mirror of https://github.com/PCSX2/pcsx2.git
936 lines
31 KiB
C++
936 lines
31 KiB
C++
//*********************************************************
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//
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// Copyright (c) Microsoft. All rights reserved.
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// This code is licensed under the MIT License.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
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// ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
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// TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
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// PARTICULAR PURPOSE AND NONINFRINGEMENT.
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//
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//*********************************************************
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//! @file
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//! Types and helpers for using C++ coroutines.
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#ifndef __WIL_COROUTINE_INCLUDED
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#define __WIL_COROUTINE_INCLUDED
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/*
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* A wil::task<T> / com_task<T> is a coroutine with the following characteristics:
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*
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* - T must be a copyable object, movable object, reference, or void.
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* - The coroutine may be awaited at most once. The second await will crash.
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* - The coroutine may be abandoned (allowed to destruct without co_await),
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* in which case unobserved exceptions are fatal.
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* - By default, wil::task resumes on an arbitrary thread.
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* - By default, wil::com_task resumes in the same COM apartment.
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* - task.resume_any_thread() allows resumption on any thread.
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* - task.resume_same_apartment() forces resumption in the same COM apartment.
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*
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* The wil::task and wil::com_task are intended to supplement PPL and C++/WinRT,
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* not to replace them. It provides coroutine implementations for scenarios that PPL
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* and C++/WinRT do not support, but it does not support everything that PPL and
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* C++/WinRT do.
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*
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* The implementation is optimized on the assumption that the coroutine is
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* awaited only once, and that the coroutine is discarded after completion.
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* To ensure proper usage, the task object is move-only, and
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* co_await takes ownership of the task. See further discussion below.
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*
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* Comparison with PPL and C++/WinRT:
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*
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* | | PPL | C++/WinRT | wil::*task |
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* |-----------------------------------------------------|-----------|-----------|---------------|
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* | T can be non-constructible | No | Yes | Yes |
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* | T can be void | Yes | Yes | Yes |
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* | T can be reference | No | No | Yes |
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* | T can be WinRT object | Yes | Yes | Yes |
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* | T can be non-WinRT object | Yes | No | Yes |
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* | T can be move-only | No | No | Yes |
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* | Coroutine can be cancelled | Yes | Yes | No |
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* | Coroutine can throw arbitrary exceptions | Yes | No | Yes |
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* | Can co_await more than once | Yes | No | No |
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* | Can have multiple clients waiting for completion | Yes | No | No |
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* | co_await resumes in same COM context | Sometimes | Yes | You choose [1]|
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* | Can force co_await to resume in same context | Yes | N/A | Yes [1] |
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* | Can force co_await to resume in any thread | Yes | No | Yes |
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* | Can change coroutine's resumption model | No | No | Yes |
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* | Can wait synchronously | Yes | Yes | Yes [2] |
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* | Can be consumed by non-C++ languages | No | Yes | No |
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* | Implementation is small and efficient | No | Yes | Yes |
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* | Can abandon coroutine (fail to co_await) | Yes | Yes | Yes |
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* | Exception in abandoned coroutine | Crash | Ignored | Crash |
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* | Coroutine starts automatically | Yes | Yes | Yes |
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* | Coroutine starts synchronously | No | Yes | Yes |
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* | Integrates with C++/WinRT coroutine callouts | No | Yes | No |
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*
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* [1] Resumption in the same COM apartment requires that you include COM headers.
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* [2] Synchronous waiting requires that you include <synchapi.h> (usually via <windows.h>).
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*
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* You can include the COM headers and/or synchapi.h headers, and then
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* re-include this header file to activate the features dependent upon
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* those headers.
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*
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* Examples:
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*
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* Implement a coroutine that returns a move-only non-WinRT type
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* and which resumes on an arbitrary thread.
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*
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* wil::task<wil::unique_cotaskmem_string> GetNameAsync()
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* {
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* co_await resume_background(); // do work on BG thread
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* wil::unique_cotaskmem_string name;
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* THROW_IF_FAILED(GetNameSlow(&name));
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* co_return name; // awaiter will resume on arbitrary thread
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* }
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*
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* Consumers:
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*
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* winrt::IAsyncAction UpdateNameAsync()
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* {
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* // wil::task resumes on an arbitrary thread.
