mirror of https://github.com/PCSX2/pcsx2.git
241 lines
8.6 KiB
Diff
241 lines
8.6 KiB
Diff
--- a/CHANGES
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+++ b/CHANGES
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@@ -1,6 +1,6 @@
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Revision history for Shaderc
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-v2024.0
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+v2024.0 2024-03-09
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- Update dependencies
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- Utilities:
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- Use Python3 explicitly in utility scripts
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--- a/CMakeLists.txt
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+++ b/CMakeLists.txt
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@@ -117,6 +117,9 @@ if(MSVC)
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endif()
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endif(MSVC)
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+if(NOT WIN32)
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+ add_definitions("-fvisibility=hidden")
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+endif()
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# Configure subdirectories.
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# We depend on these for later projects, so they should come first.
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@@ -124,7 +127,6 @@ add_subdirectory(third_party)
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add_subdirectory(libshaderc_util)
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add_subdirectory(libshaderc)
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-add_subdirectory(glslc)
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if(${SHADERC_ENABLE_EXAMPLES})
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add_subdirectory(examples)
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endif()
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@@ -158,5 +160,3 @@ function(define_pkg_config_file NAME LIBS)
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endfunction()
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define_pkg_config_file(shaderc -lshaderc_shared)
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-define_pkg_config_file(shaderc_static "-lshaderc ${EXTRA_STATIC_PKGCONFIG_LIBS} -lshaderc_util")
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-define_pkg_config_file(shaderc_combined -lshaderc_combined)
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--- a/libshaderc/CMakeLists.txt
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+++ b/libshaderc/CMakeLists.txt
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@@ -24,13 +24,6 @@ set(SHADERC_SOURCES
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src/shaderc_private.h
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)
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-add_library(shaderc STATIC ${SHADERC_SOURCES})
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-shaderc_default_compile_options(shaderc)
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-target_include_directories(shaderc
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- PUBLIC include
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- PRIVATE ${glslang_SOURCE_DIR}
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- ${SPIRV-Headers_SOURCE_DIR}/include)
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-
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add_library(shaderc_shared SHARED ${SHADERC_SOURCES})
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shaderc_default_compile_options(shaderc_shared)
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target_include_directories(shaderc_shared
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@@ -54,7 +47,7 @@ if(SHADERC_ENABLE_INSTALL)
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DESTINATION
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${CMAKE_INSTALL_INCLUDEDIR}/shaderc)
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- install(TARGETS shaderc shaderc_shared
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+ install(TARGETS shaderc_shared
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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BUNDLE DESTINATION ${CMAKE_INSTALL_BINDIR}
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@@ -69,20 +62,8 @@ set(SHADERC_LIBS
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SPIRV-Tools
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)
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-target_link_libraries(shaderc PRIVATE ${SHADERC_LIBS})
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target_link_libraries(shaderc_shared PRIVATE ${SHADERC_LIBS})
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-shaderc_add_tests(
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- TEST_PREFIX shaderc
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- LINK_LIBS shaderc
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- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
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- ${spirv-tools_SOURCE_DIR}/include
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- ${SPIRV-Headers_SOURCE_DIR}/include
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- TEST_NAMES
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- shaderc
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- shaderc_cpp
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- shaderc_private)
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-
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shaderc_add_tests(
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TEST_PREFIX shaderc_shared
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LINK_LIBS shaderc_shared SPIRV-Tools
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@@ -94,22 +75,6 @@ shaderc_add_tests(
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shaderc_cpp
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shaderc_private)
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-shaderc_combine_static_lib(shaderc_combined shaderc)
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-
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-if(SHADERC_ENABLE_INSTALL)
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- install(TARGETS shaderc_combined DESTINATION ${CMAKE_INSTALL_LIBDIR})
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-endif(SHADERC_ENABLE_INSTALL)
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-
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-shaderc_add_tests(
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- TEST_PREFIX shaderc_combined
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- LINK_LIBS shaderc_combined ${CMAKE_THREAD_LIBS_INIT}
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- INCLUDE_DIRS include ${shaderc_SOURCE_DIR}/libshaderc_util/include ${glslang_SOURCE_DIR}
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- ${spirv-tools_SOURCE_DIR}/include
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- ${SPIRV-Headers_SOURCE_DIR}/include
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- TEST_NAMES
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- shaderc
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- shaderc_cpp)
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-
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if(${SHADERC_ENABLE_TESTS})
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add_executable(shaderc_c_smoke_test ./src/shaderc_c_smoke_test.c)
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shaderc_default_c_compile_options(shaderc_c_smoke_test)
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--- a/libshaderc/include/shaderc/shaderc.h
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+++ b/libshaderc/include/shaderc/shaderc.h
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@@ -319,6 +319,10 @@ SHADERC_EXPORT void shaderc_compile_options_set_source_language(
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SHADERC_EXPORT void shaderc_compile_options_set_generate_debug_info(
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shaderc_compile_options_t options);
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+// Sets the compiler mode to emit non-semantic debug information in the output.
