# Check that people use the good file if(NOT TOP_CMAKE_WAS_SOURCED) message(FATAL_ERROR " You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir. It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt") endif(NOT TOP_CMAKE_WAS_SOURCED) # plugin name set(Output SPU2null) set(CommonFlags -fvisibility=hidden -Wall ) set(OptimizationFlags -O2 -DNDEBUG ) # Debug - Build if(CMAKE_BUILD_TYPE STREQUAL Debug) # add defines add_definitions(${CommonFlags} -g) endif(CMAKE_BUILD_TYPE STREQUAL Debug) # Devel - Build if(CMAKE_BUILD_TYPE STREQUAL Devel) # add defines add_definitions(${CommonFlags} ${OptimizationFlags}) endif(CMAKE_BUILD_TYPE STREQUAL Devel) # Release - Build if(CMAKE_BUILD_TYPE STREQUAL Release) # add defines add_definitions(${CommonFlags} ${OptimizationFlags}) endif(CMAKE_BUILD_TYPE STREQUAL Release) # SPU2null sources set(SPU2nullSources SPU2.cpp) # SPU2null headers set(SPU2nullHeaders SPU2.h) # SPU2null Linux sources set(SPU2nullLinuxSources Linux/Config.cpp) # SPU2null Linux headers set(SPU2nullLinuxHeaders Linux/Config.h) # SPU2null Windows sources set(SPU2nullWindowsSources Windows/Config.cpp Windows/SPU2null.def Windows/SPU2null.rc Windows/Win32.cpp) # SPU2null Windows headers set(SPU2nullWindowsHeaders Windows/resource.h) # add additional include directories include_directories(.) # add library add_library(${Output} SHARED ${SPU2nullSources} ${SPU2nullHeaders} ${SPU2nullLinuxSources} ${SPU2nullLinuxHeaders}) # set output directory set_target_properties(${Output} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins) # User flags options if(NOT USER_CMAKE_LD_FLAGS STREQUAL "") target_link_libraries(${Output} "${USER_CMAKE_LD_FLAGS}") endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")