|
|
void ProcessFPS()
|
|
{
|
|
FUNCLOG
|
|
g_bDisplayFPS ^= 1;
|
|
ZZLog::Debug_Log("Toggled FPS.");
|
|
}
|
|
|
|
void ProcessWireFrame()
|
|
{
|
|
FUNCLOG
|
|
char strtitle[256];
|
|
|
|
conf.zz_options.wireframe = !conf.zz_options.wireframe;
|
|
glPolygonMode(GL_FRONT_AND_BACK, (conf.wireframe()) ? GL_LINE : GL_FILL);
|
|
sprintf(strtitle, "wireframe rendering - %s", (conf.wireframe()) ? "on" : "off");
|
|
ZZLog::WriteToScreen(strtitle);
|
|
}
|
|
|
|
typedef struct GameHackStruct
|
|
{
|
|
const char HackName[40];
|
|
u32 HackMask;
|
|
} GameHack;
|
|
|
|
#define HACK_NUMBER 25
|
|
|
|
GameHack HackinshTable[HACK_NUMBER] =
|
|
{
|
|
{"*** 0 No Hack", 0},
|
|
{"*** 1 TexTargets Check", GAME_TEXTURETARGS},
|
|
{"*** 2 Autoreset Targets", GAME_AUTORESET},
|
|
{"*** 3 Interlace 2x", GAME_INTERLACE2X},
|
|
{"*** 4 TexA hack", GAME_TEXAHACK},
|
|
{"*** 5 No Target Resolve", GAME_NOTARGETRESOLVE},
|
|
{"*** 6 Exact color", GAME_EXACTCOLOR},
|
|
//{"***xx No color clamp", GAME_NOCOLORCLAMP},
|
|
//{"***xx FFX hack", GAME_FFXHACK},
|
|
{"*** 7 No Alpha Fail", GAME_NOALPHAFAIL},
|
|
{"*** 8 No Depth Update", GAME_NODEPTHUPDATE},
|
|
{"*** 9 Quick Resolve 1", GAME_QUICKRESOLVE1},
|
|
{"***10 No quick resolve", GAME_NOQUICKRESOLVE},
|
|
{"***11 Notaget clut", GAME_NOTARGETCLUT},
|
|
{"***12 No Stencil", GAME_NOSTENCIL},
|
|
{"***13 No Depth resolve", GAME_NODEPTHRESOLVE},
|
|
{"***14 Full 16 bit", GAME_FULL16BITRES},
|
|
{"***15 Resolve promoted", GAME_RESOLVEPROMOTED},
|
|
{"***16 Fast Update", GAME_FASTUPDATE},
|
|
{"***17 No Alpha Test", GAME_NOALPHATEST},
|
|
{"***18 Disable MRT depth", GAME_DISABLEMRTDEPTH},
|
|
//{"***xx 32 bit targs", GAME_32BITTARGS},
|
|
//{"***xx Path 3 hack", GAME_PATH3HACK},
|
|
//{"***xx Parallel calls", GAME_DOPARALLELCTX},
|
|
{"***19 Specular highlights", GAME_XENOSPECHACK},
|
|
//{"***xx Partial pointers", GAME_PARTIALPOINTERS},
|
|
{"***20 Partial depth", GAME_PARTIALDEPTH},
|
|
{"***21 Reget hack", GAME_REGETHACK},
|
|
|
|
{"***22 Gust hack", GAME_GUSTHACK},
|
|
{"***23 Log-Z", GAME_NOLOGZ},
|
|
{"***24 Auto skipdraw", GAME_AUTOSKIPDRAW}
|
|
};
|
|
|
|
int CurrentHackSetting = 0;
|
|
|
|
void ProcessHackSetting(bool reverse)
|
|
{
|
|
FUNCLOG
|
|
|
|
// printf ("A %d\n", HackinshTable[CurrentHackSetting].HackMask);
|
|
conf.hacks._u32 &= !(HackinshTable[CurrentHackSetting].HackMask);
|
|
|
|
if (reverse)
|
|
{
|
|
CurrentHackSetting--;
|
|
|
|
if (CurrentHackSetting == -1) CurrentHackSetting = HACK_NUMBER - 1;
|
|
}
|
|
else
|
|
{
|
|
CurrentHackSetting++;
|
|
|
|
if (CurrentHackSetting >= HACK_NUMBER) CurrentHackSetting = 0;
|
|
}
|
|
|
|
conf.hacks._u32 |= HackinshTable[CurrentHackSetting].HackMask;
|
|
|
|
ZZLog::WriteToScreen(HackinshTable[CurrentHackSetting].HackName);
|
|
SaveConfig();
|
|
}
|
|
|
|
void ProcessSaveState()
|
|
{
|
|
FUNCLOG
|
|
char strtitle[256];
|
|
sprintf(strtitle, "Saving in savestate %d", CurrentSavestate);
