pcsx2/3rdparty/lzma/include/Threads.h

251 lines
6.9 KiB
C

/* Threads.h -- multithreading library
2024-03-28 : Igor Pavlov : Public domain */
#ifndef ZIP7_INC_THREADS_H
#define ZIP7_INC_THREADS_H
#ifdef _WIN32
#include "7zWindows.h"
#else
#include "Compiler.h"
// #define Z7_AFFINITY_DISABLE
#if defined(__linux__)
#if !defined(__APPLE__) && !defined(_AIX) && !defined(__ANDROID__)
#ifndef Z7_AFFINITY_DISABLE
#define Z7_AFFINITY_SUPPORTED
// #pragma message(" ==== Z7_AFFINITY_SUPPORTED")
#if !defined(_GNU_SOURCE)
// #pragma message(" ==== _GNU_SOURCE set")
// we need _GNU_SOURCE for cpu_set_t, if we compile for MUSL
Z7_DIAGNOSTIC_IGNORE_BEGIN_RESERVED_MACRO_IDENTIFIER
#define _GNU_SOURCE
Z7_DIAGNOSTIC_IGNORE_END_RESERVED_MACRO_IDENTIFIER
#endif
#endif
#endif
#endif
#include <pthread.h>
#endif
#include "7zTypes.h"
EXTERN_C_BEGIN
#ifdef _WIN32
WRes HandlePtr_Close(HANDLE *h);
WRes Handle_WaitObject(HANDLE h);
typedef HANDLE CThread;
#define Thread_CONSTRUCT(p) { *(p) = NULL; }
#define Thread_WasCreated(p) (*(p) != NULL)
#define Thread_Close(p) HandlePtr_Close(p)
// #define Thread_Wait(p) Handle_WaitObject(*(p))
#ifdef UNDER_CE
// if (USE_THREADS_CreateThread is defined), we use _beginthreadex()
// if (USE_THREADS_CreateThread is not definned), we use CreateThread()
#define USE_THREADS_CreateThread
#endif
typedef
#ifdef USE_THREADS_CreateThread
DWORD
#else
unsigned
#endif
THREAD_FUNC_RET_TYPE;
#define THREAD_FUNC_RET_ZERO 0
typedef DWORD_PTR CAffinityMask;
typedef DWORD_PTR CCpuSet;
#define CpuSet_Zero(p) *(p) = (0)
#define CpuSet_Set(p, cpu) *(p) |= ((DWORD_PTR)1 << (cpu))
#else // _WIN32
typedef struct
{
pthread_t _tid;
int _created;
} CThread;
#define Thread_CONSTRUCT(p) { (p)->_tid = 0; (p)->_created = 0; }
#define Thread_WasCreated(p) ((p)->_created != 0)
WRes Thread_Close(CThread *p);
// #define Thread_Wait Thread_Wait_Close
typedef void * THREAD_FUNC_RET_TYPE;
#define THREAD_FUNC_RET_ZERO NULL
typedef UInt64 CAffinityMask;
#ifdef Z7_AFFINITY_SUPPORTED
typedef cpu_set_t CCpuSet;
#define CpuSet_Zero(p) CPU_ZERO(p)
#define CpuSet_Set(p, cpu) CPU_SET(cpu, p)
#define CpuSet_IsSet(p, cpu) CPU_ISSET(cpu, p)
#else
typedef UInt64 CCpuSet;
#define CpuSet_Zero(p) *(p) = (0)
#define CpuSet_Set(p, cpu) *(p) |= ((UInt64)1 << (cpu))
#define CpuSet_IsSet(p, cpu) ((*(p) & ((UInt64)1 << (cpu))) != 0)
#endif
#endif // _WIN32
#define THREAD_FUNC_CALL_TYPE Z7_STDCALL
#if defined(_WIN32) && defined(__GNUC__)
/* GCC compiler for x86 32-bit uses the rule:
the stack is 16-byte aligned before CALL instruction for function calling.
But only root function main() contains instructions that
set 16-byte alignment for stack pointer. And another functions
just keep alignment, if it was set in some parent function.
The problem:
if we create new thread in MinGW (GCC) 32-bit x86 via _beginthreadex() or CreateThread(),
the root function of thread doesn't set 16-byte alignment.
And stack frames in all child functions also will be unaligned in that case.
Here we set (force_align_arg_pointer) attribute for root function of new thread.
