pcsx2/common/DynamicLibrary.cpp

167 lines
3.8 KiB
C++

// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+
#include "common/DynamicLibrary.h"
#include "common/Assertions.h"
#include "common/Console.h"
#include "common/Error.h"
#include "common/FileSystem.h"
#include "common/SmallString.h"
#include "common/Path.h"
#include "common/StringUtil.h"
#include <cstring>
#include "fmt/format.h"
#ifdef _WIN32
#include "common/RedtapeWindows.h"
#else
#include <dlfcn.h>
#ifdef __APPLE__
#include "common/CocoaTools.h"
#endif
#endif
DynamicLibrary::DynamicLibrary() = default;
DynamicLibrary::DynamicLibrary(const char* filename)
{
Error error;
if (!Open(filename, &error))
Console.ErrorFmt("DynamicLibrary open failed: {}", error.GetDescription());
}
DynamicLibrary::DynamicLibrary(DynamicLibrary&& move)
: m_handle(move.m_handle)
{
move.m_handle = nullptr;
}
DynamicLibrary::~DynamicLibrary()
{
Close();
}
std::string DynamicLibrary::GetUnprefixedFilename(const char* filename)
{
#if defined(_WIN32)
return std::string(filename) + ".dll";
#elif defined(__APPLE__)
return std::string(filename) + ".dylib";
#else
return std::string(filename) + ".so";
#endif
}
std::string DynamicLibrary::GetVersionedFilename(const char* libname, int major, int minor)
{
#if defined(_WIN32)
if (major >= 0 && minor >= 0)
return fmt::format("{}-{}-{}.dll", libname, major, minor);
else if (major >= 0)
return fmt::format("{}-{}.dll", libname, major);
else
return fmt::format("{}.dll", libname);
#elif defined(__APPLE__)
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
if (major >= 0 && minor >= 0)
return fmt::format("{}{}.{}.{}.dylib", prefix, libname, major, minor);
else if (major >= 0)
return fmt::format("{}{}.{}.dylib", prefix, libname, major);
else
return fmt::format("{}{}.dylib", prefix, libname);
#else
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
if (major >= 0 && minor >= 0)
return fmt::format("{}{}.so.{}.{}", prefix, libname, major, minor);
else if (major >= 0)
return fmt::format("{}{}.so.{}", prefix, libname, major);
else
return fmt::format("{}{}.so", prefix, libname);
#endif
}
bool DynamicLibrary::Open(const char* filename, Error* error)
{
#ifdef _WIN32
m_handle = reinterpret_cast<void*>(LoadLibraryW(StringUtil::UTF8StringToWideString(filename).c_str()));
if (!m_handle)
{
Error::SetWin32(error, TinyString::from_format("Loading {} failed: ", filename), GetLastError());
return false;
}
return true;
#else
m_handle = dlopen(filename, RTLD_NOW);
if (!m_handle)
{
#ifdef __APPLE__
// On MacOS, try searching in Frameworks.
if (!Path::IsAbsolute(filename))
{
std::optional<std::string> bundle_path = CocoaTools::GetBundlePath();
if (bundle_path.has_value())
{
std::string frameworks_path = fmt::format("{}/Contents/Frameworks/{}", bundle_path.value(), filename);
if (FileSystem::FileExists(frameworks_path.c_str()))
{
m_handle = dlopen(frameworks_path.c_str(), RTLD_NOW);
if (m_handle)
{
Error::Clear(error);
return true;
}
}
}
}
#endif
const char* err = dlerror();
Error::SetStringFmt(error, "Loading {} failed: {}", filename, err ? err : "<UNKNOWN>");
return false;
}
return true;
#endif
}
void DynamicLibrary::Adopt(void* handle)
{
pxAssertRel(handle, "Handle is valid");
Close();
m_handle = handle;
}
void DynamicLibrary::Close()
{
if (!IsOpen())
return;
#ifdef _WIN32
FreeLibrary(reinterpret_cast<HMODULE>(m_handle));
#else
dlclose(m_handle);
#endif
m_handle = nullptr;
}
void* DynamicLibrary::GetSymbolAddress(const char* name) const
{
#ifdef _WIN32
return reinterpret_cast<void*>(GetProcAddress(reinterpret_cast<HMODULE>(m_handle), name));
#else
return reinterpret_cast<void*>(dlsym(m_handle, name));
#endif
}
DynamicLibrary& DynamicLibrary::operator=(DynamicLibrary&& move)
{
Close();
m_handle = move.m_handle;
move.m_handle = nullptr;
return *this;
}