PCSX2 - The Playstation 2 Emulator
Go to file
mattmenke 0c95bbc9fd LilyPad: Lots of new code that (ideally) makes absolutely no difference. And a fix for saving rumble settings in PADfreeze.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@794 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-03-15 15:00:22 +00:00
3rdparty Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00
bin More work on patches removals and cleanups 2009-02-25 15:34:30 +00:00
common Save States: Added PADfreeze calls to PCSX2, though they're currently only implemented by LilyPad. Also fixed a bug where a save state would failed to load when the last plugin's freeze function actually saved something. Minor changes to new plugin API as well. 2009-03-15 09:30:31 +00:00
fps2bios FPS2BIOS. 2009-03-10 23:05:35 +00:00
pcsx2 Looks like the new PCR/TIMR code wasn't called correctly in recMFC0. 2009-03-15 12:24:24 +00:00
plugins LilyPad: Lots of new code that (ideally) makes absolutely no difference. And a fix for saving rumble settings in PADfreeze. 2009-03-15 15:00:22 +00:00
build.sh Linux: memcpy_fast seems stable enough on Linux, so I'm removing the switch, and turning it on by default. 2009-03-13 01:39:54 +00:00
pcsx2_suite_2008.sln Folder Structure change: Renamed the 'Win32' folder to 'Windows' for several plugins. It's technically more correct and alleviates some confusion with the Win32 target/build folders generated by MSVC. 2009-03-10 11:45:20 +00:00