mirror of https://github.com/PCSX2/pcsx2.git
127 lines
3.9 KiB
C++
127 lines
3.9 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2009 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "x86emitter.h"
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// this is all that needs to be called and will fill up the below structs
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extern void cpudetectInit();
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// --------------------------------------------------------------------------------------
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struct x86CPU_INFO
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// --------------------------------------------------------------------------------------
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{
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u32 FamilyID; // Processor Family
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u32 Model; // Processor Model
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u32 TypeID; // Processor Type
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u32 StepID; // Stepping ID
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u32 Flags; // Feature Flags
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u32 Flags2; // More Feature Flags
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u32 EFlags; // Extended Feature Flags
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u32 EFlags2; // Extended Feature Flags pg2
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u32 PhysicalCores;
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u32 LogicalCores;
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char VendorName[16]; // Vendor/Creator ID
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char TypeName[20]; // cpu type
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char FamilyName[50]; // the original cpu name
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// Speed - speed of cpu in mhz
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// This is a rough "real" measure of the cpu speed, taken at application startup.
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// Not to be considered totally accurate: Power saving CPUs and SpeedStep can skew
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// results considerably.
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u32 Speed;
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// ----------------------------------------------------------------------------
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// x86 CPU Capabilities Section (all boolean flags!)
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// ----------------------------------------------------------------------------
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u32 hasFloatingPointUnit:1;
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u32 hasVirtual8086ModeEnhancements:1;
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u32 hasDebuggingExtensions:1;
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u32 hasPageSizeExtensions:1;
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u32 hasTimeStampCounter:1;
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u32 hasModelSpecificRegisters:1;
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u32 hasPhysicalAddressExtension:1;
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u32 hasCOMPXCHG8BInstruction:1;
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u32 hasAdvancedProgrammableInterruptController:1;
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u32 hasSEPFastSystemCall:1;
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u32 hasMemoryTypeRangeRegisters:1;
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u32 hasPTEGlobalFlag:1;
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u32 hasMachineCheckArchitecture:1;
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u32 hasConditionalMoveAndCompareInstructions:1;
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u32 hasFGPageAttributeTable:1;
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u32 has36bitPageSizeExtension:1;
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u32 hasProcessorSerialNumber:1;
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u32 hasCFLUSHInstruction:1;
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u32 hasDebugStore:1;
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u32 hasACPIThermalMonitorAndClockControl:1;
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u32 hasMultimediaExtensions:1;
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u32 hasFastStreamingSIMDExtensionsSaveRestore:1;
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u32 hasStreamingSIMDExtensions:1;
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u32 hasStreamingSIMD2Extensions:1;
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u32 hasSelfSnoop:1;
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u32 hasMultiThreading:1; // is TRUE for both multi-core and Hyperthreaded CPUs.
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u32 hasThermalMonitor:1;
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u32 hasIntel64BitArchitecture:1;
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u32 hasStreamingSIMD3Extensions:1;
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u32 hasSupplementalStreamingSIMD3Extensions:1;
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u32 hasStreamingSIMD4Extensions:1;
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u32 hasStreamingSIMD4Extensions2:1;
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// AMD-specific CPU Features
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u32 hasMultimediaExtensionsExt:1;
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u32 hasAMD64BitArchitecture:1;
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u32 has3DNOWInstructionExtensionsExt:1;
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u32 has3DNOWInstructionExtensions:1;
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u32 hasStreamingSIMD4ExtensionsA:1;
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};
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//////////////////////////////////////////////////////////////////////////////////////////
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extern __aligned16 x86CPU_INFO x86caps;
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extern bool g_EEFreezeRegs;
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// when using mmx/xmm regs, use these functions.
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namespace MMXRegisters
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{
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extern void Freeze();
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extern void Thaw();
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extern bool Saved();
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extern __aligned16 u64 data[8];
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};
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namespace XMMRegisters
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{
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extern void Freeze();
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extern void Thaw();
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extern bool Saved();
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extern __aligned16 u64 data[2*iREGCNT_XMM];
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};
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namespace Registers
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{
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extern void Freeze();
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extern void Thaw();
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extern bool Saved();
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};
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