mirror of https://github.com/PCSX2/pcsx2.git
299 lines
8.0 KiB
C++
299 lines
8.0 KiB
C++
/*
|
|
* Copyright (C) 2007-2009 Gabest
|
|
* http://www.gabest.org
|
|
*
|
|
* This Program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This Program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with GNU Make; see the file COPYING. If not, write to
|
|
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
* http://www.gnu.org/copyleft/gpl.html
|
|
*
|
|
*/
|
|
|
|
#include "stdafx.h"
|
|
#include "GSdx.h"
|
|
#include "GSUtil.h"
|
|
#include "GPUSettingsDlg.h"
|
|
#include <shlobj.h>
|
|
#include <afxpriv.h>
|
|
|
|
GSSetting GPUSettingsDlg::g_renderers[] =
|
|
{
|
|
{0, _T("Direct3D7 (Software)"), NULL},
|
|
{1, _T("Direct3D9 (Software)"), NULL},
|
|
{2, _T("Direct3D10 (Software)"), NULL},
|
|
// {3, _T("Null (Null)"), NULL},
|
|
};
|
|
|
|
GSSetting GPUSettingsDlg::g_psversion[] =
|
|
{
|
|
{D3DPS_VERSION(3, 0), _T("Pixel Shader 3.0"), NULL},
|
|
{D3DPS_VERSION(2, 0), _T("Pixel Shader 2.0"), NULL},
|
|
//{D3DPS_VERSION(1, 4), _T("Pixel Shader 1.4"), NULL},
|
|
//{D3DPS_VERSION(1, 1), _T("Pixel Shader 1.1"), NULL},
|
|
//{D3DPS_VERSION(0, 0), _T("Fixed Pipeline (bogus)"), NULL},
|
|
};
|
|
|
|
GSSetting GPUSettingsDlg::g_filter[] =
|
|
{
|
|
{0, _T("Nearest"), NULL},
|
|
{1, _T("Bilinear (polygons only)"), NULL},
|
|
{2, _T("Bilinear"), NULL},
|
|
};
|
|
|
|
GSSetting GPUSettingsDlg::g_dithering[] =
|
|
{
|
|
{0, _T("Disabled"), NULL},
|
|
{1, _T("Auto"), NULL},
|
|
};
|
|
|
|
GSSetting GPUSettingsDlg::g_aspectratio[] =
|
|
{
|
|
{0, _T("Stretch"), NULL},
|
|
{1, _T("4:3"), NULL},
|
|
{2, _T("16:9"), NULL},
|
|
};
|
|
|
|
GSSetting GPUSettingsDlg::g_internalresolution[] =
|
|
{
|
|
{0 | (0 << 2), _T("H x 1 - V x 1"), NULL},
|
|
{1 | (0 << 2), _T("H x 2 - V x 1"), NULL},
|
|
{0 | (1 << 2), _T("H x 1 - V x 2"), NULL},
|
|
{1 | (1 << 2), _T("H x 2 - V x 2"), NULL},
|
|
{2 | (1 << 2), _T("H x 4 - V x 2"), NULL},
|
|
{1 | (2 << 2), _T("H x 2 - V x 4"), NULL},
|
|
{2 | (2 << 2), _T("H x 4 - V x 4"), NULL},
|
|
};
|
|
|
|
IMPLEMENT_DYNAMIC(GPUSettingsDlg, CDialog)
|
|
|
|
GPUSettingsDlg::GPUSettingsDlg(CWnd* pParent /*=NULL*/)
|
|
: CDialog(GPUSettingsDlg::IDD, pParent)
|
|
{
|
|
|
|
}
|
|
|
|
GPUSettingsDlg::~GPUSettingsDlg()
|
|
{
|
|
}
|
|
|
|
LRESULT GPUSettingsDlg::DefWindowProc(UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
LRESULT ret = __super::DefWindowProc(message, wParam, lParam);
|
|
|
|
if(message == WM_INITDIALOG)
|
|
{
|
|
SendMessage(WM_KICKIDLE);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void GPUSettingsDlg::DoDataExchange(CDataExchange* pDX)
|
|
{
|
|
__super::DoDataExchange(pDX);
|
|
DDX_Control(pDX, IDC_COMBO3, m_resolution);
|
|
DDX_Control(pDX, IDC_COMBO1, m_renderer);
|
|
DDX_Control(pDX, IDC_COMBO4, m_psversion);
|
|
DDX_Control(pDX, IDC_COMBO2, m_filter);
|
|
DDX_Control(pDX, IDC_COMBO5, m_dithering);
|
|
