/*  PCSX2 - PS2 Emulator for PCs
 *  Copyright (C) 2002-2010  PCSX2 Dev Team
 *
 *  PCSX2 is free software: you can redistribute it and/or modify it under the terms
 *  of the GNU Lesser General Public License as published by the Free Software Found-
 *  ation, either version 3 of the License, or (at your option) any later version.
 *
 *  PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 *  PURPOSE.  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with PCSX2.
 *  If not, see <http://www.gnu.org/licenses/>.
 */

#pragma once

#include "Path.h"
#include "FixedPointTypes.h"
#include <wx/config.h>
#include <wx/gdicmn.h>

// --------------------------------------------------------------------------------------
//  IniInterface (abstract base class)
// --------------------------------------------------------------------------------------
// This is used as an interchangable interface for both loading and saving options from an
// ini/configuration file.  The LoadSave code takes an IniInterface, and the interface
// implementation defines whether the options are read or written.
//
// See also: IniLoader, IniSaver
//
class IniInterface
{
protected:
    wxConfigBase *m_Config;

public:
    virtual ~IniInterface();
    explicit IniInterface();
    explicit IniInterface(wxConfigBase &config);
    explicit IniInterface(wxConfigBase *config);

    void SetPath(const wxString &path);
    void Flush();

    wxConfigBase &GetConfig()
    {
        pxAssert(m_Config);
        return *m_Config;
    }
    bool IsOk() const { return m_Config != NULL; }

    virtual bool IsLoading() const = 0;
    bool IsSaving() const { return !IsLoading(); }

    virtual void Entry(const wxString &var, wxString &value, const wxString defvalue = wxString()) = 0;
    virtual void Entry(const wxString &var, wxDirName &value, const wxDirName defvalue = wxDirName(), bool isAllowRelative = false) = 0;
    virtual void Entry(const wxString &var, wxFileName &value, const wxFileName defvalue = wxFileName(), bool isAllowRelative = false) = 0;
    virtual void Entry(const wxString &var, int &value, const int defvalue = 0) = 0;
    virtual void Entry(const wxString &var, uint &value, const uint defvalue = 0) = 0;
    virtual void Entry(const wxString &var, bool &value, const bool defvalue = false) = 0;

    // This special form of Entry is provided for bitfields, which cannot be passed by reference.
    virtual bool EntryBitBool(const wxString &var, bool value, const bool defvalue = false) = 0;
    virtual int EntryBitfield(const wxString &var, int value, const int defvalue = 0) = 0;

    virtual void Entry(const wxString &var, Fixed100 &value, const Fixed100 defvalue = Fixed100()) = 0;

    virtual void Entry(const wxString &var, wxPoint &value, const wxPoint defvalue = wxDefaultPosition) = 0;
    virtual void Entry(const wxString &var, wxSize &value, const wxSize defvalue = wxDefaultSize) = 0;
    virtual void Entry(const wxString &var, wxRect &value, const wxRect defvalue = wxDefaultRect) = 0;

    template <typename T>
    void EnumEntry(const wxString &var, T &value, const wxChar *const *enumArray = NULL, const T defvalue = (T)0)
    {
        int tstore = (int)value;
        auto defaultvalue = enum_cast(defvalue);
        if (enumArray == NULL)
            Entry(var, tstore, defaultvalue);
        else
            _EnumEntry(var, tstore, enumArray, defaultvalue);
        value = (T)tstore;
    }

protected:
    virtual void _EnumEntry(const wxString &var, int &value, const wxChar *const *enumArray, int defvalue) = 0;
};

// --------------------------------------------------------------------------------------
//  ScopedIniGroup
// --------------------------------------------------------------------------------------
class ScopedIniGroup
{
protected:
    IniInterface &m_mom;

public:
    ScopedIniGroup(IniInterface &mommy, const wxString &group);
    virtual ~ScopedIniGroup();
};