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* auto name = co_await GetNameAsync();
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* // could be on any thread now
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* co_await SendNameAsync(name.get());
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* }
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*
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* winrt::IAsyncAction UpdateNameAsync()
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* {
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* // override default behavior of wil::task and
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* // force it to resume in the same COM apartment.
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* auto name = co_await GetNameAsync().resume_same_apartment();
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* // so we are still on the UI thread
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* NameElement().Text(winrt::hstring(name.get()));
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* }
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*
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* Conversely, a coroutine that returns a
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* wil::com_task<T> defaults to resuming in the same
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* COM apartment, but you can allow it to resume on any thread
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* by doing co_await GetNameAsync().resume_any_thread().
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*
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* There is no harm in doing resume_same_apartment() / resume_any_thread() for a
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* task that already defaults to resuming in that manner. In fact, awaiting the
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* task directly is just a shorthand for awaiting the corresponding
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* resume_whatever() method.
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*
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* Alternatively, you can just convert between wil::task<T> and wil::com_task<T>
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* to change the default resumption context.
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*
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* co_await wil::com_task(GetNameAsync()); // now defaults to resume_same_apartment();
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*
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* You can store the task in a variable, but since it is a move-only
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* object, you will have to use std::move in order to transfer ownership out of
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* an lvalue.
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*
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* winrt::IAsyncAction SomethingAsync()
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* {
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* wil::com_task<int> task;
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* switch (source)
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* {
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* // Some of these might return wil::task<int>,
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* // but assigning to a wil::com_task<int> will make
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* // the task resume in the same COM apartment.
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* case widget: task = GetValueFromWidgetAsync(); break;
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* case gadget: task = GetValueFromGadgetAsync(); break;
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* case doodad: task = GetValueFromDoodadAsync(); break;
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* default: FAIL_FAST(); // unknown source
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* }
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* auto value = co_await std::move(task); // **** need std::move
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* DoSomethingWith(value);
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* }
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*
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* You can wait synchronously by calling get(). The usual caveats
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* about synchronous waits on STA threads apply.
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*
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* auto value = GetValueFromWidgetAsync().get();
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*
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* auto task = GetValueFromWidgetAsync();
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* auto value = std::move(task).get(); // **** need std::move
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*/
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// Detect which version of the coroutine standard we have.
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/// @cond
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#if defined(_RESUMABLE_FUNCTIONS_SUPPORTED)
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#include <experimental/coroutine>
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#define __WI_COROUTINE_NAMESPACE ::std::experimental
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#elif defined(__cpp_impl_coroutine)
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#include <coroutine>
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#define __WI_COROUTINE_NAMESPACE ::std
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#else
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#error You must compile with C++20 coroutine support to use coroutine.h.
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#endif
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/// @endcond
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#include <atomic>
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#include <exception>
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#include <utility>
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#include <wil/wistd_memory.h>
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#include <wil/wistd_type_traits.h>
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#include <wil/result_macros.h>
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namespace wil
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{
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// There are three general categories of T that you can
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// use with a task. We give them these names:
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//
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// T = void ("void category")
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// T = some kind of reference ("reference category")
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// T = non-void non-reference ("object category")
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//
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// Take care that the implementation supports all three categories.
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//
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// There is a sub-category of object category for move-only types.
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// We designed our task to be co_awaitable only once, so that
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// it can contain a move-only type. Any transfer of T as an
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// object category must be done as an rvalue reference.
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template <typename T>
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struct task;
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template <typename T>
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struct com_task;
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} // namespace wil
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/// @cond
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namespace wil::details::coro
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{
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// task and com_task are convertable to each other. However, not
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// all consumers of this header have COM enabled. Support for saving
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// COM thread-local error information and restoring it on the resuming
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// thread is enabled using these function pointers. If COM is not
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// available then they are null and do not get called. If COM is
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// enabled then they are filled in with valid pointers and get used.
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__declspec(selectany) void*(__stdcall* g_pfnCaptureRestrictedErrorInformation)() WI_PFN_NOEXCEPT = nullptr;
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__declspec(selectany) void(__stdcall* g_pfnRestoreRestrictedErrorInformation)(void* restricted_error) WI_PFN_NOEXCEPT = nullptr;
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__declspec(selectany) void(__stdcall* g_pfnDestroyRestrictedErrorInformation)(void* restricted_error) WI_PFN_NOEXCEPT = nullptr;
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template <typename T>
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struct task_promise;
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// Unions may not contain references, C++/CX types, or void.
