PCSX2 - The Playstation 2 Emulator
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Jake.Stine 0123e80888 Merged drk||Raziel's new VTLB codebase into Playground. It's a faster and more stable replacement for the old TLB build. It lacks the full suite of recompiler optimizations, so don't get too excited (yet). It'll get better though. :)
Important Note: VM and VTLB saves are incompatible!

Also in this revision: Part 1 of a major code cleanup to the EE recompiler.  Adding namespaces and better/safer scoping, and the Standard, Special, and MMI instructions work through a single structured opcode table now.  (other instructions will follow suite when I have the time).

Fixed some sloppiness in the R5900 disassemblers.  Those also need more work yet.

git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@459 a6443dda-0b58-4228-96e9-037be469359c
2016-05-24 22:40:31 +02:00
bin Add a bin directory, with the normal files associated with it. 2016-05-24 22:40:30 +02:00
common Added some compiler hints to help the IPU optimize a little better. It had several candidiates for forced inlining. 2016-05-24 22:40:27 +02:00
pcsx2 Merged drk||Raziel's new VTLB codebase into Playground. It's a faster and more stable replacement for the old TLB build. It lacks the full suite of recompiler optimizations, so don't get too excited (yet). It'll get better though. :) 2016-05-24 22:40:31 +02:00
plugins Quick fix to r455 before I go to bed. 2016-05-24 22:40:31 +02:00
build.sh Add a few scripts for convenience. 2016-05-24 22:40:31 +02:00
pcsx2_2008.sln Merged drk||Raziel's new VTLB codebase into Playground. It's a faster and more stable replacement for the old TLB build. It lacks the full suite of recompiler optimizations, so don't get too excited (yet). It'll get better though. :) 2016-05-24 22:40:31 +02:00