pcsx2/plugins/zzogl-pg/opengl/Mem.cpp

387 lines
13 KiB
C++

/* ZZ Open GL graphics plugin
* Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com
* Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "GS.h"
#include "Mem.h"
#include "targets.h"
#include "x86.h"
#include "Util.h"
#include "Mem_Transmit.h"
#include "Mem_Swizzle.h"
#ifdef ZZNORMAL_MEMORY
BLOCK m_Blocks[0x40]; // do so blocks are indexable
PCSX2_ALIGNED16(u32 tempblock[64]);
// Add a bunch of local variables that used to be in the TransferHostLocal
// functions, in order to de-macro the TransmitHostLocal macros.
// May be in a class or namespace eventually.
int tempX, tempY;
int pitch, area, fracX;
int nSize;
u8* pstart;
// ------------------------
// | Y |
// ------------------------
// | block | |
// | aligned area | X |
// | | |
// ------------------------
// | Y |
// ------------------------
template <class T>
static __forceinline const T* AlignOnBlockBoundry(TransferData data, TransferFuncts fun, Point alignedPt, int& endY, const T* pbuf)
{
bool bCanAlign = ((MOD_POW2(gs.trxpos.dx, data.blockwidth) == 0) && (gs.image.x == gs.trxpos.dx) &&
(alignedPt.y > endY) && (alignedPt.x > gs.trxpos.dx));
if ((gs.imageEnd.x - gs.trxpos.dx) % data.widthlimit)
{
/* hack */
int testwidth = (int)nSize -
(gs.imageEnd.y - gs.image.y) * (gs.imageEnd.x - gs.trxpos.dx)
+ (gs.image.x - gs.trxpos.dx);
if ((testwidth <= data.widthlimit) && (testwidth >= -data.widthlimit))
{
/* don't transfer */
/*ZZLog::Debug_Log("Bad texture %s: %d %d %d", #psm, gs.trxpos.dx, gs.imageEnd.x, nQWordSize);*/
//ZZLog::Error_Log("Bad texture: testwidth = %d; data.widthlimit = %d", testwidth, data.widthlimit);
gs.transferring = false;
}
bCanAlign = false;
}
/* first align on block boundary */
if (MOD_POW2(gs.image.y, data.blockheight) || !bCanAlign)
{
u32 transwidth;
if (!bCanAlign)
endY = gs.imageEnd.y; /* transfer the whole image */
else
assert(endY < gs.imageEnd.y); /* part of alignment condition */
if (((gs.imageEnd.x - gs.trxpos.dx) % data.widthlimit) || ((gs.imageEnd.x - gs.image.x) % data.widthlimit))
{
/* transmit with a width of 1 */
transwidth = (1 + (gs.dstbuf.psm == PSMT4));
}
else
{
transwidth = data.widthlimit;
}
pbuf = TransmitHostLocalY<T>(data.psm, fun.wp, transwidth, endY, pbuf);
if (pbuf == NULL) return NULL;
if (nSize == 0 || tempY == gs.imageEnd.y) return NULL;
}
return pbuf;
}
template <class T>
static __forceinline const T* TransferAligningToBlocks(TransferData data, TransferFuncts fun, Point alignedPt, const T* pbuf)
{
bool bAligned;
const u32 TSize = sizeof(T);
_SwizzleBlock swizzle;
/* can align! */
pitch = gs.imageEnd.x - gs.trxpos.dx;
area = pitch * data.blockheight;
fracX = gs.imageEnd.x - alignedPt.x;
/* on top of checking whether pbuf is aligned, make sure that the width is at least aligned to its limits (due to bugs in pcsx2) */
bAligned = !((uptr)pbuf & 0xf) && (TransPitch(pitch, data.transfersize) & 0xf) == 0;
if (bAligned || ((gs.dstbuf.psm == PSMCT24) || (gs.dstbuf.psm == PSMT8H) || (gs.dstbuf.psm == PSMT4HH) || (gs.dstbuf.psm == PSMT4HL)))
swizzle = (fun.Swizzle);
else
swizzle = (fun.Swizzle_u);
//Transfer aligning to blocks.
for (; tempY < alignedPt.y && nSize >= area; tempY += data.blockheight, nSize -= area)
{
for (int tempj = gs.trxpos.dx; tempj < alignedPt.x; tempj += data.blockwidth, pbuf += TransPitch(data.blockwidth, data.transfersize) / TSize)
{
u8 *temp = pstart + fun.gp(tempj, tempY, gs.dstbuf.bw) * data.blockbits / 8;
swizzle(temp, (u8*)pbuf, TransPitch(pitch, data.transfersize));
}
#ifdef ZEROGS_SSE2
// Note: swizzle function uses some non temporal move (mm_stream) instruction.
// store fence insures that previous store are finish before execute new one.