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// To work around that, we put everything inside a result_wrapper
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// struct, and put the struct in the union. For void,
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// we create a special empty structure.
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//
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// get_value returns rvalue reference to T for object
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// category, or just T itself for void and reference
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// category.
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//
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// We take advantage of the reference collapsing rules
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// so that T&& = T if T is reference category.
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template <typename T>
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struct result_wrapper
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{
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T value;
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T get_value()
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{
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return wistd::forward<T>(value);
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}
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};
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template <>
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struct result_wrapper<void>
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{
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void get_value()
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{
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}
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};
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// The result_holder is basically a
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// std::variant<std::monotype, T, std::exception_ptr>
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// but with these extra quirks:
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// * The only valid transition is monotype -> something-else.
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// Consequently, it does not have valueless_by_exception.
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template <typename T>
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struct result_holder
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{
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// The content of the result_holder
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// depends on the result_status:
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//
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// empty: No active member.
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// value: Active member is wrap.
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// error: Active member is error.
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enum class result_status
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{
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empty,
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value,
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error
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};
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result_status status{result_status::empty};
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union variant
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{
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variant()
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{
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}
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~variant()
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{
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}
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result_wrapper<T> wrap;
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std::exception_ptr error;
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} result;
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// The restricted error information is lit up when COM headers are
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// included. If COM is not available then this will remain null.
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// This error information is thread-local so we must save it on suspend
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// and restore it on resume so that it propagates to the correct
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// thread. It will then be available if the exception proves fatal.
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//
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// This object is non-copyable so we do not need to worry about
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// supporting AddRef on the restricted error information.
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void* restricted_error{nullptr};
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// emplace_value will be called with
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//
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// * no parameters (void category)
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// * The reference type T (reference category)
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// * Some kind of reference to T (object category)
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//
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// Set the status after constructing the object.
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// That way, if object construction throws an exception,
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// the holder remains empty.
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template <typename... Args>
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void emplace_value(Args&&... args)
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{
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WI_ASSERT(status == result_status::empty);
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new (wistd::addressof(result.wrap)) result_wrapper<T>{wistd::forward<Args>(args)...};
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status = result_status::value;
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}
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void unhandled_exception() noexcept
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{
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if (g_pfnCaptureRestrictedErrorInformation)
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{
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WI_ASSERT(restricted_error == nullptr);
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restricted_error = g_pfnCaptureRestrictedErrorInformation();
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}
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WI_ASSERT(status == result_status::empty);
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new (wistd::addressof(result.error)) std::exception_ptr(std::current_exception());
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status = result_status::error;
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}
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T get_value()
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{
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if (status == result_status::value)
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{
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return result.wrap.get_value();
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}
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WI_ASSERT(status == result_status::error);
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if (restricted_error && g_pfnRestoreRestrictedErrorInformation)
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{
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g_pfnRestoreRestrictedErrorInformation(restricted_error);
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}
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std::rethrow_exception(wistd::exchange(result.error, {}));
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}
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result_holder() = default;
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result_holder(result_holder const&) = delete;
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void operator=(result_holder const&) = delete;
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~result_holder() noexcept(false)
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{
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if (restricted_error && g_pfnDestroyRestrictedErrorInformation)
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{
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g_pfnDestroyRestrictedErrorInformation(restricted_error);
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restricted_error = nullptr;
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}
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switch (status)
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{
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case result_status::value:
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result.wrap.~result_wrapper();
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break;
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case result_status::error:
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// Rethrow unobserved exception. Delete this line to
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// discard unobserved exceptions.
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if (result.error)
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std::rethrow_exception(result.error);
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result.error.~exception_ptr();
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}
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}
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};
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// Most of the work is done in the promise_base,
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// It is a CRTP-like base class for task_promise<void> and
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// task_promise<non-void> because the language forbids
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// a single promise from containing both return_value and
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// return_void methods (even if one of them is deleted by SFINAE).
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template <typename T>
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struct promise_base
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{
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// The coroutine state remains alive as long as the coroutine is
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// still running (hasn't reached final_suspend) or the associated
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// task has not yet abandoned the coroutine (either finished awaiting
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// or destructed without awaiting).
