pcsx2/plugins/zzogl-pg/opengl/Mem_Swizzle.h

65 lines
3.3 KiB
C

/* ZZ Open GL graphics plugin
* Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com
* Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef MEM_SWIZZLE_H_INCLUDED
#define MEM_SWIZZLE_H_INCLUDED
#include "GS.h"
#include "Mem.h"
#include "x86.h"
extern __forceinline void SwizzleBlock32(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
extern __forceinline void SwizzleBlock16(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
extern __forceinline void SwizzleBlock8(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
extern __forceinline void SwizzleBlock4(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
extern __forceinline void SwizzleBlock32u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
extern __forceinline void SwizzleBlock16u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
extern __forceinline void SwizzleBlock8u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
extern __forceinline void SwizzleBlock4u(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
extern __forceinline void __fastcall SwizzleBlock32_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern __forceinline void __fastcall SwizzleBlock24_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern __forceinline void __fastcall SwizzleBlock16_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern __forceinline void __fastcall SwizzleBlock8_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
extern __forceinline void __fastcall SwizzleBlock4_c(u8* dst, u8* src, int srcpitch, u32 WriteMask = 0xffffffff);
// special swizzle macros - which I converted to functions.
extern __forceinline void SwizzleBlock24(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
extern __forceinline void SwizzleBlock8H(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
extern __forceinline void SwizzleBlock4HH(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
extern __forceinline void SwizzleBlock4HL(u8 *dst, u8 *src, int pitch, u32 WriteMask = 0xffffffff);
#define SwizzleBlock24u SwizzleBlock24
#define SwizzleBlock8Hu SwizzleBlock8H
#define SwizzleBlock4HHu SwizzleBlock4HH
#define SwizzleBlock4HLu SwizzleBlock4HL
#define SwizzleBlock16S SwizzleBlock16
#define SwizzleBlock32Z SwizzleBlock32
#define SwizzleBlock24Z SwizzleBlock24
#define SwizzleBlock16Z SwizzleBlock16
#define SwizzleBlock16SZ SwizzleBlock16
#define SwizzleBlock16Su SwizzleBlock16u
#define SwizzleBlock32Zu SwizzleBlock32u
#define SwizzleBlock24Zu SwizzleBlock24u
#define SwizzleBlock16Zu SwizzleBlock16u
#define SwizzleBlock16SZu SwizzleBlock16u
#endif // MEM_SWIZZLE_H_INCLUDED