pcsx2/pcsx2/LayeredSettingsInterface.cpp

237 lines
6.7 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "LayeredSettingsInterface.h"
#include "common/Assertions.h"
#include <unordered_set>
LayeredSettingsInterface::LayeredSettingsInterface() = default;
LayeredSettingsInterface::~LayeredSettingsInterface() = default;
bool LayeredSettingsInterface::Save()
{
pxFailRel("Attempting to save layered settings interface");
return false;
}
void LayeredSettingsInterface::Clear()
{
pxFailRel("Attempting to clear layered settings interface");
}
bool LayeredSettingsInterface::GetIntValue(const char* section, const char* key, int* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer])
{
if (sif->GetIntValue(section, key, value))
return true;
}
}
return false;
}
bool LayeredSettingsInterface::GetUIntValue(const char* section, const char* key, uint* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer])
{
if (sif->GetUIntValue(section, key, value))
return true;
}
}
return false;
}
bool LayeredSettingsInterface::GetFloatValue(const char* section, const char* key, float* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer])
{
if (sif->GetFloatValue(section, key, value))
return true;
}
}
return false;
}
bool LayeredSettingsInterface::GetDoubleValue(const char* section, const char* key, double* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer])
{
if (sif->GetDoubleValue(section, key, value))
return true;
}
}
return false;
}
bool LayeredSettingsInterface::GetBoolValue(const char* section, const char* key, bool* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer])
{
if (sif->GetBoolValue(section, key, value))
return true;
}
}
return false;
}
bool LayeredSettingsInterface::GetStringValue(const char* section, const char* key, std::string* value) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer])
{
if (sif->GetStringValue(section, key, value))
return true;
}
}
return false;
}
void LayeredSettingsInterface::SetIntValue(const char* section, const char* key, int value)
{
pxFailRel("Attempt to call SetIntValue() on layered settings interface");
}
void LayeredSettingsInterface::SetUIntValue(const char* section, const char* key, uint value)
{
pxFailRel("Attempt to call SetUIntValue() on layered settings interface");
}
void LayeredSettingsInterface::SetFloatValue(const char* section, const char* key, float value)
{
pxFailRel("Attempt to call SetFloatValue() on layered settings interface");
}
void LayeredSettingsInterface::SetDoubleValue(const char* section, const char* key, double value)
{
pxFailRel("Attempt to call SetDoubleValue() on layered settings interface");
}
void LayeredSettingsInterface::SetBoolValue(const char* section, const char* key, bool value)
{
pxFailRel("Attempt to call SetBoolValue() on layered settings interface");
}
void LayeredSettingsInterface::SetStringValue(const char* section, const char* key, const char* value)
{
pxFailRel("Attempt to call SetStringValue() on layered settings interface");
}
bool LayeredSettingsInterface::ContainsValue(const char* section, const char* key) const
{
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer])
{
if (sif->ContainsValue(section, key))
return true;
}
}
return false;
}
void LayeredSettingsInterface::DeleteValue(const char* section, const char* key)
{
pxFailRel("Attempt to call DeleteValue() on layered settings interface");
}
void LayeredSettingsInterface::ClearSection(const char* section)
{
pxFailRel("Attempt to call ClearSection() on layered settings interface");
}
std::vector<std::string> LayeredSettingsInterface::GetStringList(const char* section, const char* key) const
{
std::vector<std::string> ret;
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer])
{
ret = sif->GetStringList(section, key);
if (!ret.empty())
break;
}
}
return ret;
}
void LayeredSettingsInterface::SetStringList(const char* section, const char* key, const std::vector<std::string>& items)
{
pxFailRel("Attempt to call SetStringList() on layered settings interface");
}
bool LayeredSettingsInterface::RemoveFromStringList(const char* section, const char* key, const char* item)
{
pxFailRel("Attempt to call RemoveFromStringList() on layered settings interface");
return false;
}
bool LayeredSettingsInterface::AddToStringList(const char* section, const char* key, const char* item)
{
pxFailRel("Attempt to call AddToStringList() on layered settings interface");
return true;
}
std::vector<std::pair<std::string, std::string>> LayeredSettingsInterface::GetKeyValueList(const char* section) const
{
std::unordered_set<std::string_view> seen;
std::vector<std::pair<std::string, std::string>> ret;
for (u32 layer = FIRST_LAYER; layer <= LAST_LAYER; layer++)
{
if (SettingsInterface* sif = m_layers[layer])
{
const size_t newly_added_begin = ret.size();
std::vector<std::pair<std::string, std::string>> entries = sif->GetKeyValueList(section);
for (std::pair<std::string, std::string>& entry : entries)
{
if (seen.find(entry.first) != seen.end())
continue;
ret.push_back(std::move(entry));
}
// Mark keys as seen after processing all entries in case the layer has multiple entries for a specific key
for (auto cur = ret.begin() + newly_added_begin, end = ret.end(); cur < end; cur++)
seen.insert(cur->first);
}
}
return ret;
}
void LayeredSettingsInterface::SetKeyValueList(const char* section, const std::vector<std::pair<std::string, std::string>>& items)
{
pxFailRel("Attempt to call SetKeyValueList() on layered settings interface");
}