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//
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// This saves an allocation, but does mean that the local
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// frame of the coroutine will remain allocated (with the
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// coroutine's imbound parameters still live) until all
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// references are destroyed. To force the promise_base to be
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// destroyed after co_await, we make the promise_base a
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// move-only object and require co_await to be given an rvalue reference.
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// Special values for m_waiting.
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static void* running_ptr()
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{
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return nullptr;
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}
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static void* completed_ptr()
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{
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return reinterpret_cast<void*>(1);
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}
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static void* abandoned_ptr()
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{
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return reinterpret_cast<void*>(2);
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}
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// The awaiting coroutine is resumed by calling the
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// m_resumer with the m_waiting. If the resumer is null,
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// then the m_waiting is assumed to be the address of a
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// coroutine_handle<>, which is resumed synchronously.
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// Externalizing the resumer allows unused awaiters to be
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// removed by the linker and removes a hard dependency on COM.
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// Using nullptr to represent the default resumer avoids a
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// CFG check.
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void(__stdcall* m_resumer)(void*);
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std::atomic<void*> m_waiting{running_ptr()};
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result_holder<T> m_holder;
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// Make it easier to access our CRTP derived class.
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using Promise = task_promise<T>;
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auto as_promise() noexcept
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{
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return static_cast<Promise*>(this);
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}
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// Make it easier to access the coroutine handle.
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auto as_handle() noexcept
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{
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return __WI_COROUTINE_NAMESPACE::coroutine_handle<Promise>::from_promise(*as_promise());
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}
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auto get_return_object() noexcept
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{
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// let the compiler construct the task / com_task from the promise.
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return as_promise();
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}
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void destroy()
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{
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as_handle().destroy();
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}
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// The client lost interest in the coroutine, either because they are discarding
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// the result without awaiting (risky!), or because they have finished awaiting.
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// Discarding the result without awaiting is risky because any exception in the coroutine
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// will be unobserved and result in a crash. If you want to disallow it, then
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// raise an exception if waiting == running_ptr.
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void abandon()
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{
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auto waiting = m_waiting.exchange(abandoned_ptr(), std::memory_order_acq_rel);
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if (waiting != running_ptr())
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destroy();
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}
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__WI_COROUTINE_NAMESPACE::suspend_never initial_suspend() noexcept
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{
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return {};
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}
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template <typename... Args>
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void emplace_value(Args&&... args)
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{
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m_holder.emplace_value(wistd::forward<Args>(args)...);
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}
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void unhandled_exception() noexcept
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{
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m_holder.unhandled_exception();
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}
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void resume_waiting_coroutine(void* waiting) const
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{
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if (m_resumer)
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{
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m_resumer(waiting);
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}
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else
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{
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__WI_COROUTINE_NAMESPACE::coroutine_handle<>::from_address(waiting).resume();
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}
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}
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auto final_suspend() noexcept
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{
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struct awaiter : __WI_COROUTINE_NAMESPACE::suspend_always
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{
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promise_base& self;
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void await_suspend(__WI_COROUTINE_NAMESPACE::coroutine_handle<>) const noexcept
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{
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// Need acquire so we can read from m_resumer.
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// Need release so that the results are published in the case that nobody
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// is awaiting right now, so that the eventual awaiter (possibly on another thread)
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// can read the results.
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auto waiting = self.m_waiting.exchange(completed_ptr(), std::memory_order_acq_rel);
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if (waiting == abandoned_ptr())
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{
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self.destroy();
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}
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else if (waiting != running_ptr())
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{
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WI_ASSERT(waiting != completed_ptr());
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self.resume_waiting_coroutine(waiting);
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}
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};
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};
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return awaiter{{}, *this};
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}
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// The remaining methods are used by the awaiters.
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bool client_await_ready()
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{
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// Need acquire in case the coroutine has already completed,
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// so we can read the results. This matches the release in
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// the final_suspend's await_suspend.
