pcsx2/pcsx2-qt/CMakeLists.txt

241 lines
7.5 KiB
CMake

set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
add_executable(pcsx2-qt)
target_sources(pcsx2-qt PRIVATE
AboutDialog.cpp
AboutDialog.h
AboutDialog.ui
AutoUpdaterDialog.cpp
AutoUpdaterDialog.h
AutoUpdaterDialog.ui
ColorPickerButton.cpp
ColorPickerButton.h
CoverDownloadDialog.cpp
CoverDownloadDialog.h
CoverDownloadDialog.ui
DisplayWidget.cpp
DisplayWidget.h
EarlyHardwareCheck.cpp
MainWindow.cpp
MainWindow.h
MainWindow.ui
PrecompiledHeader.cpp
PrecompiledHeader.h
SettingWidgetBinder.h
SetupWizardDialog.cpp
SetupWizardDialog.h
SetupWizardDialog.ui
Themes.cpp
Translations.cpp
QtHost.cpp
QtHost.h
QtKeyCodes.cpp
QtProgressCallback.cpp
QtProgressCallback.h
QtUtils.cpp
QtUtils.h
GameList/EmptyGameListWidget.ui
GameList/GameListModel.cpp
GameList/GameListModel.h
GameList/GameListRefreshThread.cpp
GameList/GameListRefreshThread.h
GameList/GameListWidget.cpp
GameList/GameListWidget.h
Settings/AchievementLoginDialog.cpp
Settings/AchievementLoginDialog.h
Settings/AchievementLoginDialog.ui
Settings/AchievementSettingsWidget.cpp
Settings/AchievementSettingsWidget.h
Settings/AchievementSettingsWidget.ui
Settings/AdvancedSettingsWidget.cpp
Settings/AdvancedSettingsWidget.h
Settings/AdvancedSettingsWidget.ui
Settings/AudioSettingsWidget.cpp
Settings/AudioSettingsWidget.h
Settings/AudioSettingsWidget.ui
Settings/BIOSSettingsWidget.cpp
Settings/BIOSSettingsWidget.h
Settings/BIOSSettingsWidget.ui
Settings/ControllerBindingWidget.ui
Settings/ControllerBindingWidget_DualShock2.ui
Settings/ControllerBindingWidget_Guitar.ui
Settings/ControllerBindingWidgets.cpp
Settings/ControllerBindingWidgets.h
Settings/ControllerLEDSettingsDialog.ui
Settings/ControllerGlobalSettingsWidget.cpp
Settings/ControllerGlobalSettingsWidget.h
Settings/ControllerGlobalSettingsWidget.ui
Settings/ControllerMacroEditWidget.ui
Settings/ControllerMacroWidget.ui
Settings/ControllerMouseSettingsDialog.ui
Settings/ControllerSettingsDialog.cpp
Settings/ControllerSettingsDialog.h
Settings/ControllerSettingsDialog.ui
Settings/ControllerSettingWidgetBinder.h
Settings/DebugSettingsWidget.cpp
Settings/DebugSettingsWidget.h
Settings/DebugSettingsWidget.ui
Settings/EmulationSettingsWidget.cpp
Settings/EmulationSettingsWidget.h
Settings/EmulationSettingsWidget.ui
Settings/FolderSettingsWidget.cpp
Settings/FolderSettingsWidget.h
Settings/FolderSettingsWidget.ui
Settings/GameCheatSettingsWidget.cpp
Settings/GameCheatSettingsWidget.h
Settings/GameCheatSettingsWidget.ui
Settings/GameFixSettingsWidget.cpp
Settings/GameFixSettingsWidget.h
Settings/GameFixSettingsWidget.ui
Settings/GameListSettingsWidget.cpp
Settings/GameListSettingsWidget.h
Settings/GameListSettingsWidget.ui
Settings/GamePatchDetailsWidget.ui
Settings/GamePatchSettingsWidget.cpp
Settings/GamePatchSettingsWidget.h
Settings/GamePatchSettingsWidget.ui
Settings/GameSummaryWidget.cpp
Settings/GameSummaryWidget.h
Settings/GameSummaryWidget.ui
Settings/GraphicsSettingsWidget.cpp
Settings/GraphicsSettingsWidget.h
Settings/GraphicsSettingsWidget.ui
Settings/HotkeySettingsWidget.cpp
Settings/HotkeySettingsWidget.h
Settings/InputBindingDialog.cpp
Settings/InputBindingDialog.h
Settings/InputBindingDialog.ui
Settings/InputBindingWidget.cpp
Settings/InputBindingWidget.h
Settings/InterfaceSettingsWidget.cpp
Settings/InterfaceSettingsWidget.h
Settings/InterfaceSettingsWidget.ui
Settings/MemoryCardConvertDialog.cpp
Settings/MemoryCardConvertDialog.h
Settings/MemoryCardConvertDialog.ui
Settings/MemoryCardConvertWorker.cpp
Settings/MemoryCardConvertWorker.h
Settings/MemoryCardCreateDialog.cpp
Settings/MemoryCardCreateDialog.h
Settings/MemoryCardCreateDialog.ui
Settings/MemoryCardSettingsWidget.cpp
Settings/MemoryCardSettingsWidget.h
