//////////////////////////////////////////////////////////////////////////////// /// /// Classes for easy reading & writing of WAV sound files. /// /// For big-endian CPU, define _BIG_ENDIAN_ during compile-time to correctly /// parse the WAV files with such processors. /// /// Admittingly, more complete WAV reader routines may exist in public domain, /// but the reason for 'yet another' one is that those generic WAV reader /// libraries are exhaustingly large and cumbersome! Wanted to have something /// simpler here, i.e. something that's not already larger than rest of the /// SoundTouch/SoundStretch program... /// /// Author : Copyright (c) Olli Parviainen /// Author e-mail : oparviai 'at' iki.fi /// SoundTouch WWW: http://www.surina.net/soundtouch /// //////////////////////////////////////////////////////////////////////////////// // // Last changed : $Date: 2006/02/05 16:44:06 $ // File revision : $Revision: 1.15 $ // // $Id: WavFile.cpp,v 1.15 2006/02/05 16:44:06 Olli Exp $ // //////////////////////////////////////////////////////////////////////////////// // // License : // // SoundTouch audio processing library // Copyright (c) Olli Parviainen // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include #include "WavFile.h" using namespace std; const static char riffStr[] = "RIFF"; const static char waveStr[] = "WAVE"; const static char fmtStr[] = "fmt "; const static char dataStr[] = "data"; ////////////////////////////////////////////////////////////////////////////// // // Helper functions for swapping byte order to correctly read/write WAV files // with big-endian CPU's: Define compile-time definition _BIG_ENDIAN_ to // turn-on the conversion if it appears necessary. // // For example, Intel x86 is little-endian and doesn't require conversion, // while PowerPC of Mac's and many other RISC cpu's are big-endian. #ifdef BYTE_ORDER // In gcc compiler detect the byte order automatically #if BYTE_ORDER == BIG_ENDIAN // big-endian platform. #define _BIG_ENDIAN_ #endif #endif #ifdef _BIG_ENDIAN_ // big-endian CPU, swap bytes in 16 & 32 bit words // helper-function to swap byte-order of 32bit integer static inline void _swap32(unsigned int &dwData) { dwData = ((dwData >> 24) & 0x000000FF) | ((dwData >> 8) & 0x0000FF00) | ((dwData << 8) & 0x00FF0000) | ((dwData << 24) & 0xFF000000); } // helper-function to swap byte-order of 16bit integer static inline void _swap16(unsigned short &wData) { wData = ((wData >> 8) & 0x00FF) | ((wData << 8) & 0xFF00); } // helper-function to swap byte-order of buffer of 16bit integers static inline void _swap16Buffer(unsigned short *pData, unsigned int dwNumWords) { unsigned long i; for (i = 0; i < dwNumWords; i ++) { _swap16(pData[i]); } } #else // BIG_ENDIAN // little-endian CPU, WAV file is ok as such // dummy helper-function static inline void _swap32(unsigned int &dwData) { // do nothing } // dummy helper-function static inline void _swap16(unsigned short &wData) { // do nothing } // dummy helper-function static inline void _swap16Buffer(unsigned short *pData, unsigned int dwNumBytes) { // do nothing } #endif // BIG_ENDIAN ////////////////////////////////////////////////////////////////////////////// // // Class WavInFile // WavInFile::WavInFile(const char *fileName) { int hdrsOk; // Try to open the file for reading fptr = fopen(fileName, "rb"); if (fptr == NULL) { // didn't succeed string msg = "Error : Unable to open file \""; msg += fileName; msg += "\" for reading."; throw runtime_error(msg); } // Read the file headers hdrsOk = readWavHeaders(); if (hdrsOk != 0) { // Something didn't match in the wav file headers string msg = "File \""; msg += fileName; msg += "\" is corrupt or not a WAV file"; throw runtime_error(msg); } if (header.format.fixed != 1) { string msg = "File \""; msg += fileName; msg += "\" uses unsupported encoding."; throw runtime_error(msg); } dataRead = 0; } WavInFile::~WavInFile() { close(); } void WavInFile::rewind() { int hdrsOk; fseek(fptr, 0, SEEK_SET); hdrsOk = readWavHeaders(); assert(hdrsOk == 0); dataRead = 0; } int WavInFile::checkCharTags() { // header.format.fmt should equal to 'fmt ' if (memcmp(fmtStr, header.format.fmt, 4) != 0) return -1; // header.data.data_field should equal to 'data' if (memcmp(dataStr, header.data.data_field, 4) != 0) return -1; return 0; } int WavInFile::read(char *buffer, int maxElems) { int numBytes; uint afterDataRead; // ensure it's 8 bit format if (header.format.bits_per_sample != 8) { throw runtime_error("Error: WavInFile::read(char*, int) works only with 8bit samples."); } assert(sizeof(char) == 1); numBytes = maxElems; afterDataRead = dataRead + numBytes; if (afterDataRead > header.data.data_len) { // Don't read