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auto waiting = m_waiting.load(std::memory_order_acquire);
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WI_ASSERT((waiting == running_ptr()) || (waiting == completed_ptr()));
|
|
return waiting != running_ptr();
|
|
}
|
|
|
|
auto client_await_suspend(void* waiting, void(__stdcall* resumer)(void*))
|
|
{
|
|
// "waiting" needs to be a pointer to an object. We reserve the first 16
|
|
// pseudo-pointers as sentinels.
|
|
WI_ASSERT(reinterpret_cast<uintptr_t>(waiting) > 16);
|
|
|
|
m_resumer = resumer;
|
|
|
|
// Acquire to ensure that we can read the results of the return value, if the coroutine is completed.
|
|
// Release to ensure that our resumption state is published, if the coroutine is not completed.
|
|
auto previous = m_waiting.exchange(waiting, std::memory_order_acq_rel);
|
|
|
|
// Suspend if the coroutine is still running.
|
|
// Otherwise, the coroutine is completed: Nobody will resume us, so we will have to resume ourselves.
|
|
WI_ASSERT((previous == running_ptr()) || (previous == completed_ptr()));
|
|
return previous == running_ptr();
|
|
}
|
|
|
|
T client_await_resume()
|
|
{
|
|
return m_holder.get_value();
|
|
}
|
|
};
|
|
|
|
template <typename T>
|
|
struct task_promise : promise_base<T>
|
|
{
|
|
template <typename U>
|
|
void return_value(U&& value)
|
|
{
|
|
this->emplace_value(wistd::forward<U>(value));
|
|
}
|
|
|
|
template <typename Dummy = void>
|
|
wistd::enable_if_t<!wistd::is_reference_v<T>, Dummy> return_value(T const& value)
|
|
{
|
|
this->emplace_value(value);
|
|
}
|
|
};
|
|
|
|
template <>
|
|
struct task_promise<void> : promise_base<void>
|
|
{
|
|
void return_void()
|
|
{
|
|
this->emplace_value();
|
|
}
|
|
};
|
|
|
|
template <typename T>
|
|
struct promise_deleter
|
|
{
|
|
void operator()(promise_base<T>* promise) const noexcept
|
|
{
|
|
promise->abandon();
|
|
}
|
|
};
|
|
|
|
template <typename T>
|
|
using promise_ptr = wistd::unique_ptr<promise_base<T>, promise_deleter<T>>;
|
|
|
|
template <typename T>
|
|
struct agile_awaiter
|
|
{
|
|
agile_awaiter(promise_ptr<T>&& initial) : promise(wistd::move(initial))
|
|
{
|
|
}
|
|
|
|
promise_ptr<T> promise;
|
|
|
|
bool await_ready()
|
|
{
|
|
return promise->client_await_ready();
|
|
}
|
|
|
|
auto await_suspend(__WI_COROUTINE_NAMESPACE::coroutine_handle<> handle)
|
|
{
|
|
// Use the default resumer.
|
|
return promise->client_await_suspend(handle.address(), nullptr);
|
|
}
|
|
|
|
T await_resume()
|
|
{
|
|
return promise->client_await_resume();
|
|
}
|
|
};
|
|
|
|
template <typename T>
|
|
struct task_base
|
|
{
|
|
auto resume_any_thread() && noexcept
|
|
{
|
|
return agile_awaiter<T>{wistd::move(promise)};
|
|
}
|
|
|
|
// You must #include <ole2.h> before <wil/coroutine.h> to enable apartment-aware awaiting.
|
|
auto resume_same_apartment() && noexcept;
|
|
|
|
// Compiler error message metaprogramming: Tell people that they
|
|
// need to use std::move() if they try to co_await an lvalue.
|
|
struct cannot_await_lvalue_use_std_move
|
|
{
|
|
void await_ready()
|
|
{
|
|
}
|
|
};
|
|
cannot_await_lvalue_use_std_move operator co_await() & = delete;
|
|
|
|
// You must #include <synchapi.h> (usually via <windows.h>) to enable synchronous waiting.
|
|
decltype(auto) get() &&;
|
|
|
|
protected:
|
|
task_base(task_promise<T>* initial = nullptr) noexcept : promise(initial)
|
|
{
|
|
}
|
|
|
|
template <typename D>
|
|
D& assign(D* self, task_base&& other) noexcept
|
|
{
|
|
static_cast<task_base&>(*this) = wistd::move(other);
|
|
return *self;
|
|
}
|
|
|
|
private:
|
|
promise_ptr<T> promise;
|
|
|
|
static void __stdcall wake_by_address(void* completed);
|
|
};
|
|
} // namespace wil::details::coro
|
|
/// @endcond
|
|
|
|
namespace wil
|
|
{
|
|
// Must write out both classes separately
|
|
// Cannot use deduction guides with alias template type prior to C++20.
