/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "StdAfx.h" #include "GPURenderer.h" #include "GSdx.h" map GPURenderer::m_wnd2gpu; GPURenderer::GPURenderer(GSDevice* dev) : m_dev(dev) , m_hWnd(NULL) , m_wndproc(NULL) { m_filter = theApp.GetConfig("filter", 0); m_dither = theApp.GetConfig("dithering", 1); m_aspectratio = theApp.GetConfig("AspectRatio", 1); m_vsync = !!theApp.GetConfig("vsync", 0); m_scale = m_mem.GetScale(); } GPURenderer::~GPURenderer() { if(m_wndproc) { SetWindowLongPtr(m_hWnd, GWLP_WNDPROC, (LONG_PTR)m_wndproc); m_wnd2gpu.erase(m_hWnd); } } bool GPURenderer::Create(HWND hWnd) { // TODO: move subclassing inside GSWnd::Attach m_hWnd = hWnd; m_wndproc = (WNDPROC)GetWindowLongPtr(hWnd, GWLP_WNDPROC); SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)WndProc); if(!m_wnd.Attach(m_hWnd)) { return false; } m_wnd2gpu[hWnd] = this; DWORD style = GetWindowLong(hWnd, GWL_STYLE); style |= WS_OVERLAPPEDWINDOW; SetWindowLong(hWnd, GWL_STYLE, style); m_wnd.Show(); if(!m_dev->Create(&m_wnd, m_vsync)) { return false; } Reset(); return true; } bool GPURenderer::Merge() { GSTexture* st[2] = {GetOutput(), NULL}; if(!st[0]) { return false; } GSVector2i s = st[0]->GetSize(); GSVector4 sr[2]; GSVector4 dr[2]; sr[0] = GSVector4(0, 0, 1, 1); dr[0] = GSVector4(0, 0, s.x, s.y); m_dev->Merge(st, sr, dr, s, 1, 1, GSVector4(0, 0, 0, 1)); return true; } void GPURenderer::VSync() { GSPerfMonAutoTimer pmat(m_perfmon); m_perfmon.Put(GSPerfMon::Frame); // m_env.STATUS.LCF = ~m_env.STATUS.LCF; // ? if(!IsWindow(m_hWnd)) return; Flush(); if(!m_dev->IsLost(true)) { if(!Merge()) { return; } } else { ResetDevice(); } // osd if((m_perfmon.GetFrame() & 0x1f) == 0) { m_perfmon.Update(); double fps = 1000.0f / m_perfmon.Get(GSPerfMon::Frame); GSVector4i r = m_env.GetDisplayRect(); int w = r.width() << m_scale.x; int h = r.height() << m_scale.y; string s = format( "%I64d | %d x %d | %.2f fps (%d%%) | %d/%d | %d%% CPU | %.2f | %.2f", m_perfmon.GetFrame(), w, h, fps, (int)(100.0 * fps / m_env.GetFPS()), (int)m_perfmon.Get(GSPerfMon::Prim), (int)m_perfmon.Get(GSPerfMon::Draw), m_perfmon.CPU(), m_perfmon.Get(GSPerfMon::Swizzle) / 1024, m_perfmon.Get(GSPerfMon::Unswizzle) / 1024 ); double fillrate = m_perfmon.Get(GSPerfMon::Fillrate); if(fillrate > 0) { s = format("%s | %.2f mpps", s.c_str(), fps * fillrate / (1024 * 1024)); } SetWindowText(m_hWnd, s.c_str()); } GSVector4i r; GetClientRect(m_hWnd, r); m_dev->Present(r.fit(m_aspectratio), 0, true); } bool GPURenderer::MakeSnapshot(const string& path) { time_t t = time(NULL); char buff[16]; if(!strftime(buff, sizeof(buff), "%Y%m%d%H%M%S", localtime(&t))) { return false; } if(GSTexture* t = m_dev->GetCurrent()) { return t->Save(format("%s_%s.bmp", path.c_str(), buff)); } return false; } LRESULT CALLBACK GPURenderer::WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { map::iterator i = m_wnd2gpu.find(hWnd); if(i != m_wnd2gpu.end()) { return i->second->OnMessage(message, wParam, lParam); } ASSERT(0); return 0; } LRESULT GPURenderer::OnMessage(UINT message, WPARAM wParam, LPARAM lParam) { if(message == WM_KEYUP) { switch(wParam) { case VK_DELETE: m_filter = (m_filter + 1) % 3; return 0; case VK_END: m_dither = m_dither ? 0 : 1; return 0; case VK_NEXT: m_aspectratio = (m_aspectratio + 1) % 3; return 0; } } return CallWindowProc(m_wndproc, m_hWnd, message, wParam, lParam); }