more samples than are marked available in header numBytes = header.data.data_len - dataRead; assert(numBytes >= 0); } numBytes = fread(buffer, 1, numBytes, fptr); dataRead += numBytes; return numBytes; } int WavInFile::read(short *buffer, int maxElems) { unsigned int afterDataRead; int numBytes; int numElems; if (header.format.bits_per_sample == 8) { // 8 bit format char *temp = new char[maxElems]; int i; numElems = read(temp, maxElems); // convert from 8 to 16 bit for (i = 0; i < numElems; i ++) { buffer[i] = temp[i] << 8; } delete[] temp; } else { // 16 bit format assert(header.format.bits_per_sample == 16); assert(sizeof(short) == 2); numBytes = maxElems * 2; afterDataRead = dataRead + numBytes; if (afterDataRead > header.data.data_len) { // Don't read more samples than are marked available in header numBytes = header.data.data_len - dataRead; assert(numBytes >= 0); } numBytes = fread(buffer, 1, numBytes, fptr); dataRead += numBytes; numElems = numBytes / 2; // 16bit samples, swap byte order if necessary _swap16Buffer((unsigned short *)buffer, numElems); } return numElems; } int WavInFile::read(float *buffer, int maxElems) { short *temp = new short[maxElems]; int num; int i; double fscale; num = read(temp, maxElems); fscale = 1.0 / 32768.0; // convert to floats, scale to range [-1..+1[ for (i = 0; i < num; i ++) { buffer[i] = (float)(fscale * (double)temp[i]); } delete[] temp; return num; } int WavInFile::eof() const { // return true if all data has been read or file eof has reached return (dataRead == header.data.data_len || feof(fptr)); } void WavInFile::close() { fclose(fptr); fptr = NULL; } // test if character code is between a white space ' ' and little 'z' static int isAlpha(char c) { return (c >= ' ' && c <= 'z') ? 1 : 0; } // test if all characters are between a white space ' ' and little 'z' static int isAlphaStr(char *str) { int c; c = str[0]; while (c) { if (isAlpha(c) == 0) return 0; str ++; c = str[0]; } return 1; } int WavInFile::readRIFFBlock() { fread(&(header.riff), sizeof(WavRiff), 1, fptr); // swap 32bit data byte order if necessary _swap32((unsigned int &)header.riff.package_len); // header.riff.riff_char should equal to 'RIFF'); if (memcmp(riffStr, header.riff.riff_char, 4) != 0) return -1; // header.riff.wave should equal to 'WAVE' if (memcmp(waveStr, header.riff.wave, 4) != 0) return -1; return 0; } int WavInFile::readHeaderBlock() { char label[5]; string sLabel; // lead label string fread(label, 1, 4, fptr); label[4] = 0; if (isAlphaStr(label) == 0) return -1; // not a valid label // Decode blocks according to their label if (strcmp(label, fmtStr) == 0) { int nLen, nDump; // 'fmt ' block memcpy(header.format.fmt, fmtStr, 4); // read length of the format field fread(&nLen, sizeof(int), 1, fptr); // swap byte order if necessary _swap32((unsigned int &)nLen); // int format_len; header.format.format_len = nLen; // calculate how much length differs from expected nDump = nLen - (sizeof(header.format) - 8); // if format_len is larger than expected, read only as much data as we've space for if (nDump > 0) { nLen = sizeof(header.format) - 8; } // read data fread(&(header.format.fixed), nLen, 1, fptr); // swap byte order if necessary _swap16((unsigned short &)header.format.fixed); // short int fixed; _swap16((unsigned short &)header.format.channel_number); // short int channel_number; _swap32((unsigned int &)header.format.sample_rate); // int sample_rate; _swap32((unsigned int &)header.format.byte_rate); // int byte_rate; _swap16((unsigned short &)header.format.byte_per_sample); // short int byte_per_sample; _swap16((unsigned short &)header.format.bits_per_sample); // short int bits_per_sample; // if format_len is larger than expected, skip the extra data if (nDump > 0) { fseek(fptr, nDump, SEEK_CUR); } return 0; } else if (strcmp(label, dataStr) == 0) { // 'data' block memcpy(header.data.data_field, dataStr, 4); fread(&(header.data.data_len), sizeof(uint), 1, fptr); // swap byte order if necessary _swap32((unsigned int &)header.data.data_len); return 1; } else { uint len, i; uint temp; // unknown block // read length fread(&len, sizeof(len), 1, fptr); // scan through the block for (i = 0; i < len; i ++) { fread(&temp, 1, 1, fptr); if (feof(fptr)) return -1; // unexpected eof } } return 0; } int WavInFile::readWavHeaders() { int res; memset(&header, 0, sizeof(header)); res = readRIFFBlock(); if (res) return 1; // read header blocks until data block is found do { // read header blocks res = readHeaderBlock(); if (res < 0) return 1; // error in file structure } while (res == 0); // check that all required tags are legal return checkCharTags(); } uint WavInFile::getNumChannels() const { return