|
|
template <typename T>
|
|
struct task : details::coro::task_base<T>
|
|
{
|
|
using base = details::coro::task_base<T>;
|
|
// Constructing from task_promise<T>* cannot be explicit because get_return_object relies on implicit conversion.
|
|
task(details::coro::task_promise<T>* initial = nullptr) noexcept : base(initial)
|
|
{
|
|
}
|
|
explicit task(base&& other) noexcept : base(wistd::move(other))
|
|
{
|
|
}
|
|
task& operator=(base&& other) noexcept
|
|
{
|
|
return base::assign(this, wistd::move(other));
|
|
}
|
|
|
|
using base::operator co_await;
|
|
|
|
auto operator co_await() && noexcept
|
|
{
|
|
return wistd::move(*this).resume_any_thread();
|
|
}
|
|
};
|
|
|
|
template <typename T>
|
|
struct com_task : details::coro::task_base<T>
|
|
{
|
|
using base = details::coro::task_base<T>;
|
|
// Constructing from task_promise<T>* cannot be explicit because get_return_object relies on implicit conversion.
|
|
com_task(details::coro::task_promise<T>* initial = nullptr) noexcept : base(initial)
|
|
{
|
|
}
|
|
explicit com_task(base&& other) noexcept : base(wistd::move(other))
|
|
{
|
|
}
|
|
com_task& operator=(base&& other) noexcept
|
|
{
|
|
return base::assign(this, wistd::move(other));
|
|
}
|
|
|
|
using base::operator co_await;
|
|
|
|
auto operator co_await() && noexcept
|
|
{
|
|
// You must #include <ole2.h> before <wil/coroutine.h> to enable non-agile awaiting.
|
|
return wistd::move(*this).resume_same_apartment();
|
|
}
|
|
};
|
|
|
|
template <typename T>
|
|
task(com_task<T>&&) -> task<T>;
|
|
template <typename T>
|
|
com_task(task<T>&&) -> com_task<T>;
|
|
} // namespace wil
|
|
|
|
template <typename T, typename... Args>
|
|
struct __WI_COROUTINE_NAMESPACE::coroutine_traits<wil::task<T>, Args...>
|
|
{
|
|
using promise_type = wil::details::coro::task_promise<T>;
|
|
};
|
|
|
|
template <typename T, typename... Args>
|
|
struct __WI_COROUTINE_NAMESPACE::coroutine_traits<wil::com_task<T>, Args...>
|
|
{
|
|
using promise_type = wil::details::coro::task_promise<T>;
|
|
};
|
|
|
|
#endif // __WIL_COROUTINE_INCLUDED
|
|
|
|
// Can re-include this header after including synchapi.h (usually via windows.h) to enable synchronous wait.
|
|
#if defined(_SYNCHAPI_H_) && !defined(__WIL_COROUTINE_SYNCHRONOUS_GET_INCLUDED)
|
|
#define __WIL_COROUTINE_SYNCHRONOUS_GET_INCLUDED
|
|
|
|
namespace wil::details::coro
|
|
{
|
|
template <typename T>
|
|
decltype(auto) task_base<T>::get() &&
|
|
{
|
|
if (!promise->client_await_ready())
|
|
{
|
|
bool completed = false;
|
|
if (promise->client_await_suspend(&completed, wake_by_address))
|
|
{
|
|
bool pending = false;
|
|
while (!completed)
|
|
{
|
|
WaitOnAddress(&completed, &pending, sizeof(pending), INFINITE);
|
|
}
|
|
}
|
|
}
|
|
return std::exchange(promise, {})->client_await_resume();
|
|
}
|
|
|
|
template <typename T>
|
|
void __stdcall task_base<T>::wake_by_address(void* completed)
|
|
{
|
|
*reinterpret_cast<bool*>(completed) = true;
|
|
WakeByAddressSingle(completed);
|
|
}
|
|
} // namespace wil::details::coro
|
|
#endif // __WIL_COROUTINE_SYNCHRONOUS_GET_INCLUDED
|
|
|
|
// Can re-include this header after including COM header files to enable non-agile tasks.
