mirror of https://github.com/PCSX2/pcsx2.git
164 lines
4.5 KiB
C++
164 lines
4.5 KiB
C++
// stdafx.h : include file for standard system include files,
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// or project specific include files that are used frequently, but
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// are changed infrequently
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#pragma once
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#pragma warning(disable: 4996 4995 4324 4100 4101)
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#ifdef _WINDOWS
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#ifndef VC_EXTRALEAN
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#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#endif
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// Modify the following defines if you have to target a platform prior to the ones specified below.
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// Refer to MSDN for the latest info on corresponding values for different platforms.
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#ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later.
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#define WINVER 0x0510 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later.
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#endif
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#ifndef _WIN32_WINNT // Allow use of features specific to Windows NT 4 or later.
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#define _WIN32_WINNT 0x0400 // Change this to the appropriate value to target Windows 2000 or later.
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#endif
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#ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later.
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#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
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#endif
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#ifndef _WIN32_IE // Allow use of features specific to IE 4.0 or later.
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#define _WIN32_IE 0x0400 // Change this to the appropriate value to target IE 5.0 or later.
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#endif
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#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // some CString constructors will be explicit
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#include <afxwin.h> // MFC core and standard components
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//#include <afxext.h> // MFC extensions
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#ifndef _AFX_NO_AFXCMN_SUPPORT
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#include <afxcmn.h> // MFC support for Windows Common Controls
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#endif // _AFX_NO_AFXCMN_SUPPORT
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#endif
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// stdc
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#include <math.h>
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#include <time.h>
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#include <string>
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#include <vector>
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#include <list>
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#include <map>
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#include <hash_map>
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using namespace std;
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using namespace stdext;
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extern string format(const char* fmt, ...);
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// syntactic sugar
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// put these into vc9/common7/ide/usertype.dat to have them highlighted
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typedef unsigned char uint8;
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typedef signed char int8;
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typedef unsigned short uint16;
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typedef signed short int16;
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typedef unsigned int uint32;
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typedef signed int int32;
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typedef unsigned long long uint64;
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typedef signed long long int64;
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#define countof(a) (sizeof(a) / sizeof(a[0]))
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#define EXPORT_C extern "C" __declspec(dllexport) void __stdcall
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#define EXPORT_C_(type) extern "C" __declspec(dllexport) type __stdcall
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#define ALIGN_STACK(n) __declspec(align(n)) int __dummy;
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#ifndef RESTRICT
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#ifdef __INTEL_COMPILER
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#define RESTRICT restrict
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#elif _MSC_VER >= 1400 // TODO: gcc
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#define RESTRICT __restrict
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#else
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#define RESTRICT
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#endif
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#endif
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#ifdef __x86_64__
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#define _M_AMD64
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#endif
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extern "C" uint64 __rdtsc(); // TODO: gcc
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// directx
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#include <ddraw.h>
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#include <d3d9.h>
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#include <d3dx9.h>
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#include <d3d10.h>
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#include <d3dx10.h>
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#define D3DCOLORWRITEENABLE_RGBA (D3DCOLORWRITEENABLE_RED | D3DCOLORWRITEENABLE_GREEN | D3DCOLORWRITEENABLE_BLUE | D3DCOLORWRITEENABLE_ALPHA)
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// sse
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#if !defined(_M_SSE) && (defined(_M_AMD64) || defined(_M_IX86_FP) && _M_IX86_FP >= 2)
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#define _M_SSE 0x200
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#endif
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#if _M_SSE >= 0x200
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#include <xmmintrin.h>
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#include <emmintrin.h>
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#ifndef _MM_DENORMALS_ARE_ZERO
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#define _MM_DENORMALS_ARE_ZERO 0x0040
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#endif
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#define MXCSR (_MM_DENORMALS_ARE_ZERO | _MM_MASK_MASK | _MM_ROUND_NEAREST | _MM_FLUSH_ZERO_ON)
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#if _MSC_VER < 1500
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__forceinline __m128i _mm_castps_si128(__m128 a) {return *(__m128i*)&a;}
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__forceinline __m128 _mm_castsi128_ps(__m128i a) {return *(__m128*)&a;}
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__forceinline __m128i _mm_castpd_si128(__m128d a) {return *(__m128i*)&a;}
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__forceinline __m128d _mm_castsi128_pd(__m128i a) {return *(__m128d*)&a;}
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__forceinline __m128d _mm_castps_pd(__m128 a) {return *(__m128d*)&a;}
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__forceinline __m128 _mm_castpd_ps(__m128d a) {return *(__m128*)&a;}
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#endif
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#define _MM_TRANSPOSE4_SI128(row0, row1, row2, row3) \
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{ \
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__m128 tmp0 = _mm_shuffle_ps(_mm_castsi128_ps(row0), _mm_castsi128_ps(row1), 0x44); \
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__m128 tmp2 = _mm_shuffle_ps(_mm_castsi128_ps(row0), _mm_castsi128_ps(row1), 0xEE); \
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__m128 tmp1 = _mm_shuffle_ps(_mm_castsi128_ps(row2), _mm_castsi128_ps(row3), 0x44); \
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__m128 tmp3 = _mm_shuffle_ps(_mm_castsi128_ps(row2), _mm_castsi128_ps(row3), 0xEE); \
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(row0) = _mm_castps_si128(_mm_shuffle_ps(tmp0, tmp1, 0x88)); \
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(row1) = _mm_castps_si128(_mm_shuffle_ps(tmp0, tmp1, 0xDD)); \
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(row2) = _mm_castps_si128(_mm_shuffle_ps(tmp2, tmp3, 0x88)); \
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(row3) = _mm_castps_si128(_mm_shuffle_ps(tmp2, tmp3, 0xDD)); \
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}
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#else
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#error TODO: GSVector4 and GSRasterizer needs SSE2
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#endif
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#if _M_SSE >= 0x301
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#include <tmmintrin.h>
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#endif
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#if _M_SSE >= 0x401
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#include <smmintrin.h>
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#endif
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