_mm_sfence();
#endif
/* transfer the rest */
if (alignedPt.x < gs.imageEnd.x)
{
pbuf = TransmitHostLocalX<T>(data.psm, fun.wp, data.widthlimit, data.blockheight, alignedPt.x, pbuf);
if (pbuf == NULL) return NULL;
pbuf -= TransPitch((alignedPt.x - gs.trxpos.dx), data.transfersize) / TSize;
}
else
{
pbuf += (data.blockheight - 1) * TransPitch(pitch, data.transfersize) / TSize;
}
tempX = gs.trxpos.dx;
}
return pbuf;
}
static __forceinline int FinishTransfer(TransferData data, int nLeftOver)
{
if (tempY >= gs.imageEnd.y)
{
assert( gs.transferring == false || tempY == gs.imageEnd.y);
gs.transferring = false;
/*int start, end;
GetRectMemAddress(start, end, gs.dstbuf.psm, gs.trxpos.dx, gs.trxpos.dy, gs.imageNew, gs.dstbuf.bp, gs.dstbuf.bw);
g_MemTargs.ClearRange(start, end);*/
}
else
{
/* update new params */
gs.image.y = tempY;
gs.image.x = tempX;
}
return (nSize * TransPitch(2, data.transfersize) + nLeftOver) / 2;
}
template <class T>
static __forceinline int RealTransfer(u32 psm, const void* pbyMem, u32 nQWordSize)
{
assert(gs.imageTransfer == XFER_HOST_TO_LOCAL);
TransferData data = tData[psm];
TransferFuncts fun(psm);
pstart = g_pbyGSMemory + gs.dstbuf.bp * 256;
const T* pbuf = (const T*)pbyMem;
const int tp2 = TransPitch(2, data.transfersize);
int nLeftOver = (nQWordSize * 4 * 2) % tp2;
tempY = gs.image.y;
tempX = gs.image.x;
Point alignedPt;
nSize = (nQWordSize * 4 * 2) / tp2;
nSize = min(nSize, gs.imageNew.w * gs.imageNew.h);
int endY = ROUND_UPPOW2(gs.image.y, data.blockheight);
alignedPt.y = ROUND_DOWNPOW2(gs.imageEnd.y, data.blockheight);
alignedPt.x = ROUND_DOWNPOW2(gs.imageEnd.x, data.blockwidth);
pbuf = AlignOnBlockBoundry<T>(data, fun, alignedPt, endY, pbuf);
if (pbuf == NULL) return FinishTransfer(data, nLeftOver);
pbuf = TransferAligningToBlocks<T>(data, fun, alignedPt, pbuf);
if (pbuf == NULL) return FinishTransfer(data, nLeftOver);
if (TransPitch(nSize, data.transfersize) / 4 > 0)
{
pbuf = TransmitHostLocalY<T>(psm, fun.wp, data.widthlimit, gs.imageEnd.y, pbuf);
if (pbuf == NULL) return FinishTransfer(data, nLeftOver);
/* sometimes wrong sizes are sent (tekken tag) */
assert(gs.transferring == false || TransPitch(nSize, data.transfersize) / 4 <= 2);
}
return FinishTransfer(data, nLeftOver);
}
int TransferHostLocal32(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u32>(PSMCT32, pbyMem, nQWordSize); }
int TransferHostLocal32Z(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u32>(PSMT32Z, pbyMem, nQWordSize); }
int TransferHostLocal24(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u8>(PSMCT24, pbyMem, nQWordSize); }
int TransferHostLocal24Z(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u8>(PSMT24Z, pbyMem, nQWordSize); }
int TransferHostLocal16(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u16>(PSMCT16, pbyMem, nQWordSize); }
int TransferHostLocal16S(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u16>(PSMCT16S, pbyMem, nQWordSize); }
int TransferHostLocal16Z(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u16>(PSMT16Z, pbyMem, nQWordSize); }
int TransferHostLocal16SZ(const void* pbyMem, u32 nQWordSize){ return RealTransfer<u16>(PSMT16SZ, pbyMem, nQWordSize); }
int TransferHostLocal8(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u8>(PSMT8, pbyMem, nQWordSize); }
int TransferHostLocal4(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u8>(PSMT4, pbyMem, nQWordSize); }
int TransferHostLocal8H(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u8>(PSMT8H, pbyMem, nQWordSize); }
int TransferHostLocal4HL(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u8>(PSMT4HL, pbyMem, nQWordSize); }
int TransferHostLocal4HH(const void* pbyMem, u32 nQWordSize) { return RealTransfer<u8>(PSMT4HH, pbyMem, nQWordSize); }