// --------------------------------------------------------------------------------------
//  IniLoader
// --------------------------------------------------------------------------------------
// Implementation of the IniInterface base class, which maps ini actions to loading from
// an ini source file.
//
// See also: IniInterface
//
class IniLoader : public IniInterface
{
public:
    virtual ~IniLoader() = default;
    explicit IniLoader();
    explicit IniLoader(wxConfigBase &config);
    explicit IniLoader(wxConfigBase *config);

    bool IsLoading() const { return true; }

    void Entry(const wxString &var, wxString &value, const wxString defvalue = wxEmptyString);
    void Entry(const wxString &var, wxDirName &value, const wxDirName defvalue = wxDirName(), bool isAllowRelative = false);
    void Entry(const wxString &var, wxFileName &value, const wxFileName defvalue = wxFileName(), bool isAllowRelative = false);
    void Entry(const wxString &var, int &value, const int defvalue = 0);
    void Entry(const wxString &var, uint &value, const uint defvalue = 0);
    void Entry(const wxString &var, bool &value, const bool defvalue = false);

    bool EntryBitBool(const wxString &var, bool value, const bool defvalue = false);
    int EntryBitfield(const wxString &var, int value, const int defvalue = 0);

    void Entry(const wxString &var, Fixed100 &value, const Fixed100 defvalue = Fixed100());

    void Entry(const wxString &var, wxPoint &value, const wxPoint defvalue = wxDefaultPosition);
    void Entry(const wxString &var, wxSize &value, const wxSize defvalue = wxDefaultSize);
    void Entry(const wxString &var, wxRect &value, const wxRect defvalue = wxDefaultRect);

protected:
    void _EnumEntry(const wxString &var, int &value, const wxChar *const *enumArray, int defvalue);
};

// --------------------------------------------------------------------------------------
//  IniSaver
// --------------------------------------------------------------------------------------
// Implementation of the IniInterface base class, which maps ini actions to saving to
// an ini dest file.
//
// See also: IniInterface
//
class IniSaver : public IniInterface
{
public:
    virtual ~IniSaver() = default;
    explicit IniSaver();
    explicit IniSaver(wxConfigBase &config);
    explicit IniSaver(wxConfigBase *config);

    bool IsLoading() const { return false; }

    void Entry(const wxString &var, wxString &value, const wxString defvalue = wxString());
    void Entry(const wxString &var, wxDirName &value, const wxDirName defvalue = wxDirName(), bool isAllowRelative = false);
    void Entry(const wxString &var, wxFileName &value, const wxFileName defvalue = wxFileName(), bool isAllowRelative = false);
    void Entry(const wxString &var, int &value, const int defvalue = 0);
    void Entry(const wxString &var, uint &value, const uint defvalue = 0);
    void Entry(const wxString &var, bool &value, const bool defvalue = false);

    bool EntryBitBool(const wxString &var, bool value, const bool defvalue = false);
    int EntryBitfield(const wxString &var, int value, const int defvalue = 0);

    void Entry(const wxString &var, Fixed100 &value, const Fixed100 defvalue = Fixed100());

    void Entry(const wxString &var, wxPoint &value, const wxPoint defvalue = wxDefaultPosition);
    void Entry(const wxString &var, wxSize &value, const wxSize defvalue = wxDefaultSize);
    void Entry(const wxString &var, wxRect &value, const wxRect defvalue = wxDefaultRect);

protected:
    void _EnumEntry(const wxString &var, int &value, const wxChar *const *enumArray, int defvalue);
};

// ------------------------------------------------------------------------
// GCC Note: wxT() macro is required when using string token pasting.  For some reason L generates
// syntax errors. >_<
//
#define IniEntry(varname) ini.Entry(wxT(#varname), varname, varname)
#define IniEntryDirFile(varname, isAllowRelative) ini.Entry(wxT(#varname), varname, varname, isAllowRelative)
#define IniBitfield(varname) varname = ini.EntryBitfield(wxT(#varname), varname, varname)
#define IniBitBool(varname) varname = ini.EntryBitBool(wxT(#varname), !!varname, varname)

#define IniBitfieldEx(varname, textname) varname = ini.EntryBitfield(wxT(textname), varname, varname)
#define IniBitBoolEx(varname, textname) varname = ini.EntryBitBool(wxT(textname), !!varname, varname)

//used for filenames and folder names as ini values.
//Set to app root folder, so all files and folders which are inside appRoot will be written as relative.
void SetFullBaseDir(wxDirName appRoot);