mirror of https://github.com/PCSX2/pcsx2.git
24 lines
1.0 KiB
C
24 lines
1.0 KiB
C
/* SPU2-X, A plugin for Emulating the Sound Processing Unit of the Playstation 2
|
|
* Developed and maintained by the Pcsx2 Development Team.
|
|
*
|
|
* Original portions from SPU2ghz are (c) 2008 by David Quintana [gigaherz]
|
|
*
|
|
* SPU2-X is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU Lesser General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* SPU2-X is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with SPU2-X. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
extern void DMALogOpen();
|
|
extern void DMA4LogWrite(void *lpData, u32 ulSize);
|
|
extern void DMA7LogWrite(void *lpData, u32 ulSize);
|
|
extern void DMALogClose();
|