.. |
DebugTools
|
Linux: Get the main program compiling again. I'll work on the plugins later.
|
2009-02-24 13:10:59 +00:00 |
Docs
|
Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
|
2009-02-06 20:04:37 +00:00 |
IPU
|
Clean up Jakes commit in r634, and get rid of some dead code in the assembly files.
|
2009-03-01 01:03:16 +00:00 |
Linux
|
Clean up Jakes commit in r634, and get rid of some dead code in the assembly files.
|
2009-03-01 01:03:16 +00:00 |
RDebug
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
tinyxml
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
windows
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
x86
|
Clean up Jakes commit in r634, and get rid of some dead code in the assembly files.
|
2009-03-01 01:03:16 +00:00 |
AlignedMalloc.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CDVD.cpp
|
Clean up Jakes commit in r634, and get rid of some dead code in the assembly files.
|
2009-03-01 01:03:16 +00:00 |
CDVD.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CDVDiso.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CDVDiso.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CDVDisodrv.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CDVDisodrv.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CDVDlib.h
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
COP0.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
COP0.h
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
COP2.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Cache.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Cache.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
CdRom.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
CdRom.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Common.h
|
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
|
2009-02-24 02:08:37 +00:00 |
Console.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Counters.cpp
|
New Feature: Press TAB to toggle the framelimiter on/off (as a substitute for hitting F4 several times). Usable as a "turbo" feature, similar to other emus.
|
2009-02-25 01:36:06 +00:00 |
Counters.h
|
Counters fix from tmkk -- a rarely used gate mode of the EE counters was being handled incorrectly.
|
2009-02-18 18:05:58 +00:00 |
Decode_XA.cpp
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
Decode_XA.h
|
Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
EEregs.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Elfheader.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Elfheader.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Exceptions.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
FPU.cpp
|
Added Nneeve's fix for recMADDU (it was using the IMUL instruction which would have produced potentially incorrect results in rare cases).
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2009-02-19 09:59:02 +00:00 |
FPU2.cpp
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
FiFo.cpp
|
New Feature: Press TAB to toggle the framelimiter on/off (as a substitute for hitting F4 several times). Usable as a "turbo" feature, similar to other emus.
|
2009-02-25 01:36:06 +00:00 |
GS.cpp
|
New Feature: Press TAB to toggle the framelimiter on/off (as a substitute for hitting F4 several times). Usable as a "turbo" feature, similar to other emus.
|
2009-02-25 01:36:06 +00:00 |
GS.h
|
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
|
2009-02-24 02:08:37 +00:00 |
Gif.cpp
|
Modified the GIF and SPR in my wierd backward dma way :P should resolve problems with the Avatar games, 24 videos and hopefully anything else which has broken due to recent changes.
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2009-02-25 19:31:26 +00:00 |
Hw.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Hw.h
|
Minor cleanups to the order in which plugin init/open/close functions are called (PADs are always closed before the GS now, for example, since they usually rely on the GS's window handle).
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2009-02-21 10:39:18 +00:00 |
HwRead.cpp
|
New Feature: Press TAB to toggle the framelimiter on/off (as a substitute for hitting F4 several times). Usable as a "turbo" feature, similar to other emus.
|
2009-02-25 01:36:06 +00:00 |
HwWrite.cpp
|
Added some better support for 8 bit VIFdma writes, cleaned up some logging stuff, and added version resources to SPU2-X and ZeroSPU2.
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2009-02-24 19:58:17 +00:00 |
Interpreter.cpp
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Minor Optimization: Added Const support to Vtlb's Load and Store implementations.