void TransferLocalHost32(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost24(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost16(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost16S(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost8(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost4(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost8H(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost4HL(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost4HH(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost32Z(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost24Z(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost16Z(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void TransferLocalHost16SZ(void* pbyMem, u32 nQWordSize) {FUNCLOG}
void fill_block(BLOCK b, vector<char>& vBlockData, vector<char>& vBilinearData, int floatfmt)
{
float* psrcf = (float*)&vBlockData[0] + b.ox + b.oy * BLOCK_TEXWIDTH;
u16* psrcw = NULL;
if (!floatfmt)
psrcw = (u16*)&vBlockData[0] + b.ox + b.oy * BLOCK_TEXWIDTH;
for(int i = 0; i < b.height; ++i)
{
u32 i_width = i*BLOCK_TEXWIDTH;
for(int j = 0; j < b.width; ++j)
{
/* fill the table */
u32 bt = b.blockTable[(i / b.colheight)*(b.width/b.colwidth) + (j / b.colwidth)];
u32 ct = b.columnTable[(i%b.colheight)*b.colwidth + (j%b.colwidth)];
u32 u = bt * 64 * b.mult + ct;
b.pageTable[i * b.width + j] = u;
if (floatfmt)
psrcf[i_width + j] = (float)(u) / (float)(GPU_TEXWIDTH * b.mult);
else
psrcw[i_width + j] = u;
}
}
if (floatfmt) {
float4* psrcv = (float4*)&vBilinearData[0] + b.ox + b.oy * BLOCK_TEXWIDTH;
for(int i = 0; i < b.height; ++i)
{
u32 i_width = i*BLOCK_TEXWIDTH;
u32 i_width2 = ((i+1)%b.height)*BLOCK_TEXWIDTH;
for(int j = 0; j < b.width; ++j)
{
u32 temp = ((j + 1) % b.width);
float4* pv = &psrcv[i_width + j];
pv->x = psrcf[i_width + j];
pv->y = psrcf[i_width + temp];
pv->z = psrcf[i_width2 + j];
pv->w = psrcf[i_width2 + temp];
}
}
}
}
void BLOCK::FillBlocks(vector<char>& vBlockData, vector<char>& vBilinearData, int floatfmt)
{
FUNCLOG
if (floatfmt) {
vBlockData.resize(BLOCK_TEXWIDTH * BLOCK_TEXHEIGHT * 4);
vBilinearData.resize(BLOCK_TEXWIDTH * BLOCK_TEXHEIGHT * sizeof(float4));
} else {
vBlockData.resize(BLOCK_TEXWIDTH * BLOCK_TEXHEIGHT * 2);
}
BLOCK b;
memset(m_Blocks, 0, sizeof(m_Blocks));
// 32
b.SetDim(64, 32, 0, 0, 1);
b.SetTable(PSMCT32);
fill_block(b, vBlockData, vBilinearData, floatfmt);
m_Blocks[PSMCT32] = b;
m_Blocks[PSMCT32].SetFun(PSMCT32);
// 24 (same as 32 except write/readPixel are different)
m_Blocks[PSMCT24] = b;
m_Blocks[PSMCT24].SetFun(PSMCT24);
// 8H (same as 32 except write/readPixel are different)
m_Blocks[PSMT8H] = b;
m_Blocks[PSMT8H].SetFun(PSMT8H);
m_Blocks[PSMT4HL] = b;
m_Blocks[PSMT4HL].SetFun(PSMT4HL);
m_Blocks[PSMT4HH] = b;
m_Blocks[PSMT4HH].SetFun(PSMT4HH);
// 32z
b.SetDim(64, 32, 64, 0, 1);
b.SetTable(PSMT32Z);
fill_block(b, vBlockData, vBilinearData, floatfmt);
m_Blocks[PSMT32Z] = b;
m_Blocks[PSMT32Z].SetFun(PSMT32Z);
// 24Z (same as 32Z except write/readPixel are different)
m_Blocks[PSMT24Z] = b;
m_Blocks[PSMT24Z].SetFun(PSMT24Z);
// 16
b.SetDim(64, 64, 0, 32, 2);
b.SetTable(PSMCT16);
fill_block(b, vBlockData, vBilinearData, floatfmt);
m_Blocks[PSMCT16] = b;
m_Blocks[PSMCT16].SetFun(PSMCT16);
// 16s
b.SetDim(64, 64, 64, 32, 2);
b.SetTable(PSMCT16S);
fill_block(b, vBlockData, vBilinearData, floatfmt);
m_Blocks[PSMCT16S] = b;
m_Blocks[PSMCT16S].SetFun(PSMCT16S);
// 16z
b.SetDim(64, 64, 0, 96, 2);
b.SetTable(PSMT16Z);
fill_block(b, vBlockData, vBilinearData, floatfmt);
m_Blocks[PSMT16Z] = b;
m_Blocks[PSMT16Z].SetFun(PSMT16Z);
// 16sz
b.SetDim(64, 64, 64, 96, 2);
b.SetTable(PSMT16SZ);
fill_block(b, vBlockData, vBilinearData, floatfmt);
m_Blocks[PSMT16SZ] = b;
m_Blocks[PSMT16SZ].SetFun(PSMT16SZ);
// 8
b.SetDim(128, 64, 0, 160, 4);
b.SetTable(PSMT8);
fill_block(b, vBlockData, vBilinearData, floatfmt);
m_Blocks[PSMT8] = b;
m_Blocks[PSMT8].SetFun(PSMT8);
// 4
b.SetDim(128, 128, 0, 224, 8);
b.SetTable(PSMT4);
fill_block(b, vBlockData, vBilinearData, floatfmt);
m_Blocks[PSMT4] = b;
m_Blocks[PSMT4].SetFun(PSMT4);
}
#endif