mirror of https://github.com/PCSX2/pcsx2.git
46 lines
1.0 KiB
C++
46 lines
1.0 KiB
C++
// SPDX-FileCopyrightText: 2002-2025 PCSX2 Dev Team
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// SPDX-License-Identifier: GPL-3.0+
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#pragma once
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#include "ui_LayoutEditorDialog.h"
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#include "DebugTools/DebugInterface.h"
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#include <QtWidgets/QDialog>
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class LayoutEditorDialog : public QDialog
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{
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Q_OBJECT
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public:
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using NameValidator = std::function<bool(const QString&)>;
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enum CreationMode
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{
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DEFAULT_LAYOUT,
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BLANK_LAYOUT,
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CLONE_LAYOUT,
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};
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// Bundles together a creation mode and inital state.
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using InitialState = std::pair<CreationMode, size_t>;
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// Create a "New Layout" dialog.
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LayoutEditorDialog(NameValidator name_validator, bool can_clone_current_layout, QWidget* parent = nullptr);
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// Create a "Edit Layout" dialog.
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LayoutEditorDialog(const QString& name, BreakPointCpu cpu, NameValidator name_validator, QWidget* parent = nullptr);
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QString name();
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BreakPointCpu cpu();
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InitialState initialState();
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private:
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void setupInputWidgets(BreakPointCpu cpu, bool can_clone_current_layout);
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void onNameChanged();
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Ui::LayoutEditorDialog m_ui;
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NameValidator m_name_validator;
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};
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