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+SHADERC_EXPORT void shaderc_compile_options_set_emit_non_semantic_debug_info(
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+ shaderc_compile_options_t options);
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+
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// Sets the compiler optimization level to the given level. Only the last one
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// takes effect if multiple calls of this function exist.
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SHADERC_EXPORT void shaderc_compile_options_set_optimization_level(
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--- a/libshaderc/include/shaderc/shaderc.hpp
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+++ b/libshaderc/include/shaderc/shaderc.hpp
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@@ -172,6 +172,12 @@ class CompileOptions {
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shaderc_compile_options_set_generate_debug_info(options_);
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}
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+ // Sets the compiler mode to emit non-semantic debug information in the
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+ // output.
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+ void SetEmitNonSemanticDebugInfo() {
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+ shaderc_compile_options_set_emit_non_semantic_debug_info(options_);
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+ }
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+
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// Sets the compiler optimization level to the given level. Only the last one
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// takes effect if multiple calls of this function exist.
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void SetOptimizationLevel(shaderc_optimization_level level) {
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--- a/libshaderc/src/shaderc.cc
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+++ b/libshaderc/src/shaderc.cc
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@@ -422,6 +422,11 @@ void shaderc_compile_options_set_generate_debug_info(
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options->compiler.SetGenerateDebugInfo();
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}
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+void shaderc_compile_options_set_emit_non_semantic_debug_info(
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+ shaderc_compile_options_t options) {
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+ options->compiler.SetEmitNonSemanticDebugInfo();
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+}
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+
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void shaderc_compile_options_set_optimization_level(
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shaderc_compile_options_t options, shaderc_optimization_level level) {
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auto opt_level = shaderc_util::Compiler::OptimizationLevel::Zero;
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--- a/libshaderc_util/include/libshaderc_util/compiler.h
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+++ b/libshaderc_util/include/libshaderc_util/compiler.h
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@@ -195,6 +195,7 @@ class Compiler {
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warnings_as_errors_(false),
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suppress_warnings_(false),
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generate_debug_info_(false),
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+ emit_non_semantic_debug_info_(false),
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enabled_opt_passes_(),
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target_env_(TargetEnv::Vulkan),
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target_env_version_(TargetEnvVersion::Default),
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@@ -220,6 +221,10 @@ class Compiler {
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// such as identifier names and line numbers.
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void SetGenerateDebugInfo();
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+ // Requests that the compiler emit non-semantic debug information.
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+ // Requires VK_KHR_shader_non_semantic_info.
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+ void SetEmitNonSemanticDebugInfo();
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+
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// Sets the optimization level to the given level. Only the last one takes
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// effect if multiple calls of this method exist.
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void SetOptimizationLevel(OptimizationLevel level);
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@@ -486,6 +491,10 @@ class Compiler {
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// output.
