mirror of https://github.com/PCSX2/pcsx2.git
04e6c5ab02
Add 2 attributes to the interfaces functions - externally_visible: avoid gcc to remove the function when lto is enabled - visibility("default"): default == public... Allow to hide all others symbols: see http://gcc.gnu.org/wiki/Visibility for details onepad: * Remove __cplusplus define, everythings is in C * define 2 interfaces functions with EXPORT_C_ instead of CALLBACK. cmake: * add recent added .h files * add fvisibility optimization. Plugins size was reduced of ~10% much more than expected :) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3611 96395faa-99c1-11dd-bbfe-3dabce05a288 |
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Linux | ||
Windows | ||
CMakeLists.txt | ||
Changelog.txt | ||
License.txt | ||
ReadMe.txt | ||
SPU2.cpp | ||
SPU2.h |
ReadMe.txt
SPU2null v0.4 ------------- This is an extension to use with play station2 emulators as PCSX2 (only one right now). The plugin is free open source code. Usage: ----- Place the file "SPU2null.dll" (Windows) or "libSPU2null.so" (Linux) at the Plugins directory of the Emulator to use it. Changes: ------- v0.5 * added debug logging dialog + about dialog * linuz did some reg fixes * Added DEVC++ (4.9.9.2) project files for compiling with mingw32 v0.4 * added vsnet2005beta1 project files. 64bit dll should work fine now (not tested!) * Fixed one more bug in regs stuff v0.21 * more work on regs v0.2: * New functions & regs v0.1: * First Release * Tested with Pcsx2 Authors: ------- linuzappz <linuzappz@hotmail.com> shadow <shadowpcsx2@yahoo.gr>