pcsx2/tools/merge_ws_ni_patches.py

74 lines
2.7 KiB
Python

#!/usr/bin/env python3
# PCSX2 - PS2 Emulator for PCs
# Copyright (C) 2023 PCSX2 Dev Team
#
# PCSX2 is free software: you can redistribute it and/or modify it under the terms
# of the GNU Lesser General Public License as published by the Free Software Found-
# ation, either version 3 of the License, or (at your option) any later version.
#
# PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
# without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
# PURPOSE. See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along with PCSX2.
# If not, see <http://www.gnu.org/licenses/>.
# pylint: disable=bare-except, disable=missing-function-docstring
import glob
import os
import sys
def merge_patches(srcdir, dstdir, label, desc, extralines=None):
for file in glob.glob(os.path.join(srcdir, "*.pnach")):
print(f"Reading {file}...")
name = os.path.basename(file)
with open(file, "rb") as f:
lines = f.read().decode().strip().split("\n")
gametitle_line = None
comment_line = None
for line in lines:
line = line.strip()
if line.startswith("gametitle=") and gametitle_line is None:
gametitle_line = line
elif line.startswith("comment=") and comment_line is None:
comment_line = line[8:]
# ignore gametitle if file already exists
outname = os.path.join(dstdir, name)
if os.path.exists(outname):
gametitle_line = None
with open(outname, "ab") as f:
if gametitle_line is not None:
f.write((gametitle_line + "\n\n").encode())
f.write(f"[{label}]\n".encode())
if desc is not None and comment_line is None:
f.write(f"description={desc}\n".encode())
if extralines is not None:
f.write(f"{extralines}\n".encode())
for line in lines:
line = line.strip()
if not line.startswith("gametitle="):
f.write((line + "\n").encode())
f.write("\n\n".encode())
print(f"Wrote/updated {outname}")
if __name__ == "__main__":
if len(sys.argv) < 4:
print(f"Usage: {sys.argv[0]} <ws directory> <ni directory> <output directory>")
sys.exit(1)
outdir = sys.argv[3]
if not os.path.isdir(outdir):
os.mkdir(outdir)
merge_patches(sys.argv[1], outdir, "Widescreen 16:9", "Renders the game in 16:9 aspect ratio, instead of 4:3.", "gsaspectratio=16:9")
merge_patches(sys.argv[2], outdir, "No-Interlacing", "Attempts to disable interlaced offset rendering.", "gsinterlacemode=1")