|
|
SaveStateExists = true;
|
|
ZZLog::WriteToScreen(HackinshTable[CurrentHackSetting].HackName);
|
|
}
|
|
|
|
void OnFKey(int key, int shift)
|
|
{
|
|
switch(key)
|
|
{
|
|
//case 1:
|
|
// ProcessSaveState();
|
|
// break;
|
|
case 5:
|
|
if (shift)
|
|
ProcessBilinear();
|
|
else
|
|
ProcessInterlace();
|
|
break;
|
|
case 6:
|
|
if (shift)
|
|
ProcessAASetting(true);
|
|
else
|
|
ProcessAASetting(false);
|
|
break;
|
|
case 7:
|
|
if (!shift)
|
|
ProcessFPS();
|
|
else
|
|
ProcessWireFrame();
|
|
break;
|
|
case 9:
|
|
if (shift)
|
|
ProcessHackSetting(true);
|
|
else
|
|
ProcessHackSetting(false);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void WriteAA()
|
|
{
|
|
if (conf.aa != 0)
|
|
{
|
|
char strtitle[64];
|
|
sprintf(strtitle, "anti-aliasing - %s", s_aa[conf.aa]);
|
|
ZZLog::WriteToScreen(strtitle, 1000);
|
|
}
|
|
}
|
|
|
|
void WriteBilinear()
|
|
{
|
|
switch (conf.bilinear)
|
|
{
|
|
case 2:
|
|
ZZLog::WriteToScreen("bilinear filtering - forced", 1000);
|
|
break;
|
|
|
|
case 1:
|
|
ZZLog::WriteToScreen("bilinear filtering - normal", 1000);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
void ProcessEvents()
|
|
{
|
|
MSG msg;
|
|
|
|
ZeroMemory(&msg, sizeof(msg));
|
|
|
|
while (1)
|
|
{
|
|
if (PeekMessage(&msg, NULL, 0U, 0U, PM_REMOVE))
|
|
{
|
|
switch (msg.message)
|
|
{
|
|
case WM_KEYDOWN :
|
|
int my_KeyEvent = msg.wParam;
|
|
bool my_bShift = !!(GetKeyState(VK_SHIFT) & 0x8000);
|
|
|
|
switch (msg.wParam)
|
|
{
|
|
case VK_F5:
|
|
case VK_F6:
|
|
case VK_F7:
|
|
case VK_F9:
|
|
OnFKey(msg.wParam - VK_F1 + 1, my_bShift);
|
|
break;
|
|
|
|
case VK_ESCAPE:
|
|
|
|
if (conf.fullscreen())
|
|
{
|
|
// destroy that msg
|
|
conf.setFullscreen(false);
|
|
ZeroGS::ChangeDeviceSize(conf.width, conf.height);
|
|
UpdateWindow(GShwnd);
|
|
continue; // so that msg doesn't get sent
|
|
}
|
|
else
|
|
{
|
|
SendMessage(GShwnd, WM_DESTROY, 0, 0);
|
|
return;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
TranslateMessage(&msg);
|
|
DispatchMessage(&msg);
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ((GetKeyState(VK_MENU) & 0x8000) && (GetKeyState(VK_RETURN) & 0x8000))
|
|
{
|
|
conf.zz_options.fullscreen = !conf.zz_options.fullscreen;
|
|
|
|
ZeroGS::SetChangeDeviceSize(
|
|
(conf.fullscreen()) ? 1280 : conf.width,
|
|
(conf.fullscreen()) ? 960 : conf.height);
|
|
}
|
|
}
|
|
|
|
#else // linux
|
|
|
|
void ProcessEvents()
|
|
{
|
|
FUNCLOG
|
|
|
|
// check resizing
|
|
GLWin.ResizeCheck();
|
|
|
|
if (THR_KeyEvent) // This value was passed from GSKeyEvents which could be in another thread
|
|
{
|
|
int my_KeyEvent = THR_KeyEvent;
|
|
bool my_bShift = THR_bShift;
|
|
THR_KeyEvent = 0;
|
|
|
|
switch (my_KeyEvent)
|
|
{
|
|
case XK_F5:
|
|
case XK_F6:
|
|
case XK_F7:
|
|
case XK_F9:
|
|
OnFKey(my_KeyEvent - XK_F1 + 1, my_bShift);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif // linux
|