Do we need (force_align_arg_pointer) also for another systems? */
#define THREAD_FUNC_ATTRIB_ALIGN_ARG __attribute__((force_align_arg_pointer))
// #define THREAD_FUNC_ATTRIB_ALIGN_ARG // for debug : bad alignment in SSE functions
#else
#define THREAD_FUNC_ATTRIB_ALIGN_ARG
#endif
#define THREAD_FUNC_DECL THREAD_FUNC_ATTRIB_ALIGN_ARG THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE
typedef THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE * THREAD_FUNC_TYPE)(void *);
WRes Thread_Create(CThread *p, THREAD_FUNC_TYPE func, LPVOID param);
WRes Thread_Create_With_Affinity(CThread *p, THREAD_FUNC_TYPE func, LPVOID param, CAffinityMask affinity);
WRes Thread_Wait_Close(CThread *p);
#ifdef _WIN32
#define Thread_Create_With_CpuSet(p, func, param, cs) \
Thread_Create_With_Affinity(p, func, param, *cs)
#else
WRes Thread_Create_With_CpuSet(CThread *p, THREAD_FUNC_TYPE func, LPVOID param, const CCpuSet *cpuSet);
#endif
#ifdef _WIN32
typedef HANDLE CEvent;
typedef CEvent CAutoResetEvent;
typedef CEvent CManualResetEvent;
#define Event_Construct(p) *(p) = NULL
#define Event_IsCreated(p) (*(p) != NULL)
#define Event_Close(p) HandlePtr_Close(p)
#define Event_Wait(p) Handle_WaitObject(*(p))
WRes Event_Set(CEvent *p);
WRes Event_Reset(CEvent *p);
WRes ManualResetEvent_Create(CManualResetEvent *p, int signaled);
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *p);
WRes AutoResetEvent_Create(CAutoResetEvent *p, int signaled);
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *p);
typedef HANDLE CSemaphore;
#define Semaphore_Construct(p) *(p) = NULL
#define Semaphore_IsCreated(p) (*(p) != NULL)
#define Semaphore_Close(p) HandlePtr_Close(p)
#define Semaphore_Wait(p) Handle_WaitObject(*(p))
WRes Semaphore_Create(CSemaphore *p, UInt32 initCount, UInt32 maxCount);
WRes Semaphore_OptCreateInit(CSemaphore *p, UInt32 initCount, UInt32 maxCount);
WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 num);
WRes Semaphore_Release1(CSemaphore *p);
typedef CRITICAL_SECTION CCriticalSection;
WRes CriticalSection_Init(CCriticalSection *p);
#define CriticalSection_Delete(p) DeleteCriticalSection(p)
#define CriticalSection_Enter(p) EnterCriticalSection(p)
#define CriticalSection_Leave(p) LeaveCriticalSection(p)
#else // _WIN32
typedef struct
{
int _created;
int _manual_reset;
int _state;
pthread_mutex_t _mutex;
pthread_cond_t _cond;
} CEvent;
typedef CEvent CAutoResetEvent;
typedef CEvent CManualResetEvent;
#define Event_Construct(p) (p)->_created = 0
#define Event_IsCreated(p) ((p)->_created)
WRes ManualResetEvent_Create(CManualResetEvent *p, int signaled);
WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *p);
WRes AutoResetEvent_Create(CAutoResetEvent *p, int signaled);
WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *p);
WRes Event_Set(CEvent *p);
WRes Event_Reset(CEvent *p);
WRes Event_Wait(CEvent *p);
WRes Event_Close(CEvent *p);
typedef struct
{
int _created;
UInt32 _count;
UInt32 _maxCount;
pthread_mutex_t _mutex;
pthread_cond_t _cond;
} CSemaphore;
#define Semaphore_Construct(p) (p)->_created = 0
#define Semaphore_IsCreated(p) ((p)->_created)
WRes Semaphore_Create(CSemaphore *p, UInt32 initCount, UInt32 maxCount);
WRes Semaphore_OptCreateInit(CSemaphore *p, UInt32 initCount, UInt32 maxCount);
WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 num);
#define Semaphore_Release1(p) Semaphore_ReleaseN(p, 1)
WRes Semaphore_Wait(CSemaphore *p);
WRes Semaphore_Close(CSemaphore *p);
typedef struct
{
pthread_mutex_t _mutex;
} CCriticalSection;
WRes CriticalSection_Init(CCriticalSection *p);
void CriticalSection_Delete(CCriticalSection *cs);
void CriticalSection_Enter(CCriticalSection *cs);
void CriticalSection_Leave(CCriticalSection *cs);
LONG InterlockedIncrement(LONG volatile *addend);
LONG InterlockedDecrement(LONG volatile *addend);
#endif // _WIN32
WRes AutoResetEvent_OptCreate_And_Reset(CAutoResetEvent *p);
EXTERN_C_END
#endif