|
|
#if defined(_COMBASEAPI_H_) && defined(_THREADPOOLAPISET_H_) && !defined(__WIL_COROUTINE_NON_AGILE_INCLUDED)
|
|
#define __WIL_COROUTINE_NON_AGILE_INCLUDED
|
|
#include <ctxtcall.h>
|
|
#include <wil/com.h>
|
|
#include <roerrorapi.h>
|
|
|
|
namespace wil::details::coro
|
|
{
|
|
inline void* __stdcall CaptureRestrictedErrorInformation() noexcept
|
|
{
|
|
IRestrictedErrorInfo* restrictedError = nullptr;
|
|
(void)GetRestrictedErrorInfo(&restrictedError);
|
|
return restrictedError; // the returned object includes a strong reference
|
|
}
|
|
|
|
inline void __stdcall RestoreRestrictedErrorInformation(_In_ void* restricted_error) noexcept
|
|
{
|
|
(void)SetRestrictedErrorInfo(static_cast<IRestrictedErrorInfo*>(restricted_error));
|
|
}
|
|
|
|
inline void __stdcall DestroyRestrictedErrorInformation(_In_ void* restricted_error) noexcept
|
|
{
|
|
static_cast<IUnknown*>(restricted_error)->Release();
|
|
}
|
|
|
|
struct apartment_info
|
|
{
|
|
APTTYPE aptType;
|
|
APTTYPEQUALIFIER aptTypeQualifier;
|
|
|
|
void load()
|
|
{
|
|
if (FAILED(CoGetApartmentType(&aptType, &aptTypeQualifier)))
|
|
{
|
|
// If COM is not initialized, then act as if we are running
|
|
// on the implicit MTA.
|
|
aptType = APTTYPE_MTA;
|
|
aptTypeQualifier = APTTYPEQUALIFIER_IMPLICIT_MTA;
|
|
}
|
|
}
|
|
};
|
|
|
|
// apartment_resumer resumes a coroutine in a captured apartment.
|
|
struct apartment_resumer
|
|
{
|
|
static auto as_self(void* p)
|
|
{
|
|
return reinterpret_cast<apartment_resumer*>(p);
|
|
}
|
|
|
|
static bool is_sta()
|
|
{
|
|
apartment_info info;
|
|
info.load();
|
|
switch (info.aptType)
|
|
{
|
|
case APTTYPE_STA:
|
|
case APTTYPE_MAINSTA:
|
|
return true;
|
|
case APTTYPE_NA:
|
|
return info.aptTypeQualifier == APTTYPEQUALIFIER_NA_ON_STA || info.aptTypeQualifier == APTTYPEQUALIFIER_NA_ON_MAINSTA;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static wil::com_ptr<IContextCallback> current_context()
|
|
{
|
|
wil::com_ptr<IContextCallback> context;
|
|
// This will fail if COM is not initialized. Treat as implicit MTA.
|
|
// Do not use IID_PPV_ARGS to avoid ambiguity between ::IUnknown and winrt::IUnknown.
|
|
CoGetObjectContext(__uuidof(IContextCallback), reinterpret_cast<void**>(&context));
|
|
return context;
|
|
}
|
|
|
|
__WI_COROUTINE_NAMESPACE::coroutine_handle<> waiter;
|
|
wil::com_ptr<IContextCallback> context{nullptr};
|
|
apartment_info info;
|
|
HRESULT resume_result = S_OK;
|
|
|
|
void capture_context(__WI_COROUTINE_NAMESPACE::coroutine_handle<> handle)
|
|
{
|
|
waiter = handle;
|
|
info.load();
|
|
context = current_context();
|
|
if (context == nullptr)
|
|
{
|
|
__debugbreak();
|
|
}
|
|
}
|
|
|
|
static void __stdcall resume_in_context(void* parameter)
|
|
{
|
|
auto self = as_self(parameter);
|
|
if (self->context == nullptr || self->context == current_context())
|
|
{
|
|
self->context = nullptr; // removes the context cleanup from the resume path
|
|
self->waiter();
|
|
}
|
|
else if (is_sta())
|
|
{
|
|
submit_threadpool_callback(resume_context, self);
|
|
}
|
|
else
|
|
{
|
|
self->resume_context_sync();
|
|
}
|
|
}
|
|
|
|
static void submit_threadpool_callback(PTP_SIMPLE_CALLBACK callback, void* context)
|
|
{
|
|
THROW_IF_WIN32_BOOL_FALSE(TrySubmitThreadpoolCallback(callback, context, nullptr));
|
|
}
|
|
|
|
static void CALLBACK resume_context(PTP_CALLBACK_INSTANCE /*instance*/, void* parameter)
|
|
{
|
|
as_self(parameter)->resume_context_sync();
|
|
}
|
|
|
|
void resume_context_sync()
|
|
{
|
|
ComCallData data{};
|
|
data.pUserDefined = this;
|
|
// The call to resume_apartment_callback will destruct the context.
