pcsx2/plugins/onepad
gregory.hainaut e55da1ab04 pcsx2: implement theading name on linux.
onepad: properly connect the latest button
sdl: do not compile some useless files (which fail to compile on my system btw)


git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4879 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-27 10:38:02 +00:00
..
Linux pcsx2: implement theading name on linux. 2011-08-27 10:38:02 +00:00
Windows WIP: Zeropad fork. This is intended more as a backup copy so I have a good copy to work from then as a release. As such, while it works, the gui is glitchy, the Windows port is non-existant, and a lot of things are subject to change... 2009-07-03 11:45:47 +00:00
CMakeLists.txt pcsx2, zzogl-pg: allow to change some default path with compilation flags. 2011-07-17 11:25:17 +00:00
KeyStatus.cpp onepad: slim down a little more the KeyStatus API 2011-06-28 22:16:06 +00:00
KeyStatus.h onepad: slim down a little more the KeyStatus API 2011-06-28 22:16:06 +00:00
bitwise.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
controller.cpp onepad: remove deadcode 2011-07-01 09:01:50 +00:00
controller.h gsdx, sdl: cast window as expected by sdl 2011-08-20 12:17:47 +00:00
joystick.cpp gsdx, sdl: cast window as expected by sdl 2011-08-20 12:17:47 +00:00
joystick.h onepad: remove deadcode 2011-07-01 09:01:50 +00:00
keyboard.cpp onepad: remove deadcode 2011-07-01 09:01:50 +00:00
keyboard.h onepad: create a key_status object to handle key activities with a single press/release interface 2011-06-28 21:30:06 +00:00
onepad.cpp onepad: slim down a little more the KeyStatus API 2011-06-28 22:16:06 +00:00
onepad.h onepad: create a key_status object to handle key activities with a single press/release interface 2011-06-28 21:30:06 +00:00