pcsx2/CMakeLists.txt

102 lines
4.0 KiB
CMake

# Project Name
project(Pcsx2)
# Debian-based distributions require at least 2.8.5 due to multiarch.
cmake_minimum_required(VERSION 2.8.5)
# Variable to check that people use the good file
set(TOP_CMAKE_WAS_SOURCED TRUE)
# Print a clear message that 64bits is not supported
# It would avoid compilation failure later.
# Note: disable the failure in package mode
if(NOT PACKAGE_MODE)
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
if (EXISTS /etc/fedora-release)
# Fedora users can install all .i686
message(STATUS "
Please ensure that you have all 32bits dependency installed (.i686 packages).
See http://code.google.com/p/pcsx2/wiki/ChrootAnd64bStatusLinux for more details.")
else (EXISTS /etc/fedora-release)
message(FATAL_ERROR "
PCSX2 does not support a 64-bit environment. Please install a 32-bit chroot or a 32-bit OS.
PCSX2 has no plan to support a 64-bit architecture in the future.
It would need a complete rewrite of the core emulator and a lot of time.
However, when linux distribution properly supports multi-arch packages, it will
be at least possible to easily compile and install PCSX2 without too much hassle (the chroot environment).")
endif (EXISTS /etc/fedora-release)
endif(CMAKE_SIZEOF_VOID_P MATCHES "8")
endif(NOT PACKAGE_MODE)
# 64 bits specific configuration
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
# Do not search library in /usr/lib64
SET_PROPERTY(GLOBAL PROPERTY FIND_LIBRARY_USE_LIB64_PATHS OFF)
# Probably useless but it will not harm
SET_PROPERTY(GLOBAL PROPERTY COMPILE_DEFINITIONS "-m32")
endif(CMAKE_SIZEOF_VOID_P MATCHES "8")
# set module path
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
# include some generic functions
include(Pcsx2Utils)
# Detect current OS
detectOperatingSystem()
#-------------------------------------------------------------------------------
# Include specific module
# BuildParameters Must be done before SearchForStuff
include(BuildParameters)
# SearchForStuff be done before SelectPcsx2Plugins
include(SearchForStuff)
include(SelectPcsx2Plugins)
# add additional project-wide include directories
include_directories(${PROJECT_SOURCE_DIR}/common/include
${PROJECT_SOURCE_DIR}/common/include/Utilities
${PROJECT_SOURCE_DIR}/common/include/x86emitter
# WORKAROUND Some issue with multiarch on Debian/Ubuntu
/usr/include/i386-linux-gnu
/usr/include/x86_64-linux-gnu
)
# make the translation
if(EXISTS "${PROJECT_SOURCE_DIR}/locales")
add_subdirectory(locales)
endif(EXISTS "${PROJECT_SOURCE_DIR}/locales")
# make 3rdParty
if(EXISTS "${PROJECT_SOURCE_DIR}/3rdparty")
add_subdirectory(3rdparty)
endif(EXISTS "${PROJECT_SOURCE_DIR}/3rdparty")
# make common
if(common_libs)
add_subdirectory(common/src/Utilities)
add_subdirectory(common/src/x86emitter)
endif(common_libs)
# make pcsx2
if(EXISTS "${PROJECT_SOURCE_DIR}/pcsx2" AND pcsx2_core)
add_subdirectory(pcsx2)
endif(EXISTS "${PROJECT_SOURCE_DIR}/pcsx2" AND pcsx2_core)
# make plugins
if(EXISTS "${PROJECT_SOURCE_DIR}/plugins")
add_subdirectory(plugins)
endif(EXISTS "${PROJECT_SOURCE_DIR}/plugins")
#-------------------------------------------------------------------------------
# Install some files to ease package creation
if(PACKAGE_MODE)
INSTALL(FILES "${PROJECT_SOURCE_DIR}/bin/GameIndex.dbf" DESTINATION "${GAMEINDEX_DIR}")
INSTALL(FILES "${PROJECT_SOURCE_DIR}/linux_various/pcsx2.desktop" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
INSTALL(FILES "${PROJECT_SOURCE_DIR}/linux_various/pcsx2.xpm" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/pixmaps")
INSTALL(FILES "${PROJECT_SOURCE_DIR}/bin/docs/PCSX2_FAQ_1.0.0.pdf" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/doc/pcsx2")
INSTALL(FILES "${PROJECT_SOURCE_DIR}/bin/docs/PCSX2_Readme_1.0.0.pdf" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/doc/pcsx2")
INSTALL(FILES "${PROJECT_SOURCE_DIR}/bin/docs/pcsx2.1" DESTINATION "${CMAKE_INSTALL_PREFIX}/share/man/man1/")
endif(PACKAGE_MODE)