DDX_Control(pDX, IDC_COMBO6, m_aspectratio);
|
|
DDX_Control(pDX, IDC_COMBO7, m_internalresolution);
|
|
DDX_Control(pDX, IDC_SPIN3, m_swthreads);
|
|
DDX_Control(pDX, IDC_EDIT3, m_swthreadsedit);
|
|
}
|
|
|
|
BEGIN_MESSAGE_MAP(GPUSettingsDlg, CDialog)
|
|
ON_MESSAGE_VOID(WM_KICKIDLE, OnKickIdle)
|
|
ON_UPDATE_COMMAND_UI(IDC_COMBO4, OnUpdateD3D9Options)
|
|
ON_UPDATE_COMMAND_UI(IDC_COMBO7, OnUpdateSWOptions)
|
|
ON_UPDATE_COMMAND_UI(IDC_SPIN3, OnUpdateSWOptions)
|
|
ON_UPDATE_COMMAND_UI(IDC_EDIT3, OnUpdateSWOptions)
|
|
ON_CBN_SELCHANGE(IDC_COMBO1, &GPUSettingsDlg::OnCbnSelchangeCombo1)
|
|
END_MESSAGE_MAP()
|
|
|
|
void GPUSettingsDlg::OnKickIdle()
|
|
{
|
|
UpdateDialogControls(this, false);
|
|
}
|
|
|
|
BOOL GPUSettingsDlg::OnInitDialog()
|
|
{
|
|
__super::OnInitDialog();
|
|
|
|
D3DCAPS9 caps;
|
|
memset(&caps, 0, sizeof(caps));
|
|
caps.PixelShaderVersion = D3DPS_VERSION(0, 0);
|
|
|
|
m_modes.clear();
|
|
|
|
// windowed
|
|
|
|
{
|
|
D3DDISPLAYMODE mode;
|
|
memset(&mode, 0, sizeof(mode));
|
|
m_modes.push_back(mode);
|
|
|
|
int iItem = m_resolution.AddString(_T("Windowed"));
|
|
m_resolution.SetItemDataPtr(iItem, &m_modes.back());
|
|
m_resolution.SetCurSel(iItem);
|
|
}
|
|
|
|
// fullscreen
|
|
|
|
if(CComPtr<IDirect3D9> d3d = Direct3DCreate9(D3D_SDK_VERSION))
|
|
{
|
|
uint32 ModeWidth = theApp.GetConfig("ModeWidth", 0);
|
|
uint32 ModeHeight = theApp.GetConfig("ModeHeight", 0);
|
|
uint32 ModeRefreshRate = theApp.GetConfig("ModeRefreshRate", 0);
|
|
|
|
uint32 nModes = d3d->GetAdapterModeCount(D3DADAPTER_DEFAULT, D3DFMT_X8R8G8B8);
|
|
|
|
for(uint32 i = 0; i < nModes; i++)
|
|
{
|
|
D3DDISPLAYMODE mode;
|
|
|
|
if(S_OK == d3d->EnumAdapterModes(D3DADAPTER_DEFAULT, D3DFMT_X8R8G8B8, i, &mode))
|
|
{
|
|
CString str;
|
|
str.Format(_T("%dx%d %dHz"), mode.Width, mode.Height, mode.RefreshRate);
|
|
int iItem = m_resolution.AddString(str);
|
|
|
|
m_modes.push_back(mode);
|
|
m_resolution.SetItemDataPtr(iItem, &m_modes.back());
|
|
|
|
if(ModeWidth == mode.Width && ModeHeight == mode.Height && ModeRefreshRate == mode.RefreshRate)
|
|
{
|
|
m_resolution.SetCurSel(iItem);
|
|
}
|
|
}
|
|
}
|
|
|
|
d3d->GetDeviceCaps(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, &caps);
|
|
}
|
|
|
|
bool isdx10avail = GSUtil::IsDirect3D10Available();
|
|
|
|
vector<GSSetting> renderers;
|
|
|
|
for(size_t i = 0; i < countof(g_renderers); i++)
|
|
{
|
|
if(i == 2 && !isdx10avail) continue;
|
|
|
|
renderers.push_back(g_renderers[i]);
|
|
}
|
|
|
|
GSSetting::InitComboBox(&renderers[0], renderers.size(), m_renderer, theApp.GetConfig("Renderer", 1));
|
|
GSSetting::InitComboBox(g_psversion, countof(g_psversion), m_psversion, theApp.GetConfig("PixelShaderVersion2", D3DPS_VERSION(2, 0)), caps.PixelShaderVersion);
|
|
GSSetting::InitComboBox(g_filter, countof(g_filter), m_filter, theApp.GetConfig("filter", 0));
|
|
GSSetting::InitComboBox(g_dithering, countof(g_dithering), m_dithering, theApp.GetConfig("dithering", 1));