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2009-02-27 06:40:05 +00:00 |
IopBios.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
IopBios.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
IopBios2.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
IopCounters.cpp
|
Updated the Copyright to reflect the passing of another year. :)
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2009-02-15 23:23:46 +00:00 |
IopCounters.h
|
Updated the Copyright to reflect the passing of another year. :)
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2009-02-15 23:23:46 +00:00 |
IopDma.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
IopDma.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
IopHw.cpp
|
Added some better support for 8 bit VIFdma writes, cleaned up some logging stuff, and added version resources to SPU2-X and ZeroSPU2.
|
2009-02-24 19:58:17 +00:00 |
IopHw.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
IopMem.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
IopMem.h
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
IopSio2.cpp
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IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
IopSio2.h
|
Updated the Copyright to reflect the passing of another year. :)
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2009-02-15 23:23:46 +00:00 |
MMI.cpp
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Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;)
|
2009-02-19 22:48:05 +00:00 |
MTGS.cpp
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
Makefile.am
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Linux: Get the main program compiling again. I'll work on the plugins later.
|
2009-02-24 13:10:59 +00:00 |
Mdec.cpp
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
Mdec.h
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
|
2009-02-09 21:15:56 +00:00 |
MemcpyFast.h
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Updated the Copyright to reflect the passing of another year. :)
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2009-02-15 23:23:46 +00:00 |
Memory.cpp
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Clean up Jakes commit in r634, and get rid of some dead code in the assembly files.
|
2009-03-01 01:03:16 +00:00 |
Memory.h
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
MemoryCard.cpp
|
Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;)
|
2009-02-19 22:48:05 +00:00 |
MemoryCard.h
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Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;)
|
2009-02-19 22:48:05 +00:00 |
MemoryVM.cpp
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Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Misc.cpp
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
Misc.h
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Ico gamefix not needed anymore.
|
2009-02-25 15:07:09 +00:00 |
Patch.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
Patch.h
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
PathUtils.cpp
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
Paths.h
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
Plugins.cpp
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
Plugins.h
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Minor cleanups to the order in which plugin init/open/close functions are called (PADs are always closed before the GS now, for example, since they usually rely on the GS's window handle).
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2009-02-21 10:39:18 +00:00 |
PrecompiledHeader.cpp
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Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
|
2009-02-06 20:04:37 +00:00 |
PrecompiledHeader.h
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
PsxCommon.h
|
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
|
2009-02-24 02:08:37 +00:00 |
R3000A.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
R3000A.h
|
Fixed a bug in the savestate system that caused memcards to eject when they shouldn't have (had uint instead of u64 >_<).
|
2009-02-27 01:43:43 +00:00 |
R3000AInterpreter.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
R3000AOpcodeTables.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
R5900.cpp
|
Fixed a bug in the savestate system that caused memcards to eject when they shouldn't have (had uint instead of u64 >_<).
|
2009-02-27 01:43:43 +00:00 |
R5900.h
|
Fixed a bug in the savestate system that caused memcards to eject when they shouldn't have (had uint instead of u64 >_<).
|
2009-02-27 01:43:43 +00:00 |
R5900OpcodeImpl.cpp
|
Damnit. LWR() is a pita.
|
2009-02-25 19:29:32 +00:00 |
R5900OpcodeTables.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
R5900OpcodeTables.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
RedtapeWindows.h
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
SPR.cpp
|
Fix for my earlier mistake causing green blocks on videos, remind me its never good to alter memory that you arent suppose to alter ^_^
|
2009-02-26 11:39:55 +00:00 |
SPR.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
SafeArray.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
SamplProf.h
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
SaveState.cpp
|
Added some more relevant persistent state vars from the GIF to the savestates. There's still a known bug in the IPU's savestate however, so saving/loading while FMVs are playing could result in bad states (not sure when the bug started, and it could be very old, only noticed it today)
|
2009-02-20 00:39:58 +00:00 |
SaveState.h
|
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
|
2009-02-24 02:08:37 +00:00 |
Sif.cpp
|
IOP Fixes/Optimizations:
|
2009-02-27 18:12:59 +00:00 |
Sif.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Sifcmd.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Sio.cpp
|
Fixed a bug in the savestate system that caused memcards to eject when they shouldn't have (had uint instead of u64 >_<).
|
2009-02-27 01:43:43 +00:00 |
Sio.h
|
New Speed Hack! And a good one! This is an idea I had a while back, as implemented by Pseudonym, and is intended as an eventual replacement for all EE speed hacks (x2, x3, etc). Expect huge speedups in most games way beyond even X3, and it shouldn't break FMVs or cause graphical artifacts either like the old hacks do.
