pcsx2/3rdparty/wxWidgets
Jake.Stine 4047e0ee9f wxWidgets/Win32: Cure wxWidgets of some over-joyous re-allocation of formatted strings which was (presumably) added because of limited memory constraints on portable devices (which doesn't apply to PCSX2).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2039 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-10-19 15:18:32 +00:00
..
art Pcsx2-wxGui: Initial commit of "non-functional" gui (WIP). It compiles but doesn't do anything yet (none of the menus have been bound to actions, except for the GameHacks dialog). Initial wxWidgets project additions and prepwork are courtesy of Feat87. 2009-03-10 11:35:24 +00:00
build/msw wxWidgets/Win32: Added a private heap allocation feature, which directs all wxString and wxObject allocations through a Windows private Heap (should reduce fragmentation and multithreaded contention when allocating/freeing blocks) 2009-10-08 19:26:57 +00:00
include wxWidgets/Win32: Helps when I include the necessary files (HeapAllocator.cpp / HeapAllocator.h) 2009-10-08 23:23:35 +00:00
src wxWidgets/Win32: Cure wxWidgets of some over-joyous re-allocation of formatted strings which was (presumably) added because of limited memory constraints on portable devices (which doesn't apply to PCSX2). 2009-10-19 15:18:32 +00:00