mirror of https://github.com/PCSX2/pcsx2.git
126 lines
3.2 KiB
Bash
Executable File
126 lines
3.2 KiB
Bash
Executable File
#!/bin/sh
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set -ex
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linux_32_before_install() {
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# Build worker is 64-bit only by default it seems.
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sudo dpkg --add-architecture i386
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# Compilers
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if [ "${CXX}" = "clang++" ]; then
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sudo apt-key adv --fetch-keys http://llvm.org/apt/llvm-snapshot.gpg.key
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sudo add-apt-repository -y "deb http://llvm.org/apt/trusty/ llvm-toolchain-trusty-${VERSION} main"
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# g++-4.8-multilib is necessary for compiler dependencies. Well, I think
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# the specific dependency is probably lib32gcc-4.8-dev.
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COMPILER_PACKAGE="clang-${VERSION} g++-4.8-multilib"
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fi
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if [ "${CXX}" = "g++" ]; then
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sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test
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COMPILER_PACKAGE="g++-${VERSION}-multilib"
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fi
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sudo apt-get -qq update
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# The 64-bit versions of the first 7 dependencies are part of the initial
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# build image. libgtk2.0-dev:i386 and libsdl2-dev:i386 require the 32-bit
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# versions of the dependencies, and the 2 versions conflict. So those
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# dependencies must be explicitly installed.
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sudo apt-get -qq -y install \
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gir1.2-freedesktop:i386 \
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gir1.2-gdkpixbuf-2.0:i386 \
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gir1.2-glib-2.0:i386 \
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libcairo2-dev:i386 \
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libgdk-pixbuf2.0-dev:i386 \
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libgirepository-1.0-1:i386 \
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libglib2.0-dev:i386 \
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libaio-dev:i386 \
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libasound2-dev:i386 \
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libgl1-mesa-dev:i386 \
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libgtk2.0-dev:i386 \
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liblzma-dev:i386 \
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libpng12-dev:i386 \
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libsdl2-dev:i386 \
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libsoundtouch-dev:i386 \
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libwxgtk3.0-dev:i386 \
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libxext-dev:i386 \
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portaudio19-dev:i386 \
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zlib1g-dev:i386 \
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${COMPILER_PACKAGE}
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# libpng++-dev is noarch but doesn't install nicely.
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apt-get download libpng++-dev
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sudo dpkg --force-all -i $(ls | grep 'libpng++-dev')
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}
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linux_32_script() {
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mkdir build
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cd build
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export CC=${CC}-${VERSION} CXX=${CXX}-${VERSION}
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cmake \
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-DCMAKE_TOOLCHAIN_FILE=cmake/linux-compiler-i386-multilib.cmake \
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-DCMAKE_BUILD_TYPE=Release \
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-DBUILD_REPLAY_LOADERS=TRUE \
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-DCMAKE_BUILD_PO=FALSE \
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..
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# Documentation says 1.5 cores, so 2 or 3 threads should work ok.
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make -j3 install
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}
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linux_64_before_install() {
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# Compilers
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if [ "${CXX}" = "clang++" ]; then
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sudo apt-key adv --fetch-keys http://llvm.org/apt/llvm-snapshot.gpg.key
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sudo add-apt-repository -y "deb http://llvm.org/apt/trusty/ llvm-toolchain-trusty-${VERSION} main"
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COMPILER_PACKAGE="clang-${VERSION}"
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fi
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if [ "${CXX}" = "g++" ]; then
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sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test
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COMPILER_PACKAGE="g++-${VERSION}"
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fi
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sudo apt-get -qq update
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# libgl1-mesa-dev, liblzma-dev, libxext-dev, zlib1g-dev already installed on
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# build worker, I put these here in case the build image changes.
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sudo apt-get -qq -y install \
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libaio-dev \
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libasound2-dev \
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libgtk2.0-dev \
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libpng++-dev \
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libpng12-dev \
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libsdl2-dev \
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libsoundtouch-dev \
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libwxgtk3.0-dev \
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portaudio19-dev \
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${COMPILER_PACKAGE}
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}
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linux_64_script() {
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mkdir build
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cd build
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export CC=${CC}-${VERSION} CXX=${CXX}-${VERSION}
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cmake \
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-DCMAKE_BUILD_TYPE=Devel \
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-DBUILD_REPLAY_LOADERS=TRUE \
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-DCMAKE_BUILD_PO=FALSE \
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..
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# Documentation says 1.5 cores, so 2 or 3 threads should work ok.
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make -j3 install
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}
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# Just in case I do manual testing and accidentally insert "rm -rf /"
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case "${1}" in
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before_install|script)
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${TRAVIS_OS_NAME}_${BITS}_${1}
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;;
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*)
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echo "Unknown command" && false
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;;
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esac
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