|
2009-02-19 09:51:21 +00:00 |
SourceLog.cpp
|
Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
|
2009-02-24 02:08:37 +00:00 |
Stats.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Stats.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
StringUtils.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
System.cpp
|
Lots of work from tmkk. This update adds recompiling for several MMI opcodes, fixes bugs and adds SSSE3 detection.
|
2009-02-17 23:29:47 +00:00 |
System.h
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
ThreadTools.cpp
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
Threading.h
|
Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
|
2009-02-28 20:55:53 +00:00 |
VU.h
|
Fixed a bug in the savestate system that caused memcards to eject when they shouldn't have (had uint instead of u64 >_<).
|
2009-02-27 01:43:43 +00:00 |
VU0.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VU0micro.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VU0microInterp.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VU1micro.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VU1microInterp.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VUflags.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VUflags.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VUmicro.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VUmicroMem.cpp
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
VUops.cpp
|
Tmkk managed to fix a huge hack in the superVU delay slot handling.
|
2009-02-19 15:56:07 +00:00 |
VUops.h
|
Updated the Copyright to reflect the passing of another year. :)
|
2009-02-15 23:23:46 +00:00 |
Vif.cpp
|
New Feature: Press TAB to toggle the framelimiter on/off (as a substitute for hitting F4 several times). Usable as a "turbo" feature, similar to other emus.
|
2009-02-25 01:36:06 +00:00 |
Vif.h
|
Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;)
|
2009-02-19 22:48:05 +00:00 |
VifDma.cpp
|
Fixed a bug in the savestate system that caused memcards to eject when they shouldn't have (had uint instead of u64 >_<).
|
2009-02-27 01:43:43 +00:00 |
VifDma.h
|
Added several important variables to the VIFdma savestate, relating to it's SSE unpacker; which should make the gifdone savestate hack obsolete (it broke savestates for most FMVs and some games). Seeing how important the unpacker tables are, it's a miracle VIFdma ever recovered from a savestate without them ;)
|
2009-02-19 22:48:05 +00:00 |
bin
|
Linux: A little more consistancy about using the System.h wrappers, restore the bin symlink, and a few other minor changes to plugins.
|
2009-02-21 11:14:09 +00:00 |
build.sh
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Restructured the build system from the ground up. 3rdparty libs have been moved back into a /3rdparty folder, and are compiled as libraries. Most relevant plugins are part of the pcsx2_suite_2008.sln. Revision tagging of filenames is still there, but is now disabled by default. Pathnames with spaces shouldn't break the buildscripts anymore. Removed tons and tons of files in an effort to simplify the repository and build system management. So if a solution file you're used to using is missing, it's missing for a good reason (means the project can be built either from the Suite solution, or by double-clicking the project file from explorer, from which MSVC creates a new solution for you).
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2009-02-24 02:08:37 +00:00 |
cheatscpp.h
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
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2009-02-09 21:15:56 +00:00 |
configure.ac
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Linux: Get the main program compiling again. I'll work on the plugins later.
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2009-02-24 13:10:59 +00:00 |
depcomp
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Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
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2009-02-06 20:04:37 +00:00 |
install-sh
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Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
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2009-02-06 20:04:37 +00:00 |
missing
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Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
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2009-02-06 20:04:37 +00:00 |
mkinstalldirs
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Should be the last of the trunk, gotta finish the branches/tags, but thats the main bulk transferred.
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2009-02-06 20:04:37 +00:00 |
pcsxAbout.bmp
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Updated logo to remove the "Playground" stamp :) Welcome aboard guys!
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2009-02-06 22:16:40 +00:00 |
vssprintf.cpp
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Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official.
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2009-02-09 21:15:56 +00:00 |
vtlb.cpp
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Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
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2009-02-28 20:55:53 +00:00 |
vtlb.h
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Minor Optimization: Added Const support to Vtlb's Load and Store implementations.
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2009-02-27 06:40:05 +00:00 |
xmlpatchloader.cpp
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Yay more header file cleanup chores! Removed most of the Windows.h dependencies from non-Win32 specific files, and fixed the annoying ARRAYSIZE warnings. Let's say it together: "We all should love C's archaic include system, because it makes Jake and Arcum work really hard for no good reason."
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2009-02-28 20:55:53 +00:00 |