pcsx2/plugins/CDVDisoEFP
Jake.Stine 7ffd3d3aea Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
I'll put up a wiki soon which covers new compilation features and stuff, like how to re-enable revision tagging, and how you can direct compiled exe/dlls to be copied to any destination of your choice (yay!) -- plus many other compiling tips (if I can remember them all! >_<)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@581 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-24 02:08:37 +00:00
..
src Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you). 2009-02-24 02:08:37 +00:00
ChangeLog.txt git-svn-id: http://pcsx2.googlecode.com/svn/trunk@428 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 20:30:21 +00:00
build.sh git-svn-id: http://pcsx2.googlecode.com/svn/trunk@428 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 20:30:21 +00:00
license.txt git-svn-id: http://pcsx2.googlecode.com/svn/trunk@428 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 20:30:21 +00:00
readme.txt git-svn-id: http://pcsx2.googlecode.com/svn/trunk@428 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 20:30:21 +00:00

readme.txt

CDVDiso v0.6

------------



   This is an extension to use with play station2 emulators 

 as PCSX2 (only one right now).

 The plugin is free open source code.



Linux requirements:

------------------

   You need the GTK library, compiled with GTK v2.6.1 (at least).



Usage:

-----

   For those using Windows, place the file "CDVDisoEFP.dll" in the Plugin

 directory of the Emulator to use it.



   For Linux users, place the file "libCDVDisoEFP.so" in the plugin

 directory of the Emulator. Also, place the file "cfgCDVDisoEFP" in the "cfg"

 directory of the Emulator to use it.



Configuration:

-------------

   You must select the iso you want to use in the Configuration dialog. You

 will come back to this dialog should the Emulator want another disc.



Creating an iso (linux, Windows XP only):

---------------

   To create an iso you can use the button 'Make Image'. The file

 will be the one in the Iso Edit, and the Source Device is the CDRom or

 DVD drive that will have the disc you want to make an image of.

 The compression method is specified by the Compression Method Combo.



 Note: This will fail if the file already exists (if it's compressed

   a .z or .bz2 suffix will be added).



Compressed isos:

---------------

   You can create them using the Convert button. This will create a .Z or .bz

 file (the compressed image) and a .z.table or .bz2.table file (this is a

 table, for speed reasons.) Both will be created in the same dir as the

 selected image. The original image will not be deleted and/or changed. Also,

 you can decompress a compressed image by selecting "None" in the 

 Compression Method Combo.



 Note: you only can decompress the images with this program; not with

 compress or bzip2.



Compression Method:

------------------

 .z speed - fast compression, small blocks, table in memory.

 .bz2 speed - average compression, 32k - 40k blocks, table in memory.

 .bz2 size - best compression, 60k - 62k blocks, table on file.





 Email: <linuzappz@hotmail.com>