/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "common/WindowInfo.h" #include #include #include #include class DisplayWidget final : public QWidget { Q_OBJECT public: explicit DisplayWidget(QWidget* parent); ~DisplayWidget(); QPaintEngine* paintEngine() const override; int scaledWindowWidth() const; int scaledWindowHeight() const; qreal devicePixelRatioFromScreen() const; std::optional getWindowInfo() const; void setRelativeMode(bool enabled); Q_SIGNALS: void windowFocusEvent(); void windowResizedEvent(int width, int height, float scale); void windowRestoredEvent(); void windowKeyEvent(int key_code, bool pressed); void windowMouseMoveEvent(int x, int y); void windowMouseButtonEvent(int button, bool pressed); void windowMouseWheelEvent(const QPoint& angle_delta); protected: bool event(QEvent* event) override; private: QPoint m_relative_mouse_start_position{}; QPoint m_relative_mouse_last_position{}; bool m_relative_mouse_enabled = false; std::vector m_keys_pressed_with_modifiers; }; class DisplayContainer final : public QStackedWidget { Q_OBJECT public: DisplayContainer(); ~DisplayContainer(); static bool IsNeeded(bool fullscreen, bool render_to_main); void setDisplayWidget(DisplayWidget* widget); DisplayWidget* removeDisplayWidget(); protected: bool event(QEvent* event) override; private: DisplayWidget* m_display_widget = nullptr; };