header.format.channel_number; } uint WavInFile::getNumBits() const { return header.format.bits_per_sample; } uint WavInFile::getBytesPerSample() const { return getNumChannels() * getNumBits() / 8; } uint WavInFile::getSampleRate() const { return header.format.sample_rate; } uint WavInFile::getDataSizeInBytes() const { return header.data.data_len; } uint WavInFile::getNumSamples() const { return header.data.data_len / header.format.byte_per_sample; } uint WavInFile::getLengthMS() const { uint numSamples; uint sampleRate; numSamples = getNumSamples(); sampleRate = getSampleRate(); assert(numSamples < UINT_MAX / 1000); return (1000 * numSamples / sampleRate); } ////////////////////////////////////////////////////////////////////////////// // // Class WavOutFile // WavOutFile::WavOutFile(const char *fileName, int sampleRate, int bits, int channels) { bytesWritten = 0; fptr = fopen(fileName, "wb"); if (fptr == NULL) { string msg = "Error : Unable to open file \""; msg += fileName; msg += "\" for writing."; //pmsg = msg.c_str; throw runtime_error(msg); } fillInHeader(sampleRate, bits, channels); writeHeader(); } WavOutFile::~WavOutFile() { close(); } void WavOutFile::fillInHeader(uint sampleRate, uint bits, uint channels) { // fill in the 'riff' part.. // copy string 'RIFF' to riff_char memcpy(&(header.riff.riff_char), riffStr, 4); // package_len unknown so far header.riff.package_len = 0; // copy string 'WAVE' to wave memcpy(&(header.riff.wave), waveStr, 4); // fill in the 'format' part.. // copy string 'fmt ' to fmt memcpy(&(header.format.fmt), fmtStr, 4); header.format.format_len = 0x10; header.format.fixed = 1; header.format.channel_number = (short)channels; header.format.sample_rate = sampleRate; header.format.bits_per_sample = (short)bits; header.format.byte_per_sample = (short)(bits * channels / 8); header.format.byte_rate = header.format.byte_per_sample * sampleRate; header.format.sample_rate = sampleRate; // fill in the 'data' part.. // copy string 'data' to data_field memcpy(&(header.data.data_field), dataStr, 4); // data_len unknown so far header.data.data_len = 0; } void WavOutFile::finishHeader() { // supplement the file length into the header structure header.riff.package_len = bytesWritten + 36; header.data.data_len = bytesWritten; writeHeader(); } void WavOutFile::writeHeader() { WavHeader hdrTemp; // swap byte order if necessary hdrTemp = header; _swap32((unsigned int &)hdrTemp.riff.package_len); _swap32((unsigned int &)hdrTemp.format.format_len); _swap16((unsigned short &)hdrTemp.format.fixed); _swap16((unsigned short &)hdrTemp.format.channel_number); _swap32((unsigned int &)hdrTemp.format.sample_rate); _swap32((unsigned int &)hdrTemp.format.byte_rate); _swap16((unsigned short &)hdrTemp.format.byte_per_sample); _swap16((unsigned short &)hdrTemp.format.bits_per_sample); _swap32((unsigned int &)hdrTemp.data.data_len); // write the supplemented header in the beginning of the file fseek(fptr, 0, SEEK_SET); fwrite(&hdrTemp, sizeof(hdrTemp), 1, fptr); // jump back to the end of the file fseek(fptr, 0, SEEK_END); } void WavOutFile::close() { finishHeader(); fclose(fptr); fptr = NULL; } void WavOutFile::write(const char *buffer, int numElems) { int res; if (header.format.bits_per_sample != 8) { throw runtime_error("Error: WavOutFile::write(const char*, int) accepts only 8bit samples."); } assert(sizeof(char) == 1); res = fwrite(buffer, 1, numElems, fptr); if (res != numElems) { throw runtime_error("Error while writing to a wav file."); } bytesWritten += numElems; } void WavOutFile::write(const short *buffer, int numElems) { int res; // 16 bit samples if (numElems < 1) return; // nothing to do if (header.format.bits_per_sample == 8) { int i; char *temp = new char[numElems]; // convert from 16bit format to 8bit format for (i = 0; i < numElems; i ++) { temp[i] = buffer[i] >> 8; } // write in 8bit format write(temp, numElems); delete[] temp; } else { // 16bit format unsigned short *pTemp = new unsigned short[numElems]; assert(header.format.bits_per_sample == 16); // allocate temp buffer to swap byte order if necessary memcpy(pTemp, buffer, numElems * 2); _swap16Buffer(pTemp, numElems); res = fwrite(pTemp, 2, numElems, fptr); delete[] pTemp; if (res != numElems) { throw runtime_error("Error while writing to a wav file."); } bytesWritten += 2 * numElems; } } void WavOutFile::write(const float *buffer, int numElems) { int i; short *temp = new short[numElems]; int iTemp; // convert to 16 bit integer for (i = 0; i < numElems; i ++) { // convert to integer iTemp = (int)(32768.0f * buffer[i]); // saturate if (iTemp < -32768) iTemp = -32768; if (iTemp > 32767) iTemp = 32767; temp[i] = (short)iTemp; } write(temp, numElems); delete[] temp; }