mirror of https://github.com/PCSX2/pcsx2.git
![]() Saves a multiply in the shaders in some cases, and frees up one descriptor slot. |
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docs | ||
resources | ||
portable.ini |
![]() Saves a multiply in the shaders in some cases, and frees up one descriptor slot. |
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---|---|---|
.. | ||
docs | ||
resources | ||
portable.ini |