|
|
GSSetting::InitComboBox(g_aspectratio, countof(g_aspectratio), m_aspectratio, theApp.GetConfig("AspectRatio", 1));
|
|
GSSetting::InitComboBox(g_internalresolution, countof(g_internalresolution), m_internalresolution, theApp.GetConfig("scale_x", 0) | (theApp.GetConfig("scale_y", 0) << 2));
|
|
|
|
|
|
OnCbnSelchangeCombo1();
|
|
|
|
//
|
|
|
|
m_swthreads.SetRange(1, 16);
|
|
m_swthreads.SetPos(theApp.GetConfig("swthreads", 1));
|
|
|
|
//
|
|
|
|
UpdateData(FALSE);
|
|
|
|
return TRUE; // return TRUE unless you set the focus to a control
|
|
// EXCEPTION: OCX Property Pages should return FALSE
|
|
}
|
|
|
|
void GPUSettingsDlg::OnOK()
|
|
{
|
|
UpdateData();
|
|
|
|
if(m_resolution.GetCurSel() >= 0)
|
|
{
|
|
D3DDISPLAYMODE& mode = *(D3DDISPLAYMODE*)m_resolution.GetItemData(m_resolution.GetCurSel());
|
|
|
|
theApp.SetConfig("ModeWidth", (int)mode.Width);
|
|
theApp.SetConfig("ModeHeight", (int)mode.Height);
|
|
theApp.SetConfig("ModeRefreshRate", (int)mode.RefreshRate);
|
|
}
|
|
|
|
if(m_renderer.GetCurSel() >= 0)
|
|
{
|
|
theApp.SetConfig("Renderer", (int)m_renderer.GetItemData(m_renderer.GetCurSel()));
|
|
}
|
|
|
|
if(m_psversion.GetCurSel() >= 0)
|
|
{
|
|
theApp.SetConfig("PixelShaderVersion2", (int)m_psversion.GetItemData(m_psversion.GetCurSel()));
|
|
}
|
|
|
|
if(m_filter.GetCurSel() >= 0)
|
|
{
|
|
theApp.SetConfig("filter", (int)m_filter.GetItemData(m_filter.GetCurSel()));
|
|
}
|
|
|
|
if(m_dithering.GetCurSel() >= 0)
|
|
{
|
|
theApp.SetConfig("dithering", (int)m_dithering.GetItemData(m_dithering.GetCurSel()));
|
|
}
|
|
|
|
if(m_aspectratio.GetCurSel() >= 0)
|
|
{
|
|
theApp.SetConfig("AspectRatio", (int)m_aspectratio.GetItemData(m_aspectratio.GetCurSel()));
|
|
}
|
|
|
|
if(m_internalresolution.GetCurSel() >= 0)
|
|
{
|
|
int value = (int)m_internalresolution.GetItemData(m_internalresolution.GetCurSel());
|
|
|
|
theApp.SetConfig("scale_x", value & 3);
|
|
theApp.SetConfig("scale_y", (value >> 2) & 3);
|
|
}
|
|
|
|
theApp.SetConfig("swthreads", m_swthreads.GetPos());
|
|
|
|
__super::OnOK();
|
|
}
|
|
|
|
void GPUSettingsDlg::OnUpdateResolution(CCmdUI* pCmdUI)
|
|
{
|
|
UpdateData();
|
|
|
|
int i = (int)m_renderer.GetItemData(m_renderer.GetCurSel());
|
|
|
|
pCmdUI->Enable(i == 1);
|
|
}
|
|
|
|
void GPUSettingsDlg::OnUpdateD3D9Options(CCmdUI* pCmdUI)
|
|
{
|
|
int i = (int)m_renderer.GetItemData(m_renderer.GetCurSel());
|
|
|
|
pCmdUI->Enable(i == 1);
|
|
}
|
|
|
|
void GPUSettingsDlg::OnUpdateSWOptions(CCmdUI* pCmdUI)
|
|
{
|
|
int i = (int)m_renderer.GetItemData(m_renderer.GetCurSel());
|
|
|
|
pCmdUI->Enable(i >= 0 && i <= 2);
|
|
}
|
|
|
|
void GPUSettingsDlg::OnCbnSelchangeCombo1()
|
|
{
|
|
int i = (int)m_renderer.GetItemData(m_renderer.GetCurSel());
|
|
|
|
GetDlgItem(IDC_LOGO9)->ShowWindow(i == 1 ? SW_SHOW : SW_HIDE);
|
|
GetDlgItem(IDC_LOGO10)->ShowWindow(i == 2 ? SW_SHOW : SW_HIDE);
|
|
}
|