|
|
// Capture into a local so we don't destruct it while it's in use.
|
|
// This also removes the context cleanup from the resume path.
|
|
auto local_context = wistd::move(context);
|
|
auto result =
|
|
local_context->ContextCallback(resume_apartment_callback, &data, IID_ICallbackWithNoReentrancyToApplicationSTA, 5, nullptr);
|
|
if (FAILED(result))
|
|
{
|
|
// Unable to resume on the correct apartment.
|
|
// Resume on the wrong apartment, but tell the coroutine why.
|
|
resume_result = result;
|
|
waiter();
|
|
}
|
|
}
|
|
|
|
static HRESULT CALLBACK resume_apartment_callback(ComCallData* data) noexcept
|
|
{
|
|
as_self(data->pUserDefined)->waiter();
|
|
return S_OK;
|
|
}
|
|
|
|
void check()
|
|
{
|
|
THROW_IF_FAILED(resume_result);
|
|
}
|
|
};
|
|
|
|
// The COM awaiter captures the COM context when the co_await begins.
|
|
// When the co_await completes, it uses that COM context to resume execution.
|
|
// This follows the same algorithm employed by C++/WinRT, which has features like
|
|
// avoiding stack buildup and proper handling of the neutral apartment.
|
|
// It does, however, introduce fail-fast code paths if thread pool tasks cannot
|
|
// be submitted. (Those fail-fasts could be removed by preallocating the tasks,
|
|
// but that means paying an up-front cost for something that may never end up used,
|
|
// as well as introducing extra cleanup code in the fast-path.)
|
|
template <typename T>
|
|
struct com_awaiter : agile_awaiter<T>
|
|
{
|
|
com_awaiter(promise_ptr<T>&& initial) : agile_awaiter<T>(wistd::move(initial))
|
|
{
|
|
}
|
|
apartment_resumer resumer;
|
|
|
|
auto await_suspend(__WI_COROUTINE_NAMESPACE::coroutine_handle<> handle)
|
|
{
|
|
resumer.capture_context(handle);
|
|
return this->promise->client_await_suspend(wistd::addressof(resumer), apartment_resumer::resume_in_context);
|
|
}
|
|
|
|
decltype(auto) await_resume()
|
|
{
|
|
resumer.check();
|
|
return agile_awaiter<T>::await_resume();
|
|
}
|
|
};
|
|
|
|
template <typename T>
|
|
auto task_base<T>::resume_same_apartment() && noexcept
|
|
{
|
|
return com_awaiter<T>{wistd::move(promise)};
|
|
}
|
|
} // namespace wil::details::coro
|
|
|
|
// This section is lit up when COM headers are available. Initialize the global function
|
|
// pointers such that error information can be saved and restored across thread boundaries.
|
|
WI_HEADER_INITITALIZATION_FUNCTION(CoroutineRestrictedErrorInitialize, [] {
|
|
::wil::details::coro::g_pfnCaptureRestrictedErrorInformation = ::wil::details::coro::CaptureRestrictedErrorInformation;
|
|
::wil::details::coro::g_pfnRestoreRestrictedErrorInformation = ::wil::details::coro::RestoreRestrictedErrorInformation;
|
|
::wil::details::coro::g_pfnDestroyRestrictedErrorInformation = ::wil::details::coro::DestroyRestrictedErrorInformation;
|
|
return 1;
|
|
})
|
|
|
|
#endif // __WIL_COROUTINE_NON_AGILE_INCLUDED
|