/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "common/Exceptions.h" // pxUSE_SECURE_MALLOC - enables bounds checking on scoped malloc allocations. #ifndef pxUSE_SECURE_MALLOC #define pxUSE_SECURE_MALLOC 0 #endif ////////////////////////////////////////////////////////////////////////////////////////// // Safe deallocation macros -- checks pointer validity (non-null) when needed, and sets // pointer to null after deallocation. #define safe_delete(ptr) \ ((void)(delete (ptr)), (ptr) = NULL) #define safe_delete_array(ptr) \ ((void)(delete[](ptr)), (ptr) = NULL) // No checks for NULL -- wxWidgets says it's safe to skip NULL checks and it runs on // just about every compiler and libc implementation of any recentness. #define safe_free(ptr) \ ((void)(free(ptr), !!0), (ptr) = NULL) //((void) (( ( (ptr) != NULL ) && (free( ptr ), !!0) ), (ptr) = NULL)) #define safe_fclose(ptr) \ ((void)((((ptr) != NULL) && (fclose(ptr), !!0)), (ptr) = NULL)) // Implementation note: all known implementations of _aligned_free check the pointer for // NULL status (our implementation under GCC, and microsoft's under MSVC), so no need to // do it here. #define safe_aligned_free(ptr) \ ((void)(_aligned_free(ptr), (ptr) = NULL)) // aligned_malloc: Implement/declare linux equivalents here! #if !defined(_MSC_VER) extern void* __fastcall _aligned_malloc(size_t size, size_t align); extern void* __fastcall pcsx2_aligned_realloc(void* handle, size_t new_size, size_t align, size_t old_size); extern void _aligned_free(void* pmem); #else #define pcsx2_aligned_realloc(handle, new_size, align, old_size) \ _aligned_realloc(handle, new_size, align) #endif // -------------------------------------------------------------------------------------- // pxDoOutOfMemory // -------------------------------------------------------------------------------------- typedef void FnType_OutOfMemory(uptr blocksize); typedef FnType_OutOfMemory* Fnptr_OutOfMemory; // This method is meant to be assigned by applications that link against pxWex. It is called // (invoked) prior to most pxWex built-in memory/array classes throwing exceptions, and can be // used by an application to remove unneeded memory allocations and/or reduce internal cache // reserves. // // Example: PCSX2 uses several bloated recompiler code caches. Larger caches improve performance, // however a rouge cache growth could cause memory constraints in the operating system. If an out- // of-memory error occurs, PCSX2's implementation of this function attempts to reset all internal // recompiler caches. This can typically free up 100-150 megs of memory, and will allow the app // to continue running without crashing or hanging the operating system, etc. // extern Fnptr_OutOfMemory pxDoOutOfMemory; // -------------------------------------------------------------------------------------- // AlignedBuffer // -------------------------------------------------------------------------------------- // A simple container class for an aligned allocation. By default, no bounds checking is // performed, and there is no option for enabling bounds checking. If bounds checking and // other features are needed, use the more robust SafeArray<> instead. // template class AlignedBuffer { static_assert(std::is_pod::value, "Must use a POD type"); struct Deleter { void operator()(T* ptr) { _aligned_free(ptr); } }; std::unique_ptr m_buffer; std::size_t m_size; public: AlignedBuffer(size_t size = 0) { Alloc(size); } size_t GetSize() const { return m_size; } size_t GetLength() const { return m_size; } void Alloc(size_t newsize) { m_size = newsize; m_buffer.reset(); if (!m_size) return; m_buffer.reset(reinterpret_cast(_aligned_malloc(this->m_size * sizeof(T), align))); if (!m_buffer) throw std::bad_alloc(); } void Resize(size_t newsize) { m_buffer.reset(reinterpret_cast(pcsx2_aligned_realloc(m_buffer.release(), newsize * sizeof(T), align, m_size * sizeof(T)))); m_size = newsize; if (!m_buffer) throw std::bad_alloc(); } void Free() { Alloc(0); } // Makes enough room for the requested size. Existing data in the array is retained. void MakeRoomFor(uint size) { if (size <= m_size) return; Resize(size); } T* GetPtr(uint idx = 0) const { #if pxUSE_SECURE_MALLOC IndexBoundsAssumeDev("ScopedAlloc", idx, m_size); #endif return &m_buffer[idx]; } T& operator[](uint idx) { #if pxUSE_SECURE_MALLOC IndexBoundsAssumeDev("ScopedAlloc", idx, m_size); #endif return m_buffer[idx]; } const T& operator[](uint idx) const { #if pxUSE_SECURE_MALLOC IndexBoundsAssumeDev("ScopedAlloc", idx, m_size); #endif return m_buffer[idx]; } };