Settings/MemoryCardSettingsWidget.ui
Settings/DEV9DnsHostDialog.cpp
Settings/DEV9DnsHostDialog.h
Settings/DEV9DnsHostDialog.ui
Settings/DEV9SettingsWidget.cpp
Settings/DEV9SettingsWidget.h
Settings/DEV9SettingsWidget.ui
Settings/DEV9UiCommon.cpp
Settings/DEV9UiCommon.h
Settings/HddCreateQt.cpp
Settings/HddCreateQt.h
Settings/PatchDetailsWidget.ui
Settings/SettingsDialog.cpp
Settings/SettingsDialog.h
Settings/SettingsDialog.ui
Settings/USBBindingWidget_DrivingForce.ui
Settings/USBBindingWidget_GTForce.ui
Settings/USBBindingWidget_GunCon2.ui
Debugger/CpuWidget.cpp
Debugger/CpuWidget.h
Debugger/CpuWidget.ui
Debugger/DebuggerWindow.cpp
Debugger/DebuggerWindow.h
Debugger/DebuggerWindow.ui
Debugger/DisassemblyWidget.cpp
Debugger/DisassemblyWidget.h
Debugger/DisassemblyWidget.ui
Debugger/MemoryViewWidget.cpp
Debugger/MemoryViewWidget.h
Debugger/MemoryViewWidget.ui
Debugger/RegisterWidget.cpp
Debugger/RegisterWidget.h
Debugger/RegisterWidget.ui
Debugger/BreakpointDialog.cpp
Debugger/BreakpointDialog.h
Debugger/BreakpointDialog.ui
Debugger/Models/BreakpointModel.cpp
Debugger/Models/BreakpointModel.h
Debugger/Models/ThreadModel.cpp
Debugger/Models/ThreadModel.h
Debugger/Models/StackModel.cpp
Debugger/Models/StackModel.h
Tools/InputRecording/NewInputRecordingDlg.cpp
Tools/InputRecording/NewInputRecordingDlg.h
Tools/InputRecording/NewInputRecordingDlg.ui
Tools/InputRecording/InputRecordingViewer.cpp
Tools/InputRecording/InputRecordingViewer.h
Tools/InputRecording/InputRecordingViewer.ui
resources/resources.qrc
)
file(GLOB TS_FILES ${CMAKE_CURRENT_SOURCE_DIR}/Translations/*.ts)
target_precompile_headers(pcsx2-qt PRIVATE PrecompiledHeader.h)
target_include_directories(pcsx2-qt PRIVATE
${Qt6Gui_PRIVATE_INCLUDE_DIRS}
"${CMAKE_BINARY_DIR}/common/include"
"${CMAKE_SOURCE_DIR}/pcsx2"
"${CMAKE_SOURCE_DIR}/pcsx2-qt"
)
target_link_libraries(pcsx2-qt PRIVATE
PCSX2_FLAGS
PCSX2
Qt6::Core
Qt6::Gui
Qt6::Widgets
Qt6::Network
)
# Our Qt builds may have exceptions on, so force them off.
target_compile_definitions(pcsx2-qt PRIVATE QT_NO_EXCEPTIONS)
if(WIN32)
set_source_files_properties(${TS_FILES} PROPERTIES OUTPUT_LOCATION "${CMAKE_SOURCE_DIR}/bin/translations")
qt_add_lrelease(pcsx2-qt TS_FILES ${TS_FILES})
elseif(APPLE)
qt_add_lrelease(pcsx2-qt TS_FILES ${TS_FILES} QM_FILES_OUTPUT_VARIABLE QM_FILES)
set(PCSX2_MACOS_LOCALIZATIONS)
foreach (TS_FILE IN LISTS TS_FILES)
get_filename_component(TS_FILE_NAME ${TS_FILE} NAME)
set(regex "^pcsx2-qt_([a-zA-Z0-9\\-]+)\\.ts$")
if (TS_FILE_NAME MATCHES ${regex})
string(REGEX REPLACE ${regex} "\\1" language ${TS_FILE_NAME})
string(REPLACE "-" "_" language ${language})
set(PCSX2_MACOS_LOCALIZATIONS "${PCSX2_MACOS_LOCALIZATIONS}\n\t\t<string>${language}</string>")
else()
message(WARNING "Unrecognized ts file ${TS_FILE_NAME}")
endif()
endforeach()
foreach (QM_FILE IN LISTS QM_FILES)
target_sources(pcsx2-qt PRIVATE ${QM_FILE})
set_source_files_properties(${QM_FILE} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/translations/)
endforeach()
else()
# TODO: Copy base translations.
qt_add_lrelease(pcsx2-qt TS_FILES ${TS_FILES} QM_FILES_OUTPUT_VARIABLE QM_FILES)
set(QM_OUTPUT_DIR "$<TARGET_FILE_DIR:pcsx2-qt>/translations")
add_custom_command(TARGET pcsx2-qt POST_BUILD COMMAND "${CMAKE_COMMAND}" -E make_directory "${QM_OUTPUT_DIR}")
foreach (QM_FILE IN LISTS QM_FILES)
get_filename_component(QM_FILE_NAME ${QM_FILE} NAME)
add_custom_command(TARGET pcsx2-qt POST_BUILD COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${QM_FILE}" "${QM_OUTPUT_DIR}/${QM_FILE_NAME}")
endforeach()
endif()
# Currently, 7z is only needed for the Windows updater.
if(WIN32)
target_link_libraries(pcsx2-qt PRIVATE
LZMA::LZMA
)
endif()
setup_main_executable(pcsx2-qt)