/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "ui_CpuWidget.h" #include "DebugTools/DebugInterface.h" #include "DebugTools/Breakpoints.h" #include "DebugTools/BiosDebugData.h" #include "DebugTools/MipsStackWalk.h" #include "Models/BreakpointModel.h" #include "Models/ThreadModel.h" #include "Models/StackModel.h" #include "QtHost.h" #include #include #include #include using namespace MipsStackWalk; class CpuWidget final : public QWidget { Q_OBJECT public: CpuWidget(QWidget* parent, DebugInterface& cpu); ~CpuWidget(); public slots: void paintEvent(QPaintEvent* event); void onStepInto(); void onStepOver(); void onStepOut(); void onVMPaused(); void updateBreakpoints(); void onBPListDoubleClicked(const QModelIndex& index); void onBPListContextMenu(QPoint pos); void contextBPListCopy(); void contextBPListDelete(); void contextBPListNew(); void contextBPListEdit(); void contextBPListPasteCSV(); void updateThreads(); void onThreadListDoubleClick(const QModelIndex& index); void onThreadListContextMenu(QPoint pos); void updateStackFrames(); void onStackListContextMenu(QPoint pos); void onStackListDoubleClick(const QModelIndex& index); void updateFunctionList(bool whenEmpty = false); void onFuncListContextMenu(QPoint pos); void onFuncListDoubleClick(QListWidgetItem* item); bool getDemangleFunctions() const { return m_demangleFunctions; } void onModuleTreeContextMenu(QPoint pos); void onModuleTreeDoubleClick(QTreeWidgetItem* item); void reloadCPUWidgets() { if (!QtHost::IsOnUIThread()) { QtHost::RunOnUIThread(CBreakPoints::GetUpdateHandler()); return; } updateBreakpoints(); updateThreads(); updateStackFrames(); m_ui.registerWidget->update(); m_ui.disassemblyWidget->update(); m_ui.memoryviewWidget->update(); }; void onSearchButtonClicked(); private: std::vector m_registerTableViews; QMenu* m_stacklistContextMenu = 0; QMenu* m_funclistContextMenu = 0; QMenu* m_moduleTreeContextMenu = 0; Ui::CpuWidget m_ui; DebugInterface& m_cpu; BreakpointModel m_bpModel; ThreadModel m_threadModel; QSortFilterProxyModel m_threadProxyModel; StackModel m_stackModel; bool m_demangleFunctions = true; bool m_moduleView = true; };