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bool generate_debug_info_;
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+ // When true and generate_debug_info_ is also set, generate non-semantic debug
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+ // information.
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+ bool emit_non_semantic_debug_info_;
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+
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// Optimization passes to be applied.
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std::vector<PassId> enabled_opt_passes_;
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--- a/libshaderc_util/src/compiler.cc
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+++ b/libshaderc_util/src/compiler.cc
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@@ -341,6 +341,11 @@ std::tuple<bool, std::vector<uint32_t>, size_t> Compiler::Compile(
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options.generateDebugInfo = generate_debug_info_;
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options.disableOptimizer = true;
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options.optimizeSize = false;
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+ options.emitNonSemanticShaderDebugInfo =
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+ generate_debug_info_ && emit_non_semantic_debug_info_;
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+ options.emitNonSemanticShaderDebugSource =
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+ generate_debug_info_ && emit_non_semantic_debug_info_;
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+
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// Note the call to GlslangToSpv also populates compilation_output_data.
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glslang::GlslangToSpv(*program.getIntermediate(used_shader_stage), spirv,
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&options);
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@@ -438,6 +443,10 @@ void Compiler::SetGenerateDebugInfo() {
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}
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}
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+void Compiler::SetEmitNonSemanticDebugInfo() {
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+ emit_non_semantic_debug_info_ = true;
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+}
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+
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void Compiler::SetOptimizationLevel(Compiler::OptimizationLevel level) {
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// Clear previous settings first.
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enabled_opt_passes_.clear();
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--- a/third_party/CMakeLists.txt
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+++ b/third_party/CMakeLists.txt
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@@ -20,9 +20,9 @@ set(SHADERC_TINT_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/tint" CACHE STRING
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set(SHADERC_ABSL_DIR "${SHADERC_THIRD_PARTY_ROOT_DIR}/abseil_cpp" CACHE STRING
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"Location of re2 source")
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-set( SKIP_GLSLANG_INSTALL ${SHADERC_SKIP_INSTALL} )
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-set( SKIP_SPIRV_TOOLS_INSTALL ${SHADERC_SKIP_INSTALL} )
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-set( SKIP_GOOGLETEST_INSTALL ${SHADERC_SKIP_INSTALL} )
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+set( SKIP_GLSLANG_INSTALL ON )
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+set( SKIP_SPIRV_TOOLS_INSTALL ON )
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+set( SKIP_GOOGLETEST_INSTALL ON )
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# Configure third party projects.
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if(${SHADERC_ENABLE_TESTS})
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@@ -64,7 +64,10 @@ if (NOT TARGET SPIRV-Tools)
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add_subdirectory(${SHADERC_RE2_DIR} re2)
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add_subdirectory(${SHADERC_EFFCEE_DIR} effcee)
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endif()
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- add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools)
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+ set(SPIRV_SKIP_EXECUTABLES ON CACHE BOOL "Skip building SPIRV-Tools executables")
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+ set(SPIRV_TOOLS_BUILD_STATIC OFF CACHE BOOL "Skip building two SPIRV-Tools libs")
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+ set(SPIRV_TOOLS_LIBRARY_TYPE STATIC CACHE STRING "Build static SPIRV-Tools libs")
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+ add_subdirectory(${SHADERC_SPIRV_TOOLS_DIR} spirv-tools EXCLUDE_FROM_ALL)
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if (NOT "${SPIRV_SKIP_TESTS}")
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if (MSVC)
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if (${MSVC_VERSION} LESS 1920)
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@@ -83,7 +86,7 @@ endif()
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if (NOT TARGET glslang)
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if (IS_DIRECTORY ${SHADERC_GLSLANG_DIR})
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- add_subdirectory(${SHADERC_GLSLANG_DIR} glslang)
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+ add_subdirectory(${SHADERC_GLSLANG_DIR} glslang EXCLUDE_FROM_ALL)
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endif()
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if (NOT TARGET glslang)
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message(FATAL_ERROR